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Grandss
August 12th 05, 11:20 AM
Hi All,

I need a pilot help

here is a little simultor in c++ and directx with an .exe
http://examples.oreilly.com/physicsgame/flightsim.zip
it is a "real" simulation

i don't arrive to pitch down when I flying (because plane stalling)

if someone can do it, please inform me

thanks

kontiki
August 12th 05, 01:32 PM
You can't be serious to expect anyone to download and install this
program on their computer in order to answer your question do you?


Grandss wrote:
> Hi All,
>
> I need a pilot help
>
> here is a little simultor in c++ and directx with an .exe
> http://examples.oreilly.com/physicsgame/flightsim.zip
> it is a "real" simulation
>
> i don't arrive to pitch down when I flying (because plane stalling)
>
> if someone can do it, please inform me
>
> thanks

Grandss
August 12th 05, 02:39 PM
kontiki a écrit :
> You can't be serious to expect anyone to download and install this
> program on their computer in order to answer your question do you?
>
>
> Grandss wrote:
>
>> Hi All,
>>
>> I need a pilot help
>>
>> here is a little simultor in c++ and directx with an .exe
>> http://examples.oreilly.com/physicsgame/flightsim.zip
>> it is a "real" simulation
>>
>> i don't arrive to pitch down when I flying (because plane stalling)
>>
>> if someone can do it, please inform me
>>
>> thanks
>
>
it's zip file, which contains a MS Visual C++ project and a .exe if you
don't have directx SDK on your computer.
you can check url, it's come from o'reilly website (a book editor)
homepage is www.oreilly.com
if you're not sure with that I explain, files come from this site and
you can find their in ressource center, game devellopement, Physics for
Game devellopers (http://www.oreilly.com/catalog/physicsgame).

And you don't need to install it. Just run it and press escape when you
want to quit.

Grandss
August 12th 05, 03:32 PM
Grandss a écrit :
> Hi All,
>
> I need a pilot help
>
> here is a little simultor in c++ and directx with an .exe
> http://examples.oreilly.com/physicsgame/flightsim.zip
> it is a "real" simulation
>
> i don't arrive to pitch down when I flying (because plane stalling)
>
> if someone can do it, please inform me
>
> thanks

About increment of angle for flight command, is it fixe or not
in this programme, if i use left rudder, angle become 16.
I think it should be increase slowly to 16 (or more i don't know) and
not to go from 0 to 16.
if Someboby can tell me which are the angle possibilities for flight
control (note: i try to simulate a little cessna)

thanks

Tim Epstein
August 12th 05, 04:29 PM
Please understand that this is not an IT discussion forum. Many people here
would not know what to do with a .zip file, much less understand what C++,
SDK or even .exe mean.

I suggest you post your request for help in a physics or programming forum,
or post in a completely non I.T. technical way - for example: In a single
engine Cessna is it normal to stall at 60 knots with 10 degrees of flaps?

It may help you to find a forum in your first language.

Regards,
Tim


"Grandss" <grandss@nospam> wrote in message ...
> Hi All,
>
> I need a pilot help
>
> here is a little simultor in c++ and directx with an .exe
> http://examples.oreilly.com/physicsgame/flightsim.zip
> it is a "real" simulation
>
> i don't arrive to pitch down when I flying (because plane stalling)
>
> if someone can do it, please inform me
>
> thanks

Grandss
August 12th 05, 05:29 PM
Tim Epstein a écrit :
> Please understand that this is not an IT discussion forum. Many people here
> would not know what to do with a .zip file, much less understand what C++,
> SDK or even .exe mean.
>
> I suggest you post your request for help in a physics or programming forum,
> or post in a completely non I.T. technical way - for example: In a single
> engine Cessna is it normal to stall at 60 knots with 10 degrees of flaps?
>
> It may help you to find a forum in your first language.
>
> Regards,
> Tim
>
>
> "Grandss" <grandss@nospam> wrote in message ...
>
>>Hi All,
>>
>>I need a pilot help
>>
>>here is a little simultor in c++ and directx with an .exe
>>http://examples.oreilly.com/physicsgame/flightsim.zip
>>it is a "real" simulation
>>
>>i don't arrive to pitch down when I flying (because plane stalling)
>>
>>if someone can do it, please inform me
>>
>>thanks
>
>
>
OK I try to do it.
But I just think it's more explicit with this small simulator.
My english is not very good and i know nothing about aviation.
Only that I learn with my project.

merci quand meme

Andrew Gideon
August 12th 05, 06:15 PM
Grandss wrote:

> And you don't need to install it. Just run it and press escape when you
> want to quit.

I think I've just learned why so many MSFT machines are exploited.

- Andrew

Peter Duniho
August 12th 05, 07:13 PM
"Andrew Gideon" > wrote in message
online.com...
> I think I've just learned why so many MSFT machines are exploited.

And what did you learn? Please share.

How many "MSFT machines" (whatever that is) are exploited? Out of how many
installed? How many non-"MSFT machines" are exploited? Out of how many
installed? And I presume your statement means you not only know these
numbers, but you have an explanation for them?

It's unfair to tease us with just a mere hint of your astounding insight.
Please let us in on the secret.

Steve Foley
August 12th 05, 07:34 PM
OK,

I downloaded the program and tried running it.

It did, in fact, indicate a stall as soon as I pitched down. There appears
to be a problem with the program. My plane does not react this way. I was
unable to get it indicate a stall while pitching up, however it does
actually stall, as is clearly demonstrated when the nose pitches down, even
though I was still pitching up.

I guess I'll have something for my son to play with this week. I suppose
I'll have to go get him the 'Physics for game developers' book too.

"Grandss" <grandss@nospam> wrote in message ...
> Tim Epstein a écrit :
> > Please understand that this is not an IT discussion forum. Many people
here
> > would not know what to do with a .zip file, much less understand what
C++,
> > SDK or even .exe mean.
> >
> > I suggest you post your request for help in a physics or programming
forum,
> > or post in a completely non I.T. technical way - for example: In a
single
> > engine Cessna is it normal to stall at 60 knots with 10 degrees of
flaps?
> >
> > It may help you to find a forum in your first language.
> >
> > Regards,
> > Tim
> >
> >
> > "Grandss" <grandss@nospam> wrote in message
...
> >
> >>Hi All,
> >>
> >>I need a pilot help
> >>
> >>here is a little simultor in c++ and directx with an .exe
> >>http://examples.oreilly.com/physicsgame/flightsim.zip
> >>it is a "real" simulation
> >>
> >>i don't arrive to pitch down when I flying (because plane stalling)
> >>
> >>if someone can do it, please inform me
> >>
> >>thanks
> >
> >
> >
> OK I try to do it.
> But I just think it's more explicit with this small simulator.
> My english is not very good and i know nothing about aviation.
> Only that I learn with my project.
>
> merci quand meme

grubertm
August 12th 05, 09:27 PM
>>I need a pilot help
Actually I think you need programming help, and this is probably the
wrong newsgroup.

I have that book on my shelf and it has a LOOONG list of errata which
can be found on O'Reillys website. My recommendation: don't use it.
Instead take a look at Palmer's "Physics for Game Programmers" which
has an excellent section on airfoils (incl. some scans from the C-172
manual). There's also a brief article on aerodynamics in "Game
Programming Gems 5".

- Marco

Skywise
August 12th 05, 11:07 PM
Grandss <grandss@nospam> wrote in :

<Snipola>
> OK I try to do it.
> But I just think it's more explicit with this small simulator.
> My english is not very good and i know nothing about aviation.
> Only that I learn with my project.
>
> merci quand meme

Let me get this straight...

You know nothing about aviation, yet you are trying to program
a flight simulator?

Brian
--
http://www.skywise711.com - Lasers, Seismology, Astronomy, Skepticism

Seismic FAQ: http://www.skywise711.com/SeismicFAQ/SeismicFAQ.html
Blog: http://www.skywise711.com/Blog

Sed quis custodiet ipsos Custodes?

John T
August 12th 05, 11:55 PM
Peter Duniho wrote:
>
> It's unfair to tease us with just a mere hint of your astounding
> insight. Please let us in on the secret.

Just recognize that his religion is better than yours and all will be well.
:)

--
John T
http://tknowlogy.com/TknoFlyer
http://www.pocketgear.com/products_search.asp?developerid=4415
Reduce spam. Use Sender Policy Framework: http://spf.pobox.com
____________________

Grandss
August 12th 05, 11:55 PM
Skywise a écrit :
> Grandss <grandss@nospam> wrote in :
>
> <Snipola>
>
>>OK I try to do it.
>>But I just think it's more explicit with this small simulator.
>>My english is not very good and i know nothing about aviation.
>>Only that I learn with my project.
>>
>>merci quand meme
>
>
> Let me get this straight...
>
> You know nothing about aviation, yet you are trying to program
> a flight simulator?
>
> Brian

ABSOLUTELY but I know something about forces, moments, angular velocity
......
It's for a student project in IT.
Normally, i received flight equations, but I think my teacher have not
all datas, and he don't answer me bout my question.
So i found this little simultor with a book about physics in game and I
try to learn a little bit.
As simulator is "real", I think there is something I do wrong with this
plane, and i ask help with expert :)
Perhaps it's normal to have that when you you pitch down (but i don't
believe it).

And I can say that I learn lot of thing about aviation (in english and
in french) here and somewhere else.

Gary Drescher
August 13th 05, 12:59 AM
"Grandss" <grandss@nospam> wrote in message ...
> Skywise a écrit :
>> Grandss <grandss@nospam> wrote in :
>>
>> <Snipola>
>>
>>>OK I try to do it.
>>>But I just think it's more explicit with this small simulator.
>>>My english is not very good and i know nothing about aviation.
>>>Only that I learn with my project.
>>>
>>>merci quand meme
>>
>> Let me get this straight...
>>
>> You know nothing about aviation, yet you are trying to program
>> a flight simulator?
>>
>> Brian
>
> ABSOLUTELY but I know something about forces, moments, angular velocity
> .....
> And I can say that I learn lot of thing about aviation (in english and in
> french) here and somewhere else.

A simulator project sounds like an excellent way to learn about
aerodynamics! One source that you might find helpful, given your technical
background, is http://www.av8n.com/how/ (written by a pilot who is also a
physicist).

I apologize for the embarrassing conduct of some people here who are being
hostile or disparaging for no discernable reason. Please don't let them
discourage you.

--Gary

Seth Masia
August 13th 05, 01:30 AM
Vous avez besoin du livre "Aerodynamique du vol de l'avion," par A. Boison.
Ou, allez ici: http://www.chez.com/aerodynamique/ -- introduction court avec
des avions modeles.

Seth

"Grandss" <grandss@nospam> wrote in message ...
> Skywise a écrit :
>> Grandss <grandss@nospam> wrote in :
>>
>> <Snipola>
>>
>>>OK I try to do it.
>>>But I just think it's more explicit with this small simulator.
>>>My english is not very good and i know nothing about aviation.
>>>Only that I learn with my project.
>>>
>>>merci quand meme
>>
>>
>> Let me get this straight...
>>
>> You know nothing about aviation, yet you are trying to program
>> a flight simulator?
>>
>> Brian
>
> ABSOLUTELY but I know something about forces, moments, angular velocity
> .....
> It's for a student project in IT.
> Normally, i received flight equations, but I think my teacher have not all
> datas, and he don't answer me bout my question.
> So i found this little simultor with a book about physics in game and I
> try to learn a little bit.
> As simulator is "real", I think there is something I do wrong with this
> plane, and i ask help with expert :)
> Perhaps it's normal to have that when you you pitch down (but i don't
> believe it).
>
> And I can say that I learn lot of thing about aviation (in english and in
> french) here and somewhere else.

Seth Masia
August 13th 05, 01:37 AM
Aussi: http://pierre.rondel.free.fr/portance.htm

Seth

"Grandss" <grandss@nospam> wrote in message ...
> Skywise a écrit :
>> Grandss <grandss@nospam> wrote in :
>>
>> <Snipola>
>>
>>>OK I try to do it.
>>>But I just think it's more explicit with this small simulator.
>>>My english is not very good and i know nothing about aviation.
>>>Only that I learn with my project.
>>>
>>>merci quand meme
>>
>>
>> Let me get this straight...
>>
>> You know nothing about aviation, yet you are trying to program
>> a flight simulator?
>>
>> Brian
>
> ABSOLUTELY but I know something about forces, moments, angular velocity
> .....
> It's for a student project in IT.
> Normally, i received flight equations, but I think my teacher have not all
> datas, and he don't answer me bout my question.
> So i found this little simultor with a book about physics in game and I
> try to learn a little bit.
> As simulator is "real", I think there is something I do wrong with this
> plane, and i ask help with expert :)
> Perhaps it's normal to have that when you you pitch down (but i don't
> believe it).
>
> And I can say that I learn lot of thing about aviation (in english and in
> french) here and somewhere else.

Grandss
August 13th 05, 08:03 AM
Grandss a écrit :
> Skywise a écrit :
>
>> Grandss <grandss@nospam> wrote in :
>>
>> <Snipola>
>>
>>> OK I try to do it.
>>> But I just think it's more explicit with this small simulator.
>>> My english is not very good and i know nothing about aviation.
>>> Only that I learn with my project.
>>>
>>> merci quand meme
>>
>>
>>
>> Let me get this straight...
>>
>> You know nothing about aviation, yet you are trying to program
>> a flight simulator?
>>
>> Brian
>
>
> ABSOLUTELY but I know something about forces, moments, angular velocity
> .....
> It's for a student project in IT.
> Normally, i received flight equations, but I think my teacher have not
> all datas, and he don't answer me bout my question.
> So i found this little simultor with a book about physics in game and I
> try to learn a little bit.
> As simulator is "real", I think there is something I do wrong with this
> plane, and i ask help with expert :)
> Perhaps it's normal to have that when you you pitch down (but i don't
> believe it).
>
> And I can say that I learn lot of thing about aviation (in english and
> in french) here and somewhere else.

THANKS for links.
Very very interresting.

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