James Jahns
September 11th 06, 12:14 AM
FS'04 running well on my system - build 2004, P4 3.6, 2g ddr2 mem, raid
0 80/80, ati x1900xtx, reworked thermals and clocked to 4.1g. Only
problem is I cant max out the mipmapping without the scenery surfaces
floating like barbershop poles. I turn the mip mapping dwn and this
smooths out but I loose detail. Any solution, observation, or fixes out
there?
0 80/80, ati x1900xtx, reworked thermals and clocked to 4.1g. Only
problem is I cant max out the mipmapping without the scenery surfaces
floating like barbershop poles. I turn the mip mapping dwn and this
smooths out but I loose detail. Any solution, observation, or fixes out
there?