View Full Version : Re: BREAKING NEWS: Simulated FAA pulls MXSMANIC'S simulated license
Jim Macklin
November 24th 06, 12:31 PM
There is no reality, the whole world is a simulation created 
by an insane god who thinks he is GOD.
"Nomen Nescio" > wrote in message 
...
| -----BEGIN PGP SIGNED MESSAGE-----
|
| The simulated FAA has revoked Mxsmanic's simulated license 
until
| a simulated medical evaluation by a simulated medical 
examiner determines
| if his apparent mental problems are real or simulated. A 
simulated spokesman
| issued a simulated statement. today. in which he expressed 
a simulated concern
| for Mxsmanic's current state of simulated mind. "We must, 
as a simulated regulating
| agency, provide simulated oversight of the simulated 
aviation community to
| keep our simulated sky safe from simulated pilots who show 
poor simulated judgment",
| the simulated spokesman said.
| The simulated review will include a simulated 
psychological evaluation, a
| simulated blood test for banned substances, and will be 
reviewed by a simulated FAA
| designated simulated flight surgeon.
| "If it turns out that he is a real whacko", the simulated 
spokesman said, "we will have no
| choice but to reinstate his simulated license since our 
simulated jurisdiction only includes
| the simulated world. But if our simulated investigation 
turns up some serious simulated
| issues, Mxsmanic could lose his simulated license for the 
rest of his simulated life".
|
| simulated AP newswire
| all simulated rights reserved
|
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Jay Honeck
November 24th 06, 01:35 PM
> There is no reality, the whole world is a simulation created
> by an insane god who thinks he is GOD.
You've got it all wrong.  You are just a brain, floating in a bubbling
vat of chemicals, and everything you perceive around you is just an
illusion created by your keepers.
--
Jay Honeck
Iowa City, IA
Pathfinder N56993
www.AlexisParkInn.com
"Your Aviation Destination"
Jim Macklin
November 24th 06, 01:49 PM
I saw that movie too.
Is it possible that "our" reality is just an upset bowel due 
to a bit of spoiled food that some deity ate last week 
[their time scale] and pretty soon they'll take some pepto 
and "our" world will come to an end with a big bang?
"Jay Honeck" > wrote in message 
 ups.com...
|> There is no reality, the whole world is a simulation 
created
| > by an insane god who thinks he is GOD.
|
| You've got it all wrong.  You are just a brain, floating 
in a bubbling
| vat of chemicals, and everything you perceive around you 
is just an
| illusion created by your keepers.
| --
| Jay Honeck
| Iowa City, IA
| Pathfinder N56993
| www.AlexisParkInn.com
| "Your Aviation Destination"
|
Jay Honeck
November 24th 06, 02:12 PM
> Is it possible that "our" reality is just an upset bowel due
> to a bit of spoiled food that some deity ate last week
> [their time scale] and pretty soon they'll take some pepto
> and "our" world will come to an end with a big bang?
I dunno -- but any God that exists never anticipated this Flight
Simulator set up:
http://makeashorterlink.com/?W1523514E
That thing makes my Kiwi look like a Lite Brite...and I'll bet it cost
more than a real plane.
--
Jay Honeck
Iowa City, IA
Pathfinder N56993
www.AlexisParkInn.com
"Your Aviation Destination"
Jim Macklin
November 24th 06, 07:48 PM
Pretty soon, the PS XII will be out, offering armchair 
pilots
a carrier launched space shuttle II trip to the Moon.
If you have a spare $20,000 or so doing nothing useful, go
to Flight Safety and take a two week course in any of the
business jets.  Within just a few minutes, you will forget
that it is bolted to the concrete.
"Jay Honeck" > wrote in message
 oups.com...
|> Is it possible that "our" reality is just an upset bowel
due
| > to a bit of spoiled food that some deity ate last week
| > [their time scale] and pretty soon they'll take some
pepto
| > and "our" world will come to an end with a big bang?
|
| I dunno -- but any God that exists never anticipated this
Flight
| Simulator set up:
|
| http://makeashorterlink.com/?W1523514E
|
| That thing makes my Kiwi look like a Lite Brite...and I'll
bet it cost
| more than a real plane.
| --
| Jay Honeck
| Iowa City, IA
| Pathfinder N56993
| www.AlexisParkInn.com
| "Your Aviation Destination"
|
Roger[_4_]
November 25th 06, 07:09 AM
On Fri, 24 Nov 2006 05:31:47 -0600, "Jim Macklin"
> wrote:
>There is no reality, the whole world is a simulation created 
>by an insane god who thinks he is GOD.
And what's wrong with that? As long as our simulated selves think the
simulated world created by an insane simulated god who thinks he is
God it becomes out reality and so becomes our true reality.
>
Roger Halstead (K8RI & ARRL life member)
(N833R, S# CD-2 Worlds oldest Debonair)
www.rogerhalstead.com
Jim Macklin
November 25th 06, 07:15 AM
Anybody remember the movie, THE GOD'S MUST BE CRAZY  ?
It all started with a pilot.
"Roger" > wrote in message 
...
| On Fri, 24 Nov 2006 05:31:47 -0600, "Jim Macklin"
| > wrote:
|
| >There is no reality, the whole world is a simulation 
created
| >by an insane god who thinks he is GOD.
|
| And what's wrong with that? As long as our simulated 
selves think the
| simulated world created by an insane simulated god who 
thinks he is
| God it becomes out reality and so becomes our true 
reality.
|
|
| >
| Roger Halstead (K8RI & ARRL life member)
| (N833R, S# CD-2 Worlds oldest Debonair)
| www.rogerhalstead.com
Montblack
November 25th 06, 05:18 PM
("Roger" wrote)
>>There is no reality, the whole world is a simulation created by an insane 
>>god who thinks he is GOD.
>
> And what's wrong with that? As long as our simulated selves think the 
> simulated world created by an insane simulated god who thinks he is God it 
> becomes out reality and so becomes our true reality.
<http://memory-alpha.org/en/wiki/Elementary%2C_Dear_Data>
Elementary, Dear Data
Season: 2  Episode: 3
<http://memory-alpha.org/en/wiki/Ship_in_a_Bottle>
Ship in a Bottle
Season: 6  Episode:12
Montblack
Star Trek: The Next Generation (TNG)  ....Episode Guide
<http://memory-alpha.org/en/wiki/Star_Trek:_The_Next_Generation>
Roger[_4_]
November 25th 06, 11:59 PM
On Sat, 25 Nov 2006 00:15:08 -0600, "Jim Macklin"
> wrote:
>Anybody remember the movie, THE GOD'S MUST BE CRAZY  ?
>
>It all started with a pilot.
AND...a pop bottle.
>
>
>
>
>"Roger" > wrote in message 
...
>| On Fri, 24 Nov 2006 05:31:47 -0600, "Jim Macklin"
>| > wrote:
>|
>| >There is no reality, the whole world is a simulation 
>created
>| >by an insane god who thinks he is GOD.
>|
>| And what's wrong with that? As long as our simulated 
>selves think the
>| simulated world created by an insane simulated god who 
>thinks he is
>| God it becomes out reality and so becomes our true 
>reality.
>|
>|
>| >
>| Roger Halstead (K8RI & ARRL life member)
>| (N833R, S# CD-2 Worlds oldest Debonair)
>| www.rogerhalstead.com 
>
Roger Halstead (K8RI & ARRL life member)
(N833R, S# CD-2 Worlds oldest Debonair)
www.rogerhalstead.com
Jim Macklin
November 26th 06, 12:35 AM
Coke bottle.  That stunt with the runaway Jeep was 
priceless.
"Roger" > wrote in message 
...
| On Sat, 25 Nov 2006 00:15:08 -0600, "Jim Macklin"
| > wrote:
|
| >Anybody remember the movie, THE GOD'S MUST BE CRAZY  ?
| >
| >It all started with a pilot.
|
| AND...a pop bottle.
|
|
| >
| >
| >
| >
| >"Roger" > wrote in message
| ...
| >| On Fri, 24 Nov 2006 05:31:47 -0600, "Jim Macklin"
| >| > wrote:
| >|
| >| >There is no reality, the whole world is a simulation
| >created
| >| >by an insane god who thinks he is GOD.
| >|
| >| And what's wrong with that? As long as our simulated
| >selves think the
| >| simulated world created by an insane simulated god who
| >thinks he is
| >| God it becomes out reality and so becomes our true
| >reality.
| >|
| >|
| >| >
| >| Roger Halstead (K8RI & ARRL life member)
| >| (N833R, S# CD-2 Worlds oldest Debonair)
| >| www.rogerhalstead.com
| >
| Roger Halstead (K8RI & ARRL life member)
| (N833R, S# CD-2 Worlds oldest Debonair)
| www.rogerhalstead.com
Chris W
November 26th 06, 01:03 AM
Jay Honeck wrote:
> 
> http://makeashorterlink.com/?W1523514E
> 
> That thing makes my Kiwi look like a Lite Brite...and I'll bet it cost
> more than a real plane.
Not only that the same effect can be achieved with one computer, one 
monitor, and a $100 head tracking device.
-- 
Chris W
KE5GIX
"Protect your digital freedom and privacy, eliminate DRM,
learn more at http://www.defectivebydesign.org/what_is_drm"
Gift Giving Made Easy
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give the gifts they want
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Roger[_4_]
November 26th 06, 11:00 AM
On Sat, 25 Nov 2006 17:35:37 -0600, "Jim Macklin"
> wrote:
>Coke bottle.  That stunt with the runaway Jeep was 
>priceless.
There were places in that film where I laughed so hard I had to turn
away so I could get my breath.  I haven't seen it recently and I think
it was one of those low budget films, but it was worth every cent.  If
It comes on again I'm going to save it on the computer.  I have a
second DISH receiver that feeds a HD tuner in the shop computer.
I do have the 622 Dual tuner DVR in here but that thing is running all
the time.
Roger Halstead (K8RI & ARRL life member)
(N833R, S# CD-2 Worlds oldest Debonair)
www.rogerhalstead.com
Jay Honeck
November 26th 06, 02:38 PM
> Not only that the same effect can be achieved with one computer, one
> monitor, and a $100 head tracking device.
I take it you've tried one of those things, Chris?  How 'bout a PIREP?
I've looked at them, and been intrigued...
For those who don't know what we're talking about, Chris is referring
to a motion-sensing device that clips to the brim of your hat.  When
flying a flight sim, this device makes the screen move accordingly
whenever you turn your head, up, down, forward, or back.
(Eliminating the need to use the thumb cap to change views when you
want to "look" out the side window on downwind, for example.)
What I don't undertand it how you can turn your head left, let's say,
without losing sight of the screen, which is still in front of you?
They must somehow make the screen movements disproportionately larger,
to prevent this problem, right?  But then I would think that it would
be very disconcerting, moving a little yet moving a LOT?   Or do you
get used to it?
--
Jay Honeck
Iowa City, IA
Pathfinder N56993
www.AlexisParkInn.com
"Your Aviation Destination"
Jim Macklin
November 26th 06, 04:07 PM
Funniest movies ever made...
USED CARS
BEST of TIMES
The GODS Must Be Crazy
The Brothers O'Toole
Don't remember the title, but Art Bell's weather disaster 
movie from a few years ago.
"Roger" > wrote in message 
...
| On Sat, 25 Nov 2006 17:35:37 -0600, "Jim Macklin"
| > wrote:
|
| >Coke bottle.  That stunt with the runaway Jeep was
| >priceless.
|
| There were places in that film where I laughed so hard I 
had to turn
| away so I could get my breath.  I haven't seen it recently 
and I think
| it was one of those low budget films, but it was worth 
every cent.  If
| It comes on again I'm going to save it on the computer.  I 
have a
| second DISH receiver that feeds a HD tuner in the shop 
computer.
| I do have the 622 Dual tuner DVR in here but that thing is 
running all
| the time.
|
| Roger Halstead (K8RI & ARRL life member)
| (N833R, S# CD-2 Worlds oldest Debonair)
| www.rogerhalstead.com
Judah
November 26th 06, 04:09 PM
"Jay Honeck" > wrote in news:1164548329.829216.307360
@l39g2000cwd.googlegroups.com:
> For those who don't know what we're talking about, Chris is referring
> to a motion-sensing device that clips to the brim of your hat.  When
> flying a flight sim, this device makes the screen move accordingly
> whenever you turn your head, up, down, forward, or back.
> (Eliminating the need to use the thumb cap to change views when you
> want to "look" out the side window on downwind, for example.)
A sim-HUD! Sounds cool.... :)
> What I don't undertand it how you can turn your head left, let's say,
> without losing sight of the screen, which is still in front of you?
> They must somehow make the screen movements disproportionately larger,
> to prevent this problem, right?  But then I would think that it would
> be very disconcerting, moving a little yet moving a LOT?   Or do you
> get used to it?
Unless he is referring to one of the VR visors, where the display is part 
of the visor...
> --
> Jay Honeck
> Iowa City, IA
> Pathfinder N56993
> www.AlexisParkInn.com
> "Your Aviation Destination"
> 
>
CRaSH
November 26th 06, 04:17 PM
Jay Honeck wrote:
>
> What I don't undertand it how you can turn your head left, let's say,
> without losing sight of the screen, which is still in front of you?
> They must somehow make the screen movements disproportionately larger,
> to prevent this problem, right?  But then I would think that it would
> be very disconcerting, moving a little yet moving a LOT?   Or do you
> get used to it?
You can adjust the ratio of actual movement vs. screen view movement, 
whereas 10º head movement might translate to a 45º movement on screen.  They 
have quite an elaborate calibration program for the individual users.  I 
tried one, but sent it back for a full refund after a few days - didn't care 
for the feeling my head was stuck in traction to prevent any unwanted 
wiggles on screen, plus if I reached for something like coffee, ah yeah, 
coffee (or some other libation:) , things really went beserk..  Not to 
mention I felt like a retard sitting in front of the computer with a hat on, 
armed with reflectors..  d:->))
Jose[_1_]
November 26th 06, 04:20 PM
> What I don't undertand it how you can turn your head left, let's say,
> without losing sight of the screen, which is still in front of you?
> They must somehow make the screen movements disproportionately larger,
> to prevent this problem, right?  But then I would think that it would
> be very disconcerting, moving a little yet moving a LOT?
Actually, it's quite surprisingly natural.  I have never used the device 
in question, but I did try moving my head a little while manually 
pushing the buttons to change views.  It's amazing what a difference 
that little head movement makes in realism.  When I just change views, 
I'm seeing the side window in front of me.  But when I move my head a 
little at the same time I push the button, I'm looking out the side, 
even though the screen is still pretty much in front of me.
Try it.
Jose
-- 
"There are 3 secrets to the perfect landing. Unfortunately, nobody knows 
what they are."  - (mike).
for Email, make the obvious change in the address.
Chris W
November 26th 06, 07:19 PM
Jay Honeck wrote:
>> Not only that the same effect can be achieved with one computer, one
>> monitor, and a $100 head tracking device.
> 
> I take it you've tried one of those things, Chris?  How 'bout a PIREP?
> I've looked at them, and been intrigued...
Yes I have one Jay.  Until I found out about it, I had virtually no 
interest in the flight simulators.  My brother found it and showed me 
the video demos on their web site so I had to try it.  As far as I am 
concerned the improvement is greater than that achieved by better 
graphics.
> 
> For those who don't know what we're talking about, Chris is referring
> to a motion-sensing device that clips to the brim of your hat.  When
> flying a flight sim, this device makes the screen move accordingly
> whenever you turn your head, up, down, forward, or back.
> (Eliminating the need to use the thumb cap to change views when you
> want to "look" out the side window on downwind, for example.)
it's not really motion sensing.  It consists of an IR camera and some IR 
LEDs that you mount over your monitor and they pick up a little dot 
sticker that you have to have on your hat.  With this version, any 
movement of the dot in the cameras view gets translated into your head 
rotating left and right or tilting up and down.  They have a more 
sophisticated version that has 3 different reflective surfaces you clip 
on your hat for a full 6 degrees of freedom.  It will sense you moving 
your head left and right up and down and in and out, as well as tilting 
up and down, rotating left and right and rolling side to side.  A friend 
of mine has the more advanced version and he says he has the turn off 
the rolling feature because it just gets to confusing when the airplane, 
your view, and the horizon are all at different angles.
> 
> What I don't undertand it how you can turn your head left, let's say,
> without losing sight of the screen, which is still in front of you?
> They must somehow make the screen movements disproportionately larger,
> to prevent this problem, right?  But then I would think that it would
> be very disconcerting, moving a little yet moving a LOT?   Or do you
> get used to it?
It does take getting used to, the first 3 or 4 times it gave me a head 
ache but all was good after that.  It is set up to exaggerate your head 
movements, the amount of exaggeration can be adjusted for each type of 
movement.  For me if my real head is pointing to the very edge of my 
monitor, the game head is looking 180 degrees straight back.  With up 
and down it is about 90 degrees with my head facing the top edge of the 
monitor.  You obviously do end up moving your eyes the opposite 
direction you are moving your head but it ends up being very natural. 
In fast at first it almost seems like you can turn the plane just by 
looking where you want to go.  Not true of course but it is amazing how 
  much easier it makes lining up with the runway and flying the pattern.
CRASH, said he sent it back because he had to hold his head too still to 
prevent it from moving the view too much.  This can be adjusted so the 
there is a center null position.  Also if you turn your head away to 
look at the keyboard or something else away from the screen, I wouldn't 
say it goes crazy, it just looks at some obscure position until you put 
your head back where it was.  If you have problems getting it to stay 
centered, I recommend using a chair that doesn't swivel.  Also you can 
reset the view at any time by looking straight at the monitor and 
hitting the F12 key.  That is kind of a calibration tool because you 
don't always sit in exactly the same spot every time.
you can check out the one I have here
http://www.naturalpoint.com/trackir/
It works well with car sims too, although I have never tried it with 
those my self.
> --
> Jay Honeck
> Iowa City, IA
> Pathfinder N56993
> www.AlexisParkInn.com
> "Your Aviation Destination"
> 
-- 
Chris W
KE5GIX
"Protect your digital freedom and privacy, eliminate DRM,
learn more at http://www.defectivebydesign.org/what_is_drm"
Gift Giving Made Easy
Get the gifts you want &
give the gifts they want
One stop wish list for any gift,
from anywhere, for any occasion!
http://thewishzone.com
Jay Honeck
November 27th 06, 12:48 AM
> you can check out the one I have here
>
> http://www.naturalpoint.com/trackir/
Very cool.  Of course, the cheaper version is "out of stock"...
;-)
--
Jay Honeck
Iowa City, IA
Pathfinder N56993
www.AlexisParkInn.com
"Your Aviation Destination"
fromTheShadows[_3_]
November 27th 06, 02:55 PM
Jay Honeck wrote:
>>you can check out the one I have here
>>
>>http://www.naturalpoint.com/trackir/
> 
> 
> Very cool.  Of course, the cheaper version is "out of stock"...
> 
Forget the cheap version, get the full "6 degrees of freedom" - you 
really won't regret it. I found that the head movement was completely 
intuitive, and much less of a problem that I thought it might be. With 
the 6DOF you can also lean forward to get a better look at the 
instrument panel, or lean sideways and look downwards out of the side 
windows for sightseeing. Of course if you lean too far your head will be 
out of the cockpit, but its a lot less windy in the sim. :-)
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