"Roy Smith" wrote in message
...
In article ,
Matt Barrow wrote:
"Andrew Gideon" wrote in message
gonline.com...
Matt Barrow wrote:
Think about breaking out at the MAP...you've got 0.2 seconds to make
your
decision.
Perhaps I'm misinterpreting what you've written, but how is this
different
than a 'real' precision approach?
When you reach the MAP after D&D, you're stable in three axes. How would
you
rather be when looking for the runway?
When you reach the MAP after following a glide slope, you should also
be stable in three axes (heading, pitch, and bank should all be
constant). Even better, if you see the runway, you can continue to
hold that attitude down to the surface.
If anything, the slight nose-down pitch attitude should make it easier
to see the runway, compared to having to search for it over the nose
in level flight after a dive-and-drive.
And at the MAP, your rate of descent must be reduced to zero, so the
stability in three axes doesn't hold.
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