Coordinated turns without rudder, and autopilots
"Mxsmanic" wrote in message
...
Dudley Henriques writes:
Rudder use to acheive the objective of keeping the tail lined up with the
nose can accurately be said to be relative to aircraft type and airspeed.
You need a fair amount of rudder to handle yawfor example in a typical
light
general aviation type airplane to execute a coordinated turn entry and
exit.
So how does the autopilot do it? As far as I understand, autopilots in
small
aircraft don't generally have control over the rudder, and yet they can
execute coordinated turns.
What in the world makes you think that an autopilot can make a "coordinated"
turn without using the rudder if a pilot can't? That's complete and utter
nonsense.
If you have "observed" this then, either A) Your simulation falls a bit
short in terms of simulating how the simulated autopilot works - I assume
it's easier to program a simulated autopilot without adding the "make it
appear un-coordinated" feature. Or, B) You only think that the autopilot
does a much better job than a pilot does - perhaps you are a bit ham-fisted
with your simulation - without ever being in in airplane, it would be easy
to not realize what you are doing given the lack of feedback and the fact
that no one has ever "flown" with you - I find that I "overcontrol" when
flying a sim...
--
Geoff
The Sea Hawk at Wow Way d0t Com
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