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Old October 7th 07, 06:45 PM posted to rec.aviation.piloting
Mxsmanic
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Posts: 9,169
Default Force feedback versus real piloting?

Jay Honeck writes:

- No motion. This is less important than you might believe, as your
brain substitutes for the lack of motion. That big screen has made
several people motion sick, without them ever moving an inch.


I've had trouble with motion sickness in slew mode on the sim. Then again,
I've had the same trouble with some video games, such as Doom. Apparently it
is quite common. If the movements on the screen exceed those of real life,
motion sickness is quite a risk. It obviously could still make someone sick
if the sim is showing motion that would make someone sick in real life.

In the future I want to add a side window screen that will go a long
ways toward addressing the lack of peripheral vision. The other two
limitations are things that can't be addressed for less than a million
bucks...


A million dollars is quite an exaggeration, but it would be very expensive,
perhaps more than it's worth for this type of use.

Also, a motion base is important if you fly by feel in a small aircraft or a
high-performance aerobatic or military aircraft, but if you're flying large
airliners, you don't need it much for normal flight. Strong sensations on an
airliner are often an indication of a bad pilot.