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#1
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Has anyone written some sort of program/hack to get position data out of MS
flight simulator that could be used to control a cockpit motion device? It seems like it wouldn't be too hard to build a two axis positioner if you could get the pitch and roll data out of the sim program. tom |
#2
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You can read your joystick axis easily, try: www.stickworks.com
wrote in message ... Has anyone written some sort of program/hack to get position data out of MS flight simulator that could be used to control a cockpit motion device? It seems like it wouldn't be too hard to build a two axis positioner if you could get the pitch and roll data out of the sim program. tom |
#3
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No; I don't want the joystick position, you are right that, that is easy to
get. It is the horizon as calculated by the simulator program that I want the coordinates of. In other words, the pitch and the roll of the airplane. You know of course that they don't exactly follow the joystick commands, depending on how close you are to stalling, etc. tom In article , "Dashi" wrote: You can read your joystick axis easily, try: www.stickworks.com wrote in message ... Has anyone written some sort of program/hack to get position data out of MS flight simulator that could be used to control a cockpit motion device? It seems like it wouldn't be too hard to build a two axis positioner if you could get the pitch and roll data out of the sim program. tom |
#4
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![]() wrote in message ... No; I don't want the joystick position, you are right that, that is easy to get. It is the horizon as calculated by the simulator program that I want the coordinates of. In other words, the pitch and the roll of the airplane. You know of course that they don't exactly follow the joystick commands, depending on how close you are to stalling, etc. tom No **** Dick Tracy, do you know what rudders are? Dashi In article , "Dashi" wrote: You can read your joystick axis easily, try: www.stickworks.com wrote in message ... Has anyone written some sort of program/hack to get position data out of MS flight simulator that could be used to control a cockpit motion device? It seems like it wouldn't be too hard to build a two axis positioner if you could get the pitch and roll data out of the sim program. tom |
#5
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![]() schrieb: Has anyone written some sort of program/hack to get position data out of MS flight simulator that could be used to control a cockpit motion device? It seems like it wouldn't be too hard to build a two axis positioner if you could get the pitch and roll data out of the sim program. tom I haven't heard of such a thing, but a starting point might be Netpipes. See http://www.scenery.org/tutorials_fs2k2_SDK.htm The SDK can be downloaded at http://download.microsoft.com/downlo...tpipes_SDK.exe Sounds like an interesting challenge. A real motion device would be able to simulate the sensation of acceleration, not just changes in pitch and bank, but as the Netpipe interface gives you velocity information in 3 axes, you could derive the rate of change of velocity and feed that in. Good Luck Tom |
#7
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No; I don't want the joystick position, you are right that, that is
easy to get. It is the horizon as calculated by the simulator program that I want the coordinates of. In other words, the pitch and the roll of the airplane. You know of course that they don't exactly follow the joystick commands, depending on how close you are to stalling, etc. tom No **** Dick Tracy, do you know what rudders are? Mr. "Dashi", are you a troll or an ass? Control inputs would not be enough to simulate motion. I'd suggest that you try it in an actual aircraft, but you'd waste a perfectly good airplane whilst killing yourself. And what part of the orginal poster's reply deserved your cutting response? I garauntee that every reasonable person who read what you wrote thinks you're a moron right now. By the way, your original reponse suggesting using control inputs to trigger the motion, while flawed, would not have merited the kind of response I'm giving now. Sure, you were wrong, but until the second post, you were civil. But now your true colors are revealed. |
#8
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#9
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Hi Tom,
You have a good question that didn't deserve the response you got. You are absolutely correct that the controls have only some relationship to the motion of the aircraft, so a motion system based purely on control input would be a poor implementation and make the user pretty sick as well. Here are a couple of links to have a look at. Although they don't tell you specifically how to do implement motion control, you may be able to get some ideas off the sites. http://www.flightsimulator.ch/Produc.../motion_contro l.htm http://users.senet.com.au/~dunkleyj/motion.htm Regards, Bob "Dan Moos" wrote in message ... No; I don't want the joystick position, you are right that, that is easy to get. It is the horizon as calculated by the simulator program that I want the coordinates of. In other words, the pitch and the roll of the airplane. You know of course that they don't exactly follow the joystick commands, depending on how close you are to stalling, etc. tom No **** Dick Tracy, do you know what rudders are? Mr. "Dashi", are you a troll or an ass? Control inputs would not be enough to simulate motion. I'd suggest that you try it in an actual aircraft, but you'd waste a perfectly good airplane whilst killing yourself. And what part of the orginal poster's reply deserved your cutting response? I garauntee that every reasonable person who read what you wrote thinks you're a moron right now. By the way, your original reponse suggesting using control inputs to trigger the motion, while flawed, would not have merited the kind of response I'm giving now. Sure, you were wrong, but until the second post, you were civil. But now your true colors are revealed. |
#10
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![]() wrote in message ... Has anyone written some sort of program/hack to get position data out of MS flight simulator that could be used to control a cockpit motion device? It seems like it wouldn't be too hard to build a two axis positioner if you could get the pitch and roll data out of the sim program. tom http://www.etctacticalflight.com/ats_tfs4001.htm |
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