![]() |
If this is your first visit, be sure to check out the FAQ by clicking the link above. You may have to register before you can post: click the register link above to proceed. To start viewing messages, select the forum that you want to visit from the selection below. |
|
|
|
Thread Tools | Display Modes |
#1
|
|||
|
|||
![]()
Beechsundowner,
I agree with a lot you are saying. I agree that putting anyone with no experience of that type of aircraft into the flightdeck and expecting them to know what and where each switch is would be very difficult. My main defense on this forum was for the Simulator and it's benefits on learning certain aircraft. Everyone here just argues 'its a toy for children' when in fact it's a 'tool for learning'. I know if I sat on the flightdeck of a 747-400 i WOULD know what button to push or knob to rotate when instructed by ATC because I have years of 'experience' yes it's on a pc but really what difference does that make (I mean really, they are modelled in a fully 3D photorealistic digital Virtual Cockpit in the exact same position to the real aircraft?). I've seen commercial pilots sitting in front of large full sized cardboard mockups of the flightdeck's panels prior to examinations. I agree if I sat down in a Sundowner (never even heard of one of them) it would be hard to decipher what ATC is asking me to do. I have a lot of good quality payware aircraft on FSX from the Cessna 152, 172, 182, 206, Twin Otter and the 744 so would only be fairly familiar with most of their cockpit layouts but sitting in an Airbus or even the older generation 737's without Glass Cockpits would be challenging like you say. You have it backwards..... *It's the sensation of movement that will make you a lawn dart and learning to ignore that sensation of movement is the key. I think I was following on from your comment (or someone elses as too many ppl on here) about managing to keep the aircraft straight and level and in controlled flight when reaching across to change switches etc. Even with TrackIR on FSX and a 24" widescreen monitor you lose peripheral vision so the Primary Flight Display is out of view in the sim (so you cannot see the attitude of the aircraft). Because you also cannot 'feel' what the aircraft is doing and no outside view of the horizon you could find yourself inadvertantly in a turn. IRL you would know this immediately. I fully appreciate in IMC conditions you use your instruments fully and don't rely on what you can/cannot see outside.. Again, talk to a pilot that is instrument rated. *Until you do so, you have no clue what flying is all about just on what you say above. Again this sim has taught me a hell of a lot on instrumentation, flight programming the FMC, how to track VOR radials, NDB's, ILS's, SIDS and STARS. I agree there is a HELL of a lot more to learn but it is a start and certainly an advantage to those that do not use it and I would defend it's benefits fully. I DO know a retired commercial Airbus A320 pilot who uses FSX and enjoys it and sees its merits amongst other trained pilots. If you dont like using it that's your perogative and I respect that. A big question asked by both myself and MX is have those on here who have tried MSFS done it with good quality commercial addon aircraft which are COMPLETELY different to that which comes as standard on an FSX installation. The default 747 is total **** and a kid could operate it compared to the highly complex PMDG models. Ibby |
#2
|
|||
|
|||
![]()
On Mar 4, 5:41*am, Ibby wrote:
Beechsundowner, I agree with a lot you are saying. *I agree that putting anyone with no experience of that type of aircraft into the flightdeck and expecting them to know what and where each switch is would be very difficult. My main defense on this forum was for the Simulator and it's benefits on learning certain aircraft. *Everyone here just argues 'its a toy for children' when in fact it's a 'tool for learning'. I don't think a pilot on here will disagree that it's a tool for learning. It's a tool for learning instrumentation (where buttons are and how they work in relation to each other) and procedures (particularily IFR). Anything beyond that, it's a toy. You have it backwards..... *It's the sensation of movement that will make you a lawn dart and learning to ignore that sensation of movement is the key. I think I was following on from your comment (or someone elses as too many ppl on here) about managing to keep the aircraft straight and level and in controlled flight when reaching across to change switches etc. * Yes, you are right in the above about reaching for a switch and and keeping the plane level, but there is more to it. Your inner ear balance gets messed up inside a cloud. Those sensory feelings cannot be ignored and you don't get this on the ground via MSFS. Look up the term leans and IMC to get a better understanding. I will keep repeating, IMC in a cloud is something to be experienced. Depending on what you like (or not like), you would never look at MSFS the same. MSFS is only a 2D world once you get the opportunity to touch a cloud.. Again this sim has taught me a hell of a lot on instrumentation, flight programming the FMC, how to track VOR radials, NDB's, ILS's, SIDS and STARS. *I agree there is a HELL of a lot more to learn but it is a start and certainly an advantage to those that do not use it and I would defend it's benefits fully. * Defending the use and benefits to learn what each instruments do, and learning IFR procedures, I absolutey agree with you. Defending the use and learning how to fly an airplane, land an airplane on MSFX, sorry, the two just don't intertwine. Nobody will learn how to land an airplane on MSFX. Nobody will come to the rescue of a commercial airplane in the real world after playing in MSFX. It's just just not that 2 dimensional without human factor intervention. |
#3
|
|||
|
|||
![]()
-b- writes:
By instruments. That's what they're there for. How do you determine the height of the mountain ahead of you with instruments? How do you determine where you will touch down on the runway with instruments? You need some pretty fancy avionics to do these things, and many aircraft lack them. |
#4
|
|||
|
|||
![]()
a writes:
"Extend your downwind a mile" is obeyed sans instruments ... So how do you do that, and how accurate are you? |
#5
|
|||
|
|||
![]() "Mxsmanic" wrote in message ... a writes: "Extend your downwind a mile" is obeyed sans instruments ... So how do you do that, and how accurate are you? How accurate does he need to be? |
#6
|
|||
|
|||
![]() "Mxsmanic" wrote in message ... -b- writes: By instruments. That's what they're there for. How do you determine the height of the mountain ahead of you with instruments? How do you determine where you will touch down on the runway with instruments? You need some pretty fancy avionics to do these things, and many aircraft lack them. Don't worry about, your flying a desk. |
#7
|
|||
|
|||
![]()
Mxsmanic wrote:
a writes: "Extend your downwind a mile" is obeyed sans instruments ... So how do you do that, and how accurate are you? A real pilot will know the runway length and uses that as a "yardstick" of sorts absent an instrument that gives you the data. Example: I flew to KSBD Saturday and was told to enter on a 3 mile final. Knowing the runway is about 2 miles long, I aimed for a spot about one and a half runway lengths out. You only need enough accuracy to maintain separation from other traffic. -- Jim Pennino Remove .spam.sux to reply. |
#8
|
|||
|
|||
![]()
Mxsmanic wrote:
-b- writes: By instruments. That's what they're there for. How do you determine the height of the mountain ahead of you with instruments? A real pilot would know that you looked that up on the sectional and planned acordingly before he/she got into the airplane. How do you determine where you will touch down on the runway with instruments? A real pilot would know that just by looking at the runway, where it appears, and its movement relative to the nose of the aircraft. None of that however has anything to do with the original subject, i.e. determining distance. -- Jim Pennino Remove .spam.sux to reply. |
#9
|
|||
|
|||
![]() |
#10
|
|||
|
|||
![]()
Mxsmanic wrote:
writes: A real pilot would know that you looked that up on the sectional and planned acordingly before he/she got into the airplane. A real pilot knows that a sectional is not an instrument. The claim was that this was done by instruments. No, it was not. The discussion was about judging distance and YOU changed the subject to determining the height of mountains. A real pilot would know that just by looking at the runway, where it appears, and its movement relative to the nose of the aircraft. For me, the part that _doesn't_ move in my field of view is the spot where I'm going. And if it doesn't move, the movement relative to the nose of the aircraft is, wait for it, zero. What a buffoon. -- Jim Pennino Remove .spam.sux to reply. |
|
Thread Tools | |
Display Modes | |
|
|
![]() |
||||
Thread | Thread Starter | Forum | Replies | Last Post |
*********A DEFENCE FOR MXMORAN*********** | BeechSundowner | Piloting | 106 | March 13th 09 02:13 AM |
*********A DEFENCE FOR MXMORAN*********** | Morgans[_2_] | Piloting | 17 | March 9th 09 10:45 PM |
*********A DEFENCE FOR MXMORAN*********** | Maxwell[_2_] | Piloting | 0 | March 3rd 09 10:34 PM |
*********A DEFENCE FOR MXMORAN*********** | BeechSundowner | Piloting | 0 | March 3rd 09 09:18 PM |
UK Defence Shakeup | Ian MacLure | Military Aviation | 0 | July 22nd 04 03:40 AM |