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#1
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So I'm watching (right now as I'm typing this) Dogfight on History
channel and was wondering if MS' FlightSim is used in making the CG on the show. Wil |
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Now on the HIstory channel website in the Dogfight section they mention
using special software. Enjoy the show while you can this is the last season. |
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On Jan 13, 2:45*pm, "miket6065" wrote:
Now on the HIstory channel website in the Dogfight section they mention using special software. Enjoy the show while you can this is the last season. Thanks for that. Last season? Why? I thought it was doing well. Wil |
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On Jan 13, 11:51*am, William Hung wrote:
So I'm watching (right now as I'm typing this) Dogfight on History channel and was wondering if MS' FlightSim is used in making the CG on the show. Wil Nah. It'd be much easier to do with some other rendering program. I figure it has to be something really high end for use for TV. MSFS doesn't even have a mode that would allow you to control the models and their positions. I don't know what Hollywood uses, but a lot of computer games do their high end stuff with 3D Studio Maxx. |
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On Jan 13, 11:51*am, William Hung wrote:
So I'm watching (right now as I'm typing this) Dogfight on History channel and was wondering if MS' FlightSim is used in making the CG on the show. I've been an avid flight simmer for years and I'm not sure what software the History Channel is using for that show. But when I first saw dogfights it reminded me very much of the flight sim called " Wings over Vietnam ". Interesting because as a game/flight sim I thought that the game sucked ... but the visuals were incredible. The aircraft were incredible ... but the scenery kinda sucked. You can do the same external views, and also when your in the cockpit you can look around just like they do in the show. It was really a strange program ... I always thought that the producers of that game just sold it the way it was so that producers could get a look at the flight model ... you know as an offshoot ... not so much that flight simmers would enjoy it. Because I didn't. It was more just ' eye candy ' . Chris |
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On Jan 14, 11:48 am, CCBlack wrote:
On Jan 13, 11:51 am, William Hung wrote: So I'm watching (right now as I'm typing this) Dogfight on History channel and was wondering if MS' FlightSim is used in making the CG on the show. I've been an avid flight simmer for years and I'm not sure what software the History Channel is using for that show. But when I first saw dogfights it reminded me very much of the flight sim called " Wings over Vietnam ". Interesting because as a game/flight sim I thought that the game sucked ... but the visuals were incredible. The aircraft were incredible ... but the scenery kinda sucked. You can do the same external views, and also when your in the cockpit you can look around just like they do in the show. It was really a strange program ... I always thought that the producers of that game just sold it the way it was so that producers could get a look at the flight model ... you know as an offshoot ... not so much that flight simmers would enjoy it. Because I didn't. It was more just ' eye candy ' . Chris Dudley could likely ask someone in the sim biz and find out who's system is doing the rendering. I'd think that's a fairly tight fraternity. Agreed that overall, the show looks nice. One quibble is that attention to detail accuracy seems to either slip or get a little spectacular at times - especially post *boom*; a Mig gets hit and goes on to defy rational physics before/while coming apart - or one of HMS Hood's rear turrets gets thrown several hundred feet in the air from a Prince of Wales' bridge POV shot, perhaps for "dramatic effect". |
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On Jan 13, 11:45*am, "miket6065" wrote:
Now on the HIstory channel website in the Dogfight section they mention using special software. Enjoy the show while you can this is the last season. That's the rumor although no official word has come out. The production company may be shoping it to other networks that can pay more. My brother is a TV producer and has access to a database of shows that shows their current status. The last update to the DB was in March of 07 saying the HC had purchased X number of episodes so nothing yet. -Robert |
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On Jan 14, 9:17*am, FledgeIII wrote:
Dudley could likely ask someone in the sim biz and find out who's system is doing the rendering. I'd think that's a fairly tight fraternity. Not sure what the benefit of using a flight sim program would be. I assume they would use the same animation software that they use for anything else. They're more concerned with texturing then realistic flight. They map out the flights before hand so a flight sim program that injected "real world" affects would just be a nucense. -robert |
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On Jan 14, 12:36 pm, "Robert M. Gary" wrote:
On Jan 14, 9:17 am, FledgeIII wrote: Dudley could likely ask someone in the sim biz and find out who's system is doing the rendering. I'd think that's a fairly tight fraternity. Not sure what the benefit of using a flight sim program would be. I assume they would use the same animation software that they use for anything else. They're more concerned with texturing then realistic flight. They map out the flights before hand so a flight sim program that injected "real world" affects would just be a nucense. -robert Didn't mean to say that a particular *sim* was doing the show - rather that there's any number of off the shelf flight model/graphics engines out there that could be generically applied. IOW, it's doubtful that someone developed a proprietary system solely for a single show. Other than that, I personally wouldn't know. ![]() |
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