![]() |
If this is your first visit, be sure to check out the FAQ by clicking the link above. You may have to register before you can post: click the register link above to proceed. To start viewing messages, select the forum that you want to visit from the selection below. |
|
|
|
Thread Tools | Display Modes |
#1
|
|||
|
|||
![]()
I had this problem when I first started up. I Have a GeForce 4 with 128 Meg
and the latest Nvidia Detonators Drivers. If you look in the News section of the interface, it tells you you have to have the newest drivers (44.67) to fix this problem. These drivers are coming out on the 31st but I downloaded a beta version and it fixes the problem. |
#2
|
|||
|
|||
![]()
How about a fix for the Geforce FX 5200 with 44.67 driver to make the
2D panel appear. I can't see anything but a black box in cockpit mode. 44.67 driver didn't help. Cheers On Wed, 30 Jul 2003 22:29:10 GMT, "Terry Fields" wrote: I had this problem when I first started up. I Have a GeForce 4 with 128 Meg and the latest Nvidia Detonators Drivers. If you look in the News section of the interface, it tells you you have to have the newest drivers (44.67) to fix this problem. These drivers are coming out on the 31st but I downloaded a beta version and it fixes the problem. |
#3
|
|||
|
|||
![]()
Hi Doc,
Get DirectX 9b, and either 44.67 or 45.20, both from www.guru3D.com (and as someone else has already pointed out, later versions than nVidia's site, thanks Sindar), and save Katy, Derek and Alan, and Sindar, the trouble of responding, please! Regards, John "Dr. Anthony J. Lomenzo" wrote in message ... Brad: This may be related...but then again...dunno. I can only relate my own experience with an N-vidia card. BTW---what version of Microsoft Direct X are you using? Reason I mention Direct X is that when N-vidia went to their latest FX5900 series, the usual occurrence took place and the FX5600 prices [AGP 8X dual head w/256 megs of on-board DDR video RAM] began to drop forthwith so I grabbed a deal on that card and the first thing I noticed [such being my luck BTW but noting that I was then running Direct X version 8.2], the various A/C gauges began to get [for want of a better description] a sort of smearing effect to them and every once and awhile there was in fact gauges that simply disappeared and a few problems going from CP to spot mode and 2D to virtual. As for auto textures...started off fine and then nothing or, worse, a total freeze and that was that! Annoying to say the least. Sooooooo..... I then went to Microsoft and downloaded the latest Direct X 9A and the problems vanished with this latest version of Direct X. If, of course, you're already using Direct X 9a [the latest freebie Direct X], well, I dunno then. I too use the latest N-vidia 'detonator' drivers but until I made the jump to the 9a Direct X, it just didn't perform well. Caveat: For some folks, changing the Direct X on the machine can be a gamble as you can't unload the thing once it gets into the system so that should be kept in mind. Now me, I'm no fan of this starting from scratch business and doing the old HD 'fresh start' thing because it's a hassle and a half! But then, 9a Direct X solved my problem for the present N-vidia card. Very decent results with the FX5600 AGP 8X w/256 DDR card too. Perhaps the latest Direct X version [if you're still at 8.2 or lower] can help your situation but, again, that's a gamble. Note to the dedicated ATI Pro brethren: Sure, I would have liked that ATI Pro 9800 card but then the price wasn't particularly appealing...as good as that card is. Doc Tony Brad D. wrote: How about a fix for the Geforce FX 5200 with 44.67 driver to make the 2D panel appear. I can't see anything but a black box in cockpit mode. 44.67 driver didn't help. Cheers On Wed, 30 Jul 2003 22:29:10 GMT, "Terry Fields" wrote: I had this problem when I first started up. I Have a GeForce 4 with 128 Meg and the latest Nvidia Detonators Drivers. If you look in the News section of the interface, it tells you you have to have the newest drivers (44.67) to fix this problem. These drivers are coming out on the 31st but I downloaded a beta version and it fixes the problem. |
#4
|
|||
|
|||
![]()
Hi Doc,
Haven't got FS3K4 yet, let alone the hardware, but I agree - every time, what an improvement! (and I'm hardly qualified to say that, I've only been into it for ~11/2 years) Somehow. there does seem to be a difference between what the Beta-Testers would have reported, and what was released! The hardware was reported to be much the same, and I guess the school's still out! Bridges, etc - just a blip, that everyone'll get around, or 3rd Party guys will remedy. Don't get so far back into it that you mis-diagnose anything! :-) Regards, John "Dr. Anthony J. Lomenzo" wrote in message ... Done! 9 'b' Direct X is even news much less later versions of the detonator. Anyway, suffice that if that weird gauge smear thing [et al] happens to anyone and regardless of video card, hey, Direct X itself just 'may' be the cure along with the latest drivers. I'll say this though...as the 'juice' got better in terms of today's gig class CPU's [I run a 2.4 gig nudged up to a steady 2.56] and all the other bells and whistles [7200 RPM HD's, DDR memory, AGP 8X cards with decent on-board memory, etc.], it's interesting to go back and run-up old friends so to speak like FS98 or 2K or hey, FU3 for that matter and 'now' be able to see what was in the year '98 [and with the technology of 'that' time] just about impossible to see. Talk about a day-time FS98 [then] resembling a sort of moving psychedelic art piece! Now it's a much different story and quite a flight...with the juice to finally do it! Later... . Doc Tony John Ward wrote: Hi Doc, Get DirectX 9b, and either 44.67 or 45.20, both from www.guru3D.com (and as someone else has already pointed out, later versions than nVidia's site, thanks Sindar), and save Katy, Derek and Alan, and Sindar, the trouble of responding, please! Regards, John "Dr. Anthony J. Lomenzo" wrote in message ... Brad: This may be related...but then again...dunno. I can only relate my own experience with an N-vidia card. BTW---what version of Microsoft Direct X are you using? Reason I mention Direct X is that when N-vidia went to their latest FX5900 series, the usual occurrence took place and the FX5600 prices [AGP 8X dual head w/256 megs of on-board DDR video RAM] began to drop forthwith so I grabbed a deal on that card and the first thing I noticed [such being my luck BTW but noting that I was then running Direct X version 8.2], the various A/C gauges began to get [for want of a better description] a sort of smearing effect to them and every once and awhile there was in fact gauges that simply disappeared and a few problems going from CP to spot mode and 2D to virtual. As for auto textures...started off fine and then nothing or, worse, a total freeze and that was that! Annoying to say the least. Sooooooo..... I then went to Microsoft and downloaded the latest Direct X 9A and the problems vanished with this latest version of Direct X. If, of course, you're already using Direct X 9a [the latest freebie Direct X], well, I dunno then. I too use the latest N-vidia 'detonator' drivers but until I made the jump to the 9a Direct X, it just didn't perform well. Caveat: For some folks, changing the Direct X on the machine can be a gamble as you can't unload the thing once it gets into the system so that should be kept in mind. Now me, I'm no fan of this starting from scratch business and doing the old HD 'fresh start' thing because it's a hassle and a half! But then, 9a Direct X solved my problem for the present N-vidia card. Very decent results with the FX5600 AGP 8X w/256 DDR card too. Perhaps the latest Direct X version [if you're still at 8.2 or lower] can help your situation but, again, that's a gamble. Note to the dedicated ATI Pro brethren: Sure, I would have liked that ATI Pro 9800 card but then the price wasn't particularly appealing...as good as that card is. Doc Tony Brad D. wrote: How about a fix for the Geforce FX 5200 with 44.67 driver to make the 2D panel appear. I can't see anything but a black box in cockpit mode. 44.67 driver didn't help. Cheers On Wed, 30 Jul 2003 22:29:10 GMT, "Terry Fields" wrote: I had this problem when I first started up. I Have a GeForce 4 with 128 Meg and the latest Nvidia Detonators Drivers. If you look in the News section of the interface, it tells you you have to have the newest drivers (44.67) to fix this problem. These drivers are coming out on the 31st but I downloaded a beta version and it fixes the problem. |
#5
|
|||
|
|||
![]()
Thanks Tony!
I do have DirectX 9 and I think I even updated it to DirectX 9b! How do you check what DX ver you have again? On Fri, 01 Aug 2003 20:13:43 -0400, "Dr. Anthony J. Lomenzo" wrote: Brad: This may be related...but then again...dunno. I can only relate my own experience with an N-vidia card. BTW---what version of Microsoft Direct X are you using? Reason I mention Direct X is that when N-vidia went to their latest FX5900 series, the usual occurrence took place and the FX5600 prices [AGP 8X dual head w/256 megs of on-board DDR video RAM] began to drop forthwith so I grabbed a deal on that card and the first thing I noticed [such being my luck BTW but noting that I was then running Direct X version 8.2], the various A/C gauges began to get [for want of a better description] a sort of smearing effect to them and every once and awhile there was in fact gauges that simply disappeared and a few problems going from CP to spot mode and 2D to virtual. As for auto textures...started off fine and then nothing or, worse, a total freeze and that was that! Annoying to say the least. Sooooooo..... I then went to Microsoft and downloaded the latest Direct X 9A and the problems vanished with this latest version of Direct X. If, of course, you're already using Direct X 9a [the latest freebie Direct X], well, I dunno then. I too use the latest N-vidia 'detonator' drivers but until I made the jump to the 9a Direct X, it just didn't perform well. Caveat: For some folks, changing the Direct X on the machine can be a gamble as you can't unload the thing once it gets into the system so that should be kept in mind. Now me, I'm no fan of this starting from scratch business and doing the old HD 'fresh start' thing because it's a hassle and a half! But then, 9a Direct X solved my problem for the present N-vidia card. Very decent results with the FX5600 AGP 8X w/256 DDR card too. Perhaps the latest Direct X version [if you're still at 8.2 or lower] can help your situation but, again, that's a gamble. Note to the dedicated ATI Pro brethren: Sure, I would have liked that ATI Pro 9800 card but then the price wasn't particularly appealing...as good as that card is. Doc Tony Brad D. wrote: How about a fix for the Geforce FX 5200 with 44.67 driver to make the 2D panel appear. I can't see anything but a black box in cockpit mode. 44.67 driver didn't help. Cheers On Wed, 30 Jul 2003 22:29:10 GMT, "Terry Fields" wrote: I had this problem when I first started up. I Have a GeForce 4 with 128 Meg and the latest Nvidia Detonators Drivers. If you look in the News section of the interface, it tells you you have to have the newest drivers (44.67) to fix this problem. These drivers are coming out on the 31st but I downloaded a beta version and it fixes the problem. |
#6
|
|||
|
|||
![]()
Are you John Ward from Trenton? Brad-o here!
On Sat, 2 Aug 2003 13:18:18 +1000, "John Ward" wrote: Hi Doc, Haven't got FS3K4 yet, let alone the hardware, but I agree - every time, what an improvement! (and I'm hardly qualified to say that, I've only been into it for ~11/2 years) Somehow. there does seem to be a difference between what the Beta-Testers would have reported, and what was released! The hardware was reported to be much the same, and I guess the school's still out! Bridges, etc - just a blip, that everyone'll get around, or 3rd Party guys will remedy. Don't get so far back into it that you mis-diagnose anything! :-) Regards, John "Dr. Anthony J. Lomenzo" wrote in message ... Done! 9 'b' Direct X is even news much less later versions of the detonator. Anyway, suffice that if that weird gauge smear thing [et al] happens to anyone and regardless of video card, hey, Direct X itself just 'may' be the cure along with the latest drivers. I'll say this though...as the 'juice' got better in terms of today's gig class CPU's [I run a 2.4 gig nudged up to a steady 2.56] and all the other bells and whistles [7200 RPM HD's, DDR memory, AGP 8X cards with decent on-board memory, etc.], it's interesting to go back and run-up old friends so to speak like FS98 or 2K or hey, FU3 for that matter and 'now' be able to see what was in the year '98 [and with the technology of 'that' time] just about impossible to see. Talk about a day-time FS98 [then] resembling a sort of moving psychedelic art piece! Now it's a much different story and quite a flight...with the juice to finally do it! Later... . Doc Tony John Ward wrote: Hi Doc, Get DirectX 9b, and either 44.67 or 45.20, both from www.guru3D.com (and as someone else has already pointed out, later versions than nVidia's site, thanks Sindar), and save Katy, Derek and Alan, and Sindar, the trouble of responding, please! Regards, John "Dr. Anthony J. Lomenzo" wrote in message ... Brad: This may be related...but then again...dunno. I can only relate my own experience with an N-vidia card. BTW---what version of Microsoft Direct X are you using? Reason I mention Direct X is that when N-vidia went to their latest FX5900 series, the usual occurrence took place and the FX5600 prices [AGP 8X dual head w/256 megs of on-board DDR video RAM] began to drop forthwith so I grabbed a deal on that card and the first thing I noticed [such being my luck BTW but noting that I was then running Direct X version 8.2], the various A/C gauges began to get [for want of a better description] a sort of smearing effect to them and every once and awhile there was in fact gauges that simply disappeared and a few problems going from CP to spot mode and 2D to virtual. As for auto textures...started off fine and then nothing or, worse, a total freeze and that was that! Annoying to say the least. Sooooooo..... I then went to Microsoft and downloaded the latest Direct X 9A and the problems vanished with this latest version of Direct X. If, of course, you're already using Direct X 9a [the latest freebie Direct X], well, I dunno then. I too use the latest N-vidia 'detonator' drivers but until I made the jump to the 9a Direct X, it just didn't perform well. Caveat: For some folks, changing the Direct X on the machine can be a gamble as you can't unload the thing once it gets into the system so that should be kept in mind. Now me, I'm no fan of this starting from scratch business and doing the old HD 'fresh start' thing because it's a hassle and a half! But then, 9a Direct X solved my problem for the present N-vidia card. Very decent results with the FX5600 AGP 8X w/256 DDR card too. Perhaps the latest Direct X version [if you're still at 8.2 or lower] can help your situation but, again, that's a gamble. Note to the dedicated ATI Pro brethren: Sure, I would have liked that ATI Pro 9800 card but then the price wasn't particularly appealing...as good as that card is. Doc Tony Brad D. wrote: How about a fix for the Geforce FX 5200 with 44.67 driver to make the 2D panel appear. I can't see anything but a black box in cockpit mode. 44.67 driver didn't help. Cheers On Wed, 30 Jul 2003 22:29:10 GMT, "Terry Fields" wrote: I had this problem when I first started up. I Have a GeForce 4 with 128 Meg and the latest Nvidia Detonators Drivers. If you look in the News section of the interface, it tells you you have to have the newest drivers (44.67) to fix this problem. These drivers are coming out on the 31st but I downloaded a beta version and it fixes the problem. |
#7
|
|||
|
|||
![]()
No, John-O here, from Brisbane, Aus"!
Best regards, John "Brad D." wrote in message ... Are you John Ward from Trenton? Brad-o here! On Sat, 2 Aug 2003 13:18:18 +1000, "John Ward" wrote: Hi Doc, Haven't got FS3K4 yet, let alone the hardware, but I agree - every time, what an improvement! (and I'm hardly qualified to say that, I've only been into it for ~11/2 years) Somehow. there does seem to be a difference between what the Beta-Testers would have reported, and what was released! The hardware was reported to be much the same, and I guess the school's still out! Bridges, etc - just a blip, that everyone'll get around, or 3rd Party guys will remedy. Don't get so far back into it that you mis-diagnose anything! :-) Regards, John "Dr. Anthony J. Lomenzo" wrote in message ... Done! 9 'b' Direct X is even news much less later versions of the detonator. Anyway, suffice that if that weird gauge smear thing [et al] happens to anyone and regardless of video card, hey, Direct X itself just 'may' be the cure along with the latest drivers. I'll say this though...as the 'juice' got better in terms of today's gig class CPU's [I run a 2.4 gig nudged up to a steady 2.56] and all the other bells and whistles [7200 RPM HD's, DDR memory, AGP 8X cards with decent on-board memory, etc.], it's interesting to go back and run-up old friends so to speak like FS98 or 2K or hey, FU3 for that matter and 'now' be able to see what was in the year '98 [and with the technology of 'that' time] just about impossible to see. Talk about a day-time FS98 [then] resembling a sort of moving psychedelic art piece! Now it's a much different story and quite a flight...with the juice to finally do it! Later... . Doc Tony John Ward wrote: Hi Doc, Get DirectX 9b, and either 44.67 or 45.20, both from www.guru3D.com (and as someone else has already pointed out, later versions than nVidia's site, thanks Sindar), and save Katy, Derek and Alan, and Sindar, the trouble of responding, please! Regards, John "Dr. Anthony J. Lomenzo" wrote in message ... Brad: This may be related...but then again...dunno. I can only relate my own experience with an N-vidia card. BTW---what version of Microsoft Direct X are you using? Reason I mention Direct X is that when N-vidia went to their latest FX5900 series, the usual occurrence took place and the FX5600 prices [AGP 8X dual head w/256 megs of on-board DDR video RAM] began to drop forthwith so I grabbed a deal on that card and the first thing I noticed [such being my luck BTW but noting that I was then running Direct X version 8.2], the various A/C gauges began to get [for want of a better description] a sort of smearing effect to them and every once and awhile there was in fact gauges that simply disappeared and a few problems going from CP to spot mode and 2D to virtual. As for auto textures...started off fine and then nothing or, worse, a total freeze and that was that! Annoying to say the least. Sooooooo..... I then went to Microsoft and downloaded the latest Direct X 9A and the problems vanished with this latest version of Direct X. If, of course, you're already using Direct X 9a [the latest freebie Direct X], well, I dunno then. I too use the latest N-vidia 'detonator' drivers but until I made the jump to the 9a Direct X, it just didn't perform well. Caveat: For some folks, changing the Direct X on the machine can be a gamble as you can't unload the thing once it gets into the system so that should be kept in mind. Now me, I'm no fan of this starting from scratch business and doing the old HD 'fresh start' thing because it's a hassle and a half! But then, 9a Direct X solved my problem for the present N-vidia card. Very decent results with the FX5600 AGP 8X w/256 DDR card too. Perhaps the latest Direct X version [if you're still at 8.2 or lower] can help your situation but, again, that's a gamble. Note to the dedicated ATI Pro brethren: Sure, I would have liked that ATI Pro 9800 card but then the price wasn't particularly appealing...as good as that card is. Doc Tony Brad D. wrote: How about a fix for the Geforce FX 5200 with 44.67 driver to make the 2D panel appear. I can't see anything but a black box in cockpit mode. 44.67 driver didn't help. Cheers On Wed, 30 Jul 2003 22:29:10 GMT, "Terry Fields" wrote: I had this problem when I first started up. I Have a GeForce 4 with 128 Meg and the latest Nvidia Detonators Drivers. If you look in the News section of the interface, it tells you you have to have the newest drivers (44.67) to fix this problem. These drivers are coming out on the 31st but I downloaded a beta version and it fixes the problem. |
#8
|
|||
|
|||
![]()
John: I owe you! I didn't even know about the Direct X 9 "B" release [I
had the "A" and thought 'that' was the latest] but I went to Bill's joint, so to speak, and downloaded the 9-B and the difference is actually startling! Things seem to be more lively for even the smallest colors and hues of same...a more richer color and a vibrance without making any card adjustments---just the Direct X from 'A' to 'B' although I haven't a clue 'why' that is but I'm very satisfied with the results. Hard to put in words but it's akin to a sudden overall 'look' performance enhancement. Even the webpages seem much more alive in their many colors and minute size area color detail. John, go for two, on the Nvidia FX5600 which I'm using and as to the detonator driver, what say ye, the 44.67 or the 45.20 beta. I'm now using the 44.03 of May '03 vintage. Anything in the 44.67 or 45.20 det driver worth the upgrade or would you stick with the 44.03? Hey, you've been lucky for me! Doc Tony ;-) John Ward wrote: Hi Doc, Haven't got FS3K4 yet, let alone the hardware, but I agree - every time, what an improvement! (and I'm hardly qualified to say that, I've only been into it for ~11/2 years) Somehow. there does seem to be a difference between what the Beta-Testers would have reported, and what was released! The hardware was reported to be much the same, and I guess the school's still out! Bridges, etc - just a blip, that everyone'll get around, or 3rd Party guys will remedy. Don't get so far back into it that you mis-diagnose anything! :-) Regards, John "Dr. Anthony J. Lomenzo" wrote in message ... Done! 9 'b' Direct X is even news much less later versions of the detonator. Anyway, suffice that if that weird gauge smear thing [et al] happens to anyone and regardless of video card, hey, Direct X itself just 'may' be the cure along with the latest drivers. I'll say this though...as the 'juice' got better in terms of today's gig class CPU's [I run a 2.4 gig nudged up to a steady 2.56] and all the other bells and whistles [7200 RPM HD's, DDR memory, AGP 8X cards with decent on-board memory, etc.], it's interesting to go back and run-up old friends so to speak like FS98 or 2K or hey, FU3 for that matter and 'now' be able to see what was in the year '98 [and with the technology of 'that' time] just about impossible to see. Talk about a day-time FS98 [then] resembling a sort of moving psychedelic art piece! Now it's a much different story and quite a flight...with the juice to finally do it! Later... . Doc Tony John Ward wrote: Hi Doc, Get DirectX 9b, and either 44.67 or 45.20, both from www.guru3D.com (and as someone else has already pointed out, later versions than nVidia's site, thanks Sindar), and save Katy, Derek and Alan, and Sindar, the trouble of responding, please! Regards, John "Dr. Anthony J. Lomenzo" wrote in message ... Brad: This may be related...but then again...dunno. I can only relate my own experience with an N-vidia card. BTW---what version of Microsoft Direct X are you using? Reason I mention Direct X is that when N-vidia went to their latest FX5900 series, the usual occurrence took place and the FX5600 prices [AGP 8X dual head w/256 megs of on-board DDR video RAM] began to drop forthwith so I grabbed a deal on that card and the first thing I noticed [such being my luck BTW but noting that I was then running Direct X version 8.2], the various A/C gauges began to get [for want of a better description] a sort of smearing effect to them and every once and awhile there was in fact gauges that simply disappeared and a few problems going from CP to spot mode and 2D to virtual. As for auto textures...started off fine and then nothing or, worse, a total freeze and that was that! Annoying to say the least. Sooooooo..... I then went to Microsoft and downloaded the latest Direct X 9A and the problems vanished with this latest version of Direct X. If, of course, you're already using Direct X 9a [the latest freebie Direct X], well, I dunno then. I too use the latest N-vidia 'detonator' drivers but until I made the jump to the 9a Direct X, it just didn't perform well. Caveat: For some folks, changing the Direct X on the machine can be a gamble as you can't unload the thing once it gets into the system so that should be kept in mind. Now me, I'm no fan of this starting from scratch business and doing the old HD 'fresh start' thing because it's a hassle and a half! But then, 9a Direct X solved my problem for the present N-vidia card. Very decent results with the FX5600 AGP 8X w/256 DDR card too. Perhaps the latest Direct X version [if you're still at 8.2 or lower] can help your situation but, again, that's a gamble. Note to the dedicated ATI Pro brethren: Sure, I would have liked that ATI Pro 9800 card but then the price wasn't particularly appealing...as good as that card is. Doc Tony Brad D. wrote: How about a fix for the Geforce FX 5200 with 44.67 driver to make the 2D panel appear. I can't see anything but a black box in cockpit mode. 44.67 driver didn't help. Cheers On Wed, 30 Jul 2003 22:29:10 GMT, "Terry Fields" wrote: I had this problem when I first started up. I Have a GeForce 4 with 128 Meg and the latest Nvidia Detonators Drivers. If you look in the News section of the interface, it tells you you have to have the newest drivers (44.67) to fix this problem. These drivers are coming out on the 31st but I downloaded a beta version and it fixes the problem. |
#9
|
|||
|
|||
![]()
Brad:
Bring up Windows Explorer, your C drive, go to the "Program Files" sub-directory, click, the list of programs should be in alphabetical order. Look for "Direct X"..click that and you'll see another sub-folder to that, Direct X 'Setup'...in there you'll see the Direct X icon marked "Dx Diag shortcut", double click that, wait a moment or two and the Direct X program will pop up with all manner of tabs. But on that first page, under the 'SYSTEM' tab look to the very bottom and it will tell you the version of Direct X that your machine is currently running and the build number. You can also check out other things on your machine with Direct X and even run a few video card tests too and check your monitors [I use multiple monitors---wouldn't be without them...and that classic gem program that I've used since the FS98 days, 'FS Navigator']. Doc Tony Brad D. wrote: Thanks Tony! I do have DirectX 9 and I think I even updated it to DirectX 9b! How do you check what DX ver you have again? On Fri, 01 Aug 2003 20:13:43 -0400, "Dr. Anthony J. Lomenzo" wrote: Brad: This may be related...but then again...dunno. I can only relate my own experience with an N-vidia card. BTW---what version of Microsoft Direct X are you using? Reason I mention Direct X is that when N-vidia went to their latest FX5900 series, the usual occurrence took place and the FX5600 prices [AGP 8X dual head w/256 megs of on-board DDR video RAM] began to drop forthwith so I grabbed a deal on that card and the first thing I noticed [such being my luck BTW but noting that I was then running Direct X version 8.2], the various A/C gauges began to get [for want of a better description] a sort of smearing effect to them and every once and awhile there was in fact gauges that simply disappeared and a few problems going from CP to spot mode and 2D to virtual. As for auto textures...started off fine and then nothing or, worse, a total freeze and that was that! Annoying to say the least. Sooooooo..... I then went to Microsoft and downloaded the latest Direct X 9A and the problems vanished with this latest version of Direct X. If, of course, you're already using Direct X 9a [the latest freebie Direct X], well, I dunno then. I too use the latest N-vidia 'detonator' drivers but until I made the jump to the 9a Direct X, it just didn't perform well. Caveat: For some folks, changing the Direct X on the machine can be a gamble as you can't unload the thing once it gets into the system so that should be kept in mind. Now me, I'm no fan of this starting from scratch business and doing the old HD 'fresh start' thing because it's a hassle and a half! But then, 9a Direct X solved my problem for the present N-vidia card. Very decent results with the FX5600 AGP 8X w/256 DDR card too. Perhaps the latest Direct X version [if you're still at 8.2 or lower] can help your situation but, again, that's a gamble. Note to the dedicated ATI Pro brethren: Sure, I would have liked that ATI Pro 9800 card but then the price wasn't particularly appealing...as good as that card is. Doc Tony Brad D. wrote: How about a fix for the Geforce FX 5200 with 44.67 driver to make the 2D panel appear. I can't see anything but a black box in cockpit mode. 44.67 driver didn't help. Cheers On Wed, 30 Jul 2003 22:29:10 GMT, "Terry Fields" wrote: I had this problem when I first started up. I Have a GeForce 4 with 128 Meg and the latest Nvidia Detonators Drivers. If you look in the News section of the interface, it tells you you have to have the newest drivers (44.67) to fix this problem. These drivers are coming out on the 31st but I downloaded a beta version and it fixes the problem. |
#10
|
|||
|
|||
![]()
OK--thanks, John. I'll try the 44.67 first. One good thing about XP is
that if there is any glitch, that roll-back driver feature makes it painless to revert to the original. I'm still amazed at the difference in color vibrancy between the A and B on Direct X 9 but I've also learned over the years that whether it's Microsoft or 'whoever', some [I'll qualify that to prevent grunts and groans] of these 'version enhancements' are often mere fixes or patches to some unintentional botch that occurred in the original! Hey..for all..here's a quick fix work saver for all. Ever work on something using the KB and get just about finished [perhaps a long piece] and the mouse freezes? Yeah...question is then how to save the work if memory of the KB keys Windows manipulation is not at hand..well, check your mouse properties especially if you're using that freebie Microsoft 'Intellipoint' driver, check the box where it says "show position of the mouse" [or some such] where you see what looks like a bullseye icon. Thing is, even with a mouse freeze, the mouse will often move even though the pointer is frozen solid BUT the bullseye [activated with the KB 'control' key NOT when you depress it but when you let off the depressed key...try it, you may already have it activated but generally you have to activate it within the mouse properties--if you have it to begin with] ---anyway, the bullseye 'keeps working' and thus the true position of the mouse allowing you to 'move' the mouse using the control key bullseye as a mouse reference point so that at least you can maneuver to the SAVE box and save the work so that when a shut-down is forced if only to get the mouse working again, you've at least managed to save what you were doing before the freeze hit! It works! And hey....with 9a Direct X, I began to experience periodic mouse freezes, could be 10 minutes or it could happen after 3 hours but inevitably a freeze. With 9B, mouse humming along. Again, dunno why but I suspect that Direct X [no matter what version] can cause all manner of refinements --or-- seemingly unrelated problems at times and it's basically the luck of the draw how Direct X interacts with one's machine and system innards. Doc Tony John Ward wrote: Hi Doc, Well, I would use the 44.67 WHQL, or if you are then still having any problems, the 45.20 Betas from guru3D. But that's just my opinion, and also Katy's, and I've just seen Doc Speedbyrd's email to my address (same drivel as on the n/g), so who knows. Best regards, John "Dr. Anthony J. Lomenzo" wrote in message ... John: I owe you! I didn't even know about the Direct X 9 "B" release [I had the "A" and thought 'that' was the latest] but I went to Bill's joint, so to speak, and downloaded the 9-B and the difference is actually startling! Things seem to be more lively for even the smallest colors and hues of same...a more richer color and a vibrance without making any card adjustments---just the Direct X from 'A' to 'B' although I haven't a clue 'why' that is but I'm very satisfied with the results. Hard to put in words but it's akin to a sudden overall 'look' performance enhancement. Even the webpages seem much more alive in their many colors and minute size area color detail. John, go for two, on the Nvidia FX5600 which I'm using and as to the detonator driver, what say ye, the 44.67 or the 45.20 beta. I'm now using the 44.03 of May '03 vintage. Anything in the 44.67 or 45.20 det driver worth the upgrade or would you stick with the 44.03? Hey, you've been lucky for me! Doc Tony ;-) John Ward wrote: Hi Doc, Haven't got FS3K4 yet, let alone the hardware, but I agree - every time, what an improvement! (and I'm hardly qualified to say that, I've only been into it for ~11/2 years) Somehow. there does seem to be a difference between what the Beta-Testers would have reported, and what was released! The hardware was reported to be much the same, and I guess the school's still out! Bridges, etc - just a blip, that everyone'll get around, or 3rd Party guys will remedy. Don't get so far back into it that you mis-diagnose anything! :-) Regards, John "Dr. Anthony J. Lomenzo" wrote in message ... Done! 9 'b' Direct X is even news much less later versions of the detonator. Anyway, suffice that if that weird gauge smear thing [et al] happens to anyone and regardless of video card, hey, Direct X itself just 'may' be the cure along with the latest drivers. I'll say this though...as the 'juice' got better in terms of today's gig class CPU's [I run a 2.4 gig nudged up to a steady 2.56] and all the other bells and whistles [7200 RPM HD's, DDR memory, AGP 8X cards with decent on-board memory, etc.], it's interesting to go back and run-up old friends so to speak like FS98 or 2K or hey, FU3 for that matter and 'now' be able to see what was in the year '98 [and with the technology of 'that' time] just about impossible to see. Talk about a day-time FS98 [then] resembling a sort of moving psychedelic art piece! Now it's a much different story and quite a flight...with the juice to finally do it! Later... . Doc Tony John Ward wrote: Hi Doc, Get DirectX 9b, and either 44.67 or 45.20, both from www.guru3D.com (and as someone else has already pointed out, later versions than nVidia's site, thanks Sindar), and save Katy, Derek and Alan, and Sindar, the trouble of responding, please! Regards, John "Dr. Anthony J. Lomenzo" wrote in message ... Brad: This may be related...but then again...dunno. I can only relate my own experience with an N-vidia card. BTW---what version of Microsoft Direct X are you using? Reason I mention Direct X is that when N-vidia went to their latest FX5900 series, the usual occurrence took place and the FX5600 prices [AGP 8X dual head w/256 megs of on-board DDR video RAM] began to drop forthwith so I grabbed a deal on that card and the first thing I noticed [such being my luck BTW but noting that I was then running Direct X version 8.2], the various A/C gauges began to get [for want of a better description] a sort of smearing effect to them and every once and awhile there was in fact gauges that simply disappeared and a few problems going from CP to spot mode and 2D to virtual. As for auto textures...started off fine and then nothing or, worse, a total freeze and that was that! Annoying to say the least. Sooooooo..... I then went to Microsoft and downloaded the latest Direct X 9A and the problems vanished with this latest version of Direct X. If, of course, you're already using Direct X 9a [the latest freebie Direct X], well, I dunno then. I too use the latest N-vidia 'detonator' drivers but until I made the jump to the 9a Direct X, it just didn't perform well. Caveat: For some folks, changing the Direct X on the machine can be a gamble as you can't unload the thing once it gets into the system so that should be kept in mind. Now me, I'm no fan of this starting from scratch business and doing the old HD 'fresh start' thing because it's a hassle and a half! But then, 9a Direct X solved my problem for the present N-vidia card. Very decent results with the FX5600 AGP 8X w/256 DDR card too. Perhaps the latest Direct X version [if you're still at 8.2 or lower] can help your situation but, again, that's a gamble. Note to the dedicated ATI Pro brethren: Sure, I would have liked that ATI Pro 9800 card but then the price wasn't particularly appealing...as good as that card is. Doc Tony Brad D. wrote: How about a fix for the Geforce FX 5200 with 44.67 driver to make the 2D panel appear. I can't see anything but a black box in cockpit mode. 44.67 driver didn't help. Cheers On Wed, 30 Jul 2003 22:29:10 GMT, "Terry Fields" wrote: I had this problem when I first started up. I Have a GeForce 4 with 128 Meg and the latest Nvidia Detonators Drivers. If you look in the News section of the interface, it tells you you have to have the newest drivers (44.67) to fix this problem. These drivers are coming out on the 31st but I downloaded a beta version and it fixes the problem. |
|
Thread Tools | |
Display Modes | |
|
|