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#1
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I just recently bought FS2004 and I just looked at this group so forgive me
for not knowing if this has been addressed before. In nearly all the aircraft I fly the joystick seems to be very sensitive. The plane jumps around quite a bit. I thought of reducing the sensitivity but was concerned that I might not have full field of travel when I want it. I have noticed the same thing on other MSFSs. Do I need a new joystick or is that just the nature of the simbeast. Thanks, Andy |
#2
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"Andy L." wrote in message
link.net... [...] In nearly all the aircraft I fly the joystick seems to be very sensitive. The plane jumps around quite a bit. I thought of reducing the sensitivity but was concerned that I might not have full field of travel when I want it. I have noticed the same thing on other MSFSs. Do I need a new joystick or is that just the nature of the simbeast. This probably has nothing to do with your problem, but I'll mention a hardware issue I just discovered with my own PC: I have a PC case with external USB ports. The ports are wired to the motherboard using slide-on single-wire connectors. The MB comes with a separate USB plug plate that fits into any available expansion slot opening, with a single multi-wire plug connecting the ports on the plug plate to the MB. To use the case's ports instead, I just had those ports wires attached to the MB instead of the separate USB plug plate that came with the MB. Well, the funny thing was that the USB ports worked just well enough for it to SEEM like it was working okay -- that is, USB devices were correctly detected, and mostly worked -- but there was still some kind of problem that was causing erratic data. It wasn't until I started using USB 2.0 devices that the problem was so bad I took time to look into it. Sure enough, by using the USB plug plate that came with the MB, the problems went away. One of the problems I was having was random behavior while using USB game controllers. My steering wheel controller was the worst, but the joystick used with MSFS did the same thing you're experiencing: minor movements in the joystick would result in large changes in airplane control. It wasn't bad enough to prevent being able to fly the planes, but it was bad enough to make me wonder if I knew what the hell I was doing. ![]() Anyway, if you have the ability to use a different USB port on your PC (preferably one directly connected to the MB), try that and see if your problem goes away. Of course, you should also check the joystick calibration. Within MSFS, as well as in Windows, there's place in the controller settings where you can run the joystick through its range of motion, to ensure you have the full range of control available to you. Pete |
#3
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I am using a fairly old joystick (read: cheap) and is plugged into the
gameport. I could go to a USB but currently I only have 1.1. I have been planning to put a 2.0 card in and then I could use that. "Peter Duniho" wrote in message ... "Andy L." wrote in message link.net... [...] In nearly all the aircraft I fly the joystick seems to be very sensitive. The plane jumps around quite a bit. I thought of reducing the sensitivity but was concerned that I might not have full field of travel when I want it. I have noticed the same thing on other MSFSs. Do I need a new joystick or is that just the nature of the simbeast. This probably has nothing to do with your problem, but I'll mention a hardware issue I just discovered with my own PC: I have a PC case with external USB ports. The ports are wired to the motherboard using slide-on single-wire connectors. The MB comes with a separate USB plug plate that fits into any available expansion slot opening, with a single multi-wire plug connecting the ports on the plug plate to the MB. To use the case's ports instead, I just had those ports wires attached to the MB instead of the separate USB plug plate that came with the MB. Well, the funny thing was that the USB ports worked just well enough for it to SEEM like it was working okay -- that is, USB devices were correctly detected, and mostly worked -- but there was still some kind of problem that was causing erratic data. It wasn't until I started using USB 2.0 devices that the problem was so bad I took time to look into it. Sure enough, by using the USB plug plate that came with the MB, the problems went away. One of the problems I was having was random behavior while using USB game controllers. My steering wheel controller was the worst, but the joystick used with MSFS did the same thing you're experiencing: minor movements in the joystick would result in large changes in airplane control. It wasn't bad enough to prevent being able to fly the planes, but it was bad enough to make me wonder if I knew what the hell I was doing. ![]() Anyway, if you have the ability to use a different USB port on your PC (preferably one directly connected to the MB), try that and see if your problem goes away. Of course, you should also check the joystick calibration. Within MSFS, as well as in Windows, there's place in the controller settings where you can run the joystick through its range of motion, to ensure you have the full range of control available to you. Pete |
#4
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![]() "Andy L." wrote in message link.net... I just recently bought FS2004 and I just looked at this group so forgive me for not knowing if this has been addressed before. In nearly all the aircraft I fly the joystick seems to be very sensitive. The plane jumps around quite a bit. I thought of reducing the sensitivity but was concerned that I might not have full field of travel when I want it. I have noticed the same thing on other MSFSs. Do I need a new joystick or is that just the nature of the simbeast. Thanks, Andy Likely calibration issues is all that is wrong. I have a Logitech Extreme3D Pro and love it for FS2004. Nice throttle and tons of programmable buttons. If you're looking for a change, I recommend it. |
#5
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"Andy L." wrote in message
link.net... I am using a fairly old joystick (read: cheap) and is plugged into the gameport. Ahh, okay. Well, then just as I suspected...my troubles have nothing to do with yours. ![]() That said, you'll still want to verify the joystick calibration. Once you've done that, if you are still having problems, you may still be dealing with some kind of hardware-related issue. Either a gameport with a bad connection, or possibly some kind of configuration conflict (IRQ). It's hard to know for sure, since no one reading this except you has the ability to actually use the joystick to see what the symptoms are. But I'd say that generally, you should be able to use the joystick to smoothly control the airplane, and if you can't, there's something wrong that you ought to be able to find and fix. I could go to a USB but currently I only have 1.1. I have been planning to put a 2.0 card in and then I could use that. A game controller should work just fine with USB 1.1. It's not a high-bandwidth device. Pete |
#7
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Andy L. wrote:
I just recently bought FS2004 and I just looked at this group so forgive me for not knowing if this has been addressed before. In nearly all the aircraft I fly the joystick seems to be very sensitive. The plane jumps around quite a bit. I thought of reducing the sensitivity but was concerned that I might not have full field of travel when I want it. I have noticed the same thing on other MSFSs. Do I need a new joystick or is that just the nature of the simbeast. Thanks, Andy You should reduce the sensitivity. It will not affect the field of travel. A lot depends on your joystick. If you have been playing shoot-ups then you may not have the realistic stick which is best for FS2004. Go to alt. games. microsoft..flight-sim for more detailed help on this. Sure it has come up before but what the heck, we are nice patient guys in the FS world! I use an MS Force Feedback USB stick which works well with Win XP. -- Cheers Quilljar Try 'Living With Technology' magazine http://www.livtech.co.uk |
#8
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![]() "Epi" wrote in message k.net... I've got the same joystick It seems to be acting digital instead of analog. Is that true, and if so is there a way to change that. Otherwise, I really do like it. -- Epi It's digital, no analog ability, sorry. |
#9
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Andy L. wrote:
I am using a fairly old joystick (read: cheap) and is plugged into the gameport. I could go to a USB but currently I only have 1.1. I have been planning to put a 2.0 card in and then I could use that. The traditional joysticks use an analog-to-digital chip and, depending on the quality of your sound card (they're usually embedded into the sound card chipset), the quality of the control can be very hit-or-miss. Also, the whole calibration procedure (suggested by someone else) is designed to make up for electrical and mechanical differences between joystick. Do you have any other joysticks that you can try? Alternatively, a cheap USB joystick might just solve the problem entirely. Also, USB joysticks get very little benefit from doing the calibration procedure, since the analog-to-digital unit is inside the joystick and was calibrated to match the potentiometer when the joystick was built (or maybe the "calibration" is done when joystick was designed?). Analog joysticks are a throwback from the '80s. The joystick ports were fun to play with, though, I was but an electronics-minded adolescent... :-) -Luke |
#10
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I did get a $29 Logitech joystick from Target and that works worlds better
than my old one. Thanks for all the input, Andy "Luke Scharf" wrote in message ... Andy L. wrote: I am using a fairly old joystick (read: cheap) and is plugged into the gameport. I could go to a USB but currently I only have 1.1. I have been planning to put a 2.0 card in and then I could use that. The traditional joysticks use an analog-to-digital chip and, depending on the quality of your sound card (they're usually embedded into the sound card chipset), the quality of the control can be very hit-or-miss. Also, the whole calibration procedure (suggested by someone else) is designed to make up for electrical and mechanical differences between joystick. Do you have any other joysticks that you can try? Alternatively, a cheap USB joystick might just solve the problem entirely. Also, USB joysticks get very little benefit from doing the calibration procedure, since the analog-to-digital unit is inside the joystick and was calibrated to match the potentiometer when the joystick was built (or maybe the "calibration" is done when joystick was designed?). Analog joysticks are a throwback from the '80s. The joystick ports were fun to play with, though, I was but an electronics-minded adolescent... :-) -Luke |
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