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#1
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Hi All,
I need a pilot help here is a little simultor in c++ and directx with an .exe http://examples.oreilly.com/physicsgame/flightsim.zip it is a "real" simulation i don't arrive to pitch down when I flying (because plane stalling) if someone can do it, please inform me thanks |
#2
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You can't be serious to expect anyone to download and install this
program on their computer in order to answer your question do you? Grandss wrote: Hi All, I need a pilot help here is a little simultor in c++ and directx with an .exe http://examples.oreilly.com/physicsgame/flightsim.zip it is a "real" simulation i don't arrive to pitch down when I flying (because plane stalling) if someone can do it, please inform me thanks |
#3
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kontiki a écrit :
You can't be serious to expect anyone to download and install this program on their computer in order to answer your question do you? Grandss wrote: Hi All, I need a pilot help here is a little simultor in c++ and directx with an .exe http://examples.oreilly.com/physicsgame/flightsim.zip it is a "real" simulation i don't arrive to pitch down when I flying (because plane stalling) if someone can do it, please inform me thanks it's zip file, which contains a MS Visual C++ project and a .exe if you don't have directx SDK on your computer. you can check url, it's come from o'reilly website (a book editor) homepage is www.oreilly.com if you're not sure with that I explain, files come from this site and you can find their in ressource center, game devellopement, Physics for Game devellopers (http://www.oreilly.com/catalog/physicsgame). And you don't need to install it. Just run it and press escape when you want to quit. |
#4
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Grandss a écrit :
Hi All, I need a pilot help here is a little simultor in c++ and directx with an .exe http://examples.oreilly.com/physicsgame/flightsim.zip it is a "real" simulation i don't arrive to pitch down when I flying (because plane stalling) if someone can do it, please inform me thanks About increment of angle for flight command, is it fixe or not in this programme, if i use left rudder, angle become 16. I think it should be increase slowly to 16 (or more i don't know) and not to go from 0 to 16. if Someboby can tell me which are the angle possibilities for flight control (note: i try to simulate a little cessna) thanks |
#5
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Please understand that this is not an IT discussion forum. Many people here
would not know what to do with a .zip file, much less understand what C++, SDK or even .exe mean. I suggest you post your request for help in a physics or programming forum, or post in a completely non I.T. technical way - for example: In a single engine Cessna is it normal to stall at 60 knots with 10 degrees of flaps? It may help you to find a forum in your first language. Regards, Tim "Grandss" grandss@nospam wrote in message ... Hi All, I need a pilot help here is a little simultor in c++ and directx with an .exe http://examples.oreilly.com/physicsgame/flightsim.zip it is a "real" simulation i don't arrive to pitch down when I flying (because plane stalling) if someone can do it, please inform me thanks |
#6
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Tim Epstein a écrit :
Please understand that this is not an IT discussion forum. Many people here would not know what to do with a .zip file, much less understand what C++, SDK or even .exe mean. I suggest you post your request for help in a physics or programming forum, or post in a completely non I.T. technical way - for example: In a single engine Cessna is it normal to stall at 60 knots with 10 degrees of flaps? It may help you to find a forum in your first language. Regards, Tim "Grandss" grandss@nospam wrote in message ... Hi All, I need a pilot help here is a little simultor in c++ and directx with an .exe http://examples.oreilly.com/physicsgame/flightsim.zip it is a "real" simulation i don't arrive to pitch down when I flying (because plane stalling) if someone can do it, please inform me thanks OK I try to do it. But I just think it's more explicit with this small simulator. My english is not very good and i know nothing about aviation. Only that I learn with my project. merci quand meme |
#7
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Grandss wrote:
And you don't need to install it. Just run it and press escape when you want to quit. I think I've just learned why so many MSFT machines are exploited. - Andrew |
#8
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"Andrew Gideon" wrote in message
online.com... I think I've just learned why so many MSFT machines are exploited. And what did you learn? Please share. How many "MSFT machines" (whatever that is) are exploited? Out of how many installed? How many non-"MSFT machines" are exploited? Out of how many installed? And I presume your statement means you not only know these numbers, but you have an explanation for them? It's unfair to tease us with just a mere hint of your astounding insight. Please let us in on the secret. |
#9
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OK,
I downloaded the program and tried running it. It did, in fact, indicate a stall as soon as I pitched down. There appears to be a problem with the program. My plane does not react this way. I was unable to get it indicate a stall while pitching up, however it does actually stall, as is clearly demonstrated when the nose pitches down, even though I was still pitching up. I guess I'll have something for my son to play with this week. I suppose I'll have to go get him the 'Physics for game developers' book too. "Grandss" grandss@nospam wrote in message ... Tim Epstein a écrit : Please understand that this is not an IT discussion forum. Many people here would not know what to do with a .zip file, much less understand what C++, SDK or even .exe mean. I suggest you post your request for help in a physics or programming forum, or post in a completely non I.T. technical way - for example: In a single engine Cessna is it normal to stall at 60 knots with 10 degrees of flaps? It may help you to find a forum in your first language. Regards, Tim "Grandss" grandss@nospam wrote in message ... Hi All, I need a pilot help here is a little simultor in c++ and directx with an .exe http://examples.oreilly.com/physicsgame/flightsim.zip it is a "real" simulation i don't arrive to pitch down when I flying (because plane stalling) if someone can do it, please inform me thanks OK I try to do it. But I just think it's more explicit with this small simulator. My english is not very good and i know nothing about aviation. Only that I learn with my project. merci quand meme |
#10
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I need a pilot help
Actually I think you need programming help, and this is probably the wrong newsgroup. I have that book on my shelf and it has a LOOONG list of errata which can be found on O'Reillys website. My recommendation: don't use it. Instead take a look at Palmer's "Physics for Game Programmers" which has an excellent section on airfoils (incl. some scans from the C-172 manual). There's also a brief article on aerodynamics in "Game Programming Gems 5". - Marco |
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