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#1
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Does anyone know how to get circular start gates to work correctly in
WP 9? I cannot get the arm start/auto start process to work with circular gates and when I start manually the speed on task is never correct (starts very high). -Evan Ludeman / T8 |
#2
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On Jun 16, 8:21*am, T8 wrote:
Does anyone know how to get circular start gates to work correctly in WP 9? I cannot get the arm start/auto start process to work with circular gates and when I start manually the speed on task is never correct (starts very high). -Evan Ludeman / T8 Evan, You mean it is suppose to auto start ;-)? I have never been able to get it to work and have nearly given up on Jerry fixing the speed bug. You get the same problem on leg speed, but it will at least auto advance. I don't think he has a height built into the gate parameters either so you can't start out of the top either. I have sent several requests for updates but he seems to be focused on FLARM and not on making the program work for racing. The speed issue appears to be that WinPilot is using the distance from the center of the Start to where you are rather than the 5 mile radius you started at. Unfortunately Richard is racing this week to try and prod this, so by the time I get to Parowan I will still be manually starting and ignoring my speed for the first 20 miles. Tim / TT |
#3
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On Jun 16, 5:55*pm, Tim Taylor wrote:
On Jun 16, 8:21*am, T8 wrote: Does anyone know how to get circular start gates to work correctly in WP 9? I cannot get the arm start/auto start process to work with circular gates and when I start manually the speed on task is never correct (starts very high). -Evan Ludeman / T8 Evan, You mean it is suppose to auto start ;-)? *I have never been able to get it to work and have nearly given up on Jerry fixing the speed bug. *You get the same problem on leg speed, but it will at least auto advance. * I don't think he has a height built into the gate parameters either so you can't start out of the top either. I have sent several requests for updates but he seems to be focused on FLARM and not on making the program work for racing. The speed issue appears to be that WinPilot is using the distance from the center of the Start to where you are rather than the 5 mile radius you started at. Unfortunately Richard is racing this week to try and prod this, so by the time I get to Parowan I will still be manually starting and ignoring my speed for the first 20 miles. Tim / TT That's the way I see it, also. The hell of it is, it's pretty close to being a good program. The autostart works fine for fai style sectors and the auto advance works well for ATs/MATs. It could use some work in the way it handles MATs and AATs. -Evan / T8 |
#4
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On Jun 16, 4:27*pm, T8 wrote:
On Jun 16, 5:55*pm, Tim Taylor wrote: On Jun 16, 8:21*am, T8 wrote: Does anyone know how to get circular start gates to work correctly in WP 9? I cannot get the arm start/auto start process to work with circular gates and when I start manually the speed on task is never correct (starts very high). -Evan Ludeman / T8 Evan, You mean it is suppose to auto start ;-)? *I have never been able to get it to work and have nearly given up on Jerry fixing the speed bug. *You get the same problem on leg speed, but it will at least auto advance. * I don't think he has a height built into the gate parameters either so you can't start out of the top either. I have sent several requests for updates but he seems to be focused on FLARM and not on making the program work for racing. The speed issue appears to be that WinPilot is using the distance from the center of the Start to where you are rather than the 5 mile radius you started at. Unfortunately Richard is racing this week to try and prod this, so by the time I get to Parowan I will still be manually starting and ignoring my speed for the first 20 miles. Tim / TT That's the way I see it, also. *The hell of it is, it's pretty close to being a good program. *The autostart works fine for fai style sectors and the auto advance works well for ATs/MATs. *It could use some work in the way it handles MATs and AATs. -Evan / T8 Your right it is a pretty good program. I haven't found anything that is better yet, but I keep looking becasue it could be a great program with a few changes. I have been requesting: 1. Fix the start issues 2. Fix the speed bug 3. Add up to 13 turnpoint spots and a scroll on the Task Page for MAT's 4. Set up a paging function so you can have several main pages to look at depending on what you want to see. Nothing big, but it would make the program a lot better. |
#5
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On Jun 16, 7:20*pm, Tim Taylor wrote:
On Jun 16, 4:27*pm, T8 wrote: On Jun 16, 5:55*pm, Tim Taylor wrote: On Jun 16, 8:21*am, T8 wrote: Does anyone know how to get circular start gates to work correctly in WP 9? I cannot get the arm start/auto start process to work with circular gates and when I start manually the speed on task is never correct (starts very high). -Evan Ludeman / T8 Evan, You mean it is suppose to auto start ;-)? *I have never been able to get it to work and have nearly given up on Jerry fixing the speed bug. *You get the same problem on leg speed, but it will at least auto advance. * I don't think he has a height built into the gate parameters either so you can't start out of the top either. I have sent several requests for updates but he seems to be focused on FLARM and not on making the program work for racing. The speed issue appears to be that WinPilot is using the distance from the center of the Start to where you are rather than the 5 mile radius you started at. Unfortunately Richard is racing this week to try and prod this, so by the time I get to Parowan I will still be manually starting and ignoring my speed for the first 20 miles. Tim / TT That's the way I see it, also. *The hell of it is, it's pretty close to being a good program. *The autostart works fine for fai style sectors and the auto advance works well for ATs/MATs. *It could use some work in the way it handles MATs and AATs. -Evan / T8 Your right it is a pretty good program. *I haven't found anything that is better yet, but I keep looking becasue it could be a great program with a few changes. I have been requesting: 1. Fix the start issues 2. Fix the speed bug 3. Add up to 13 turnpoint spots and a scroll on the Task Page for MAT's 4. Set up a paging function so you can have several main pages to look at depending on what you want to see. Nothing big, but it would make the program a lot better. I'd really like to see a practical solution to editing an MAT on task (i.e. during the race). Haven't seen one, yet. Think v9 will handle plenty of TPs, and it does scroll, but editing while on task isn't feasible. |
#6
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On Jun 16, 10:21*am, T8 wrote:
Does anyone know how to get circular start gates to work correctly in WP 9? I cannot get the arm start/auto start process to work with circular gates and when I start manually the speed on task is never correct (starts very high). -Evan Ludeman / T8 |
#7
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I too have tried to get Jerry to respond to bugfixes and/or feature
requests, with absolutely no success. IIRC, the last thing Jerry did was fix the bug that allowed the user to 'Turn Here' outside a turn area without a warning dialog (don't ask me how I know). I tried for quite a while to get Jerry to add arrival height for an AAT mobile turnpoint - very useful for turn planning on upwind/ downwind legs. All the required information is available, and he does it already for non-mobile turnpoints. He never even responded to emails, and of course his 'developer forum' hasn't worked for years. I have been using WP9 for years, but I have finally given up. I now use SoarPilot on a Palm Tungsten T/Magellan GPS Companion combination almost exclusively. The SP developers actually listen to their users and respond! TA |
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