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would really like to know ^__^
when Falcon 4.0 was in development, 3D acceleration was new. when Falcon 4.0 came out (late 1998 iirc) 3D cards were in their 3rd or 4th generation, but it was still pre-T&L days, before the GeForce256 (GF1), so geometry and lighting in hardware was not at the consumer level yet. I would like to see what can be done on DX9 cards, with DX8 being the default minimum. think of how incredible Falcon 5.0 could be on ATI's R350 and Nvidia's NV35. probably though, by the time Falcon 5.0 ships, if it does at all, the R500 and NV50 cards will be out ![]() |
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