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I am a private pilot with an instrument rating and one
of my primary uses for MSFS is practicing instrument approaches. I like to set the cloud deck to the minimum ceilings for that approach (e.g. 200 ft and 1/2 mile vis for an ILS), plus winds etc, so I break out of the clouds right at minimums or close to it. On FS2002 this worked fine. However, when I 'upgraded' to FS2004 I now find that the in-cloud visibility is much too high. For example, if I set the ceilings to 200 feet overcast (8/8) as above, I may start seeing the runway while I'm still as high as 1000 feet! And looking out any view but the front of the plane is even worse. I've tried about every combination of video settings I can think of, to no avail. Increasing cloud texture to max, reducing it to min, cutting terrain display to minimum etc. Reducing visibility helps some, but not enough. Bearing in mind that I don't care about outside graphics, just smooth instrument and airplane response, any suggestions? My setup: AMD Athlon 650 w/ 128 mb RAM geForce 2 video card (32 MB?) TIA -- Allen |
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