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Okay, I guess I might as well come clean...
"Jim Logajan" wrote in message .. . Are you aware that you are discussing this with one of the programmers who wrote MS Flight Simulator? I cross-checked the names of the posters to this thread with the published MS FS credits I could find and I still don't know who you're talking about Larry. Unless Bruce Artwick is posting using a non-obvious handle? :-) Which "published MS FS credits"? Did you look here (for example)? http://www.mobygames.com/game/window...r-2000/credits Now, that said, one of the primary reasons I no longer work for Microsoft is because of the fiasco surrounding the release of MSFS 2000 and the remarkably low quality of that product. Frankly, I'm a bit embarassed to be associated with it at all (though I admit to being happy that my final contribution before leaving was to fix a particularly egregious performance bug in the coastline rendering code, so at least after the Christmas patch that year it didn't quite suck as much as it did when it was released to manufacturing...and no, the bug I fixed wasn't my fault). My stint with the MSFS team was a last-ditch effort to recapture the joy I had had in programming, sucked dry from one bad corporate bureaucratic experience after another. Suffice to say, it didn't work out (well, actually I guess it did...I'm much happier now that I code for the pure joy of it, I just don't work for Microsoft anymore ![]() Anyway, that's a long way of saying I don't generally like to bring up my involvement with MSFS. IMHO, the product released makes me look bad by association. ![]() Pete |
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