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On Sep 23, 1:55 am, Jim Logajan wrote:
Andrew Sarangan wrote: I think you are right on the money. I am in the education field, and see this phenomenon first hand. We are promoting an educational system that does not reward hands-on skills and the joy of creating things. Elec engineering students graduate without ever having seen a soldering iron; Ahem. We used plug-in breadboards and wirewrap in college to wire up circuits, not soldering irons. As we should have - we were learning concepts, not necessarily eye-hand skills. In college you are supposed to experiment with circuits and soldering is an impediment to that goal. And that was in the physics program at the University of Minnesota. You can't get a physics degree without taking the required 1 year lab course, 2/3rds of which was electronics. (The required text was (still is?) Horowitz and Hill's "The Art of Electronics" which a lot of people consider a classic text. I know one of the authors used to contribute in the sci.electronics.design group - not sure if he still does.) mech engineers graduate never having done any machining. While having hands-on experience with machining is nice, it isn't necessary to doing good design work. Especially when a lot of machined items are now done with CNC the hands-on experience has less relevance. We all live the same number of years yet the amount of things to learn keeps growing - something has to give. For example, machining isn't relevant to much of the design work they'd do with composite materials, so that is yet another reason why it is no calamity is mech engineers graduate without machining experience. Engineering is a combination of "practice" and "concepts". I have seen how a lack of hands-on experience can be a big handicap. Many students turn in designs that are conceptually and mathematically fine, but impossible to make in real life. That is the result of our educational system focusing too much on "concepts" and not enough on "practice". Part of the reason is, the teachers themselves don't have the practical experience. One could become an engineering professor without having spent a single day practicing engineering. If you can demonstrate the concepts on paper, you are good to go. What do you think they are going to teach their students? But you can't design a good bicycle if you don't ride a bicycle. You can't design a good airplane if you don't fly airplanes. All the theory in the world is not going to help you make a widget if you don't work on widgets. The Wright brothers built the airplane from their rudimentary bicycle buiding experience. Their designs were driven by "gut feeling", not by anaylsis. I don't see how you can develop a gut feeling if you don't have the hands-on experience. I met a mech PhD student who brought me a piece of steel block and called it aluminum. He had no "gut feeling" for how much aluminum weighs compared to steel. It is dificult to imagine how one could be innovative with such a serious handicap. When a EE PhD connects the live and neutral wires together, you have to think that something is seriously wrong. Regarding concepts vs practice, it has been said that the steam engine did more for thermodynamics than thermodyanmics did for the steam engine. The same could be said about aerodynamics and airplanes. There are exceptions. Einstein did not have much hands-on experience, yet he transformed a century worth of techology. Wright brothers did not have much theoretical framework. But most of us are not Einsteins or Wright brothers. We need a good balance of concepts and practice in order to make useful things. |
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