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Force feedback versus real piloting?



 
 
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Old October 8th 07, 12:10 AM posted to rec.aviation.piloting
Jay Honeck
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Posts: 3,573
Default Force feedback versus real piloting?

I've tried MSFS with the Extra 300 model. Unfortunately, it came pretty
short. The roll and pitch rates were too slow, and not very responsive.


Hmmm... Next time you guys fly down we'll have to try it. With the
rudder pedals/yoke (no stick yet, sorry) set up, I can get the roll
rate of the Extra way beyond the point where I can tell which way is
up. The 104" screen is just a big, spinning blur...

It's hard to imagine the real deal being any faster, but you'll have
to be the judge of that...

Also, much of acro is visceral, a sense of how hard you need to push or
pull, and this just doesn't across well with MSFS.


Agreed. I've only flown aerobatics once, but it seemed to be mostly
"feel", with visual cues used to help you get the maneuver set up.
With no motion to provide G forces, MSFS is pretty useless for
simulating this kind of flying. (Although it IS fun...)

I'm sure with practice that feeling of "just hang on!" goes away
some....right?

I have used it to practice approaches in the Baron, and it seems to be more
useful here. It was especially good in reviewing approaches in different
environments and locations.


Yep, approaches, both VFR and IFR, are where MSFS really shines. It's
a great procedures trainer.
--
Jay Honeck
Iowa City, IA
Pathfinder N56993
www.AlexisParkInn.com
"Your Aviation Destination"

 




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