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#1
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Mxsmanic wrote:
Jim writes: Any plane with retractable gear and prop control is considered complex. Does adding an FMS change anything? The reason a C172 is used as a trainer in real life is because it is a very easy and forgiving airplane to fly. It is a good plane for landings because of the high wing. And because you don't have to worry with the gear or prop control you can concentrate on the fundamentals of a stabilized approach and then when mastered move on to more complex aircraft. Maybe a single engine retractable. I don't remember if the Baron 58 in a multi or single engine. It has two engines. It still surprises me that moving a lever to extend or retract gear makes an aircraft complex. That's not the definition of complex. Needs a CS prop as well as flaps. An autopilot or GPS is a lot more complex than a gear lever. You would think that - because you equate flying with looking at avionics. Apparently you can't "fly" without one. They are not needed for real flying. They can be ignored. The prop, cowl flaps, flaps, landing all are vital to proper flying in a complex plane. |
#2
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Tim writes:
You would think that - because you equate flying with looking at avionics. No, I think that because autopilots can have many different modes and behaviors. Flaps and gear are more limited in their effects. Apparently you can't "fly" without one. I can, but for non-trivial flights I usually use the autopilot for much of the flight. Also, on instrument approaches when there are many things to do, using the AP lightens the workload a bit. They are not needed for real flying. They can be ignored. I'm not afraid to use an autopilot. Just because something isn't needed doesn't mean that I feel compelled to prove that I can do without it. I use all the available tools in the cockpit. The prop, cowl flaps, flaps, landing all are vital to proper flying in a complex plane. They're an important _start_ to flying, yes. But later on it starts to actually get complicated. -- Transpose mxsmanic and gmail to reach me by e-mail. |
#3
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On Mar 7, 4:11 pm, Mxsmanic wrote:
Jim writes: Any plane with retractable gear and prop control is considered complex. [lots snipped] It still surprises me that moving a lever to extend or retract gear makes an aircraft complex. An autopilot or GPS is a lot more complex than a gear lever. It's not just the gear. Complex = flaps + gear + controllable prop, where of course it's the combination of gear + prop that's the truly "complex" part. "Complex" is just a word, anyway, as someone else pointed out. They could've called it anything, but the point is that a pilot must get training before being allowed to fly such aircraft. Which makes sense... I mean heck, sometimes I think that automobile drivers should be certified for manual transmissions. I see way too many drivers who are very scary to be behind, when starting on hills with their new 5-speed ;-) Kev |
#4
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Kev writes:
Which makes sense... I mean heck, sometimes I think that automobile drivers should be certified for manual transmissions. Some jurisdictions require this, but there seems to be little or no enforcement. In my home State, as I recall, most people took the exam in an automatic, and there was a box in which one could restrict them to automatics only on the license, but this box was never used, leaving them able to drive manual transmissions as well, even with zero experience. But learning to drive with a manual transmission only takes a day. I suspect that learning to move a gear lever or a flaps lever is comparable. I see way too many drivers who are very scary to be behind, when starting on hills with their new 5-speed ;-) Yes, but much depends on how often you are in that situation. I'm sure there are many exceptional situations in which the average pilot would be hopelessly and dangerously at a loss, but if those situations don't often arise, it probably won't ever be a problem. It goes without saying that most pilots, like most drivers, will handle the most common situations well, and will handle the exceptional situations poorly. Having a license doesn't change this. -- Transpose mxsmanic and gmail to reach me by e-mail. |
#5
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Hi,
In article .com, wrote: Which makes sense... I mean heck, sometimes I think that automobile drivers should be certified for manual transmissions. I see way too many drivers who are very scary to be behind, when starting on hills with their new 5-speed ;-) In the UK, they are. You can either take your driving test in a manual or an automatic. If you take it in a manual, you can drive either. If you take it in an automatic, you can only drive automatics. Andy |
#6
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It still surprises me that moving a lever to extend or retract gear makes an
aircraft complex. An autopilot or GPS is a lot more complex than a gear lever. Its called 'pilot workload'. In a real aircraft, you must: -Fly the Plane -Operate The Aircraft Systems -Keep track of your current location -Communicate with ATC -Keep Watch for Traffic -Plan your future track (or reference your flightplan), this includes making absolutely sure you remain clear of all restricted airspace. All in a reasonably loud, chaotic setting, with absolutely no option to 'pause'... Your sim covers 1 and 2 well... 3 and 6 ok (The various ways that simulators try and 'trick you up' navigation wise are very poor approximations of the real situations that come up... and restricted airspace is a non-issue). and 4 and 5 are jokes (pressing an 'acknowledge' button gives you absolutely no sense of how critical it is to keep constant track of ATC's dealings with the other aircraft around you... whose transmitters are 1960s vacuum tube technology and who all have different accents/ways of talking and traffic scanning on a monitor is nearly impossible)... So basically, in your little flight simulator, you are dealing with MAYBE half of the 'real-world' pilot workload... AND you have a pause when you get overwhelmed... Aircraft Systems (but not avionix) dictate an aircraft's complexity simply because those are the aspects of flying that the pilot cannot time-shift, cannot get away from, and who knows what else he'll need to be doing at the time. The complexity of an aircraft has nothing to do with its 'mean' level of pilot involvement, its the potential 'worse-case' level of pilot involvement (low on fuel, landing in the dark at an unknown towered airport, for example) that dictates it because there simply is no option for the pilot workload to exceed his capabilities at any point during the flight- the results would be fatal. Of course, you would know this if you had ever actually sat in a cockpit, instead of trying to tell us that we're incompetent because your little simulation (no matter how accurate it is at covering what it does) simply does not take into account the full range of experiences and requirements placed on a pilot... But I guess its my problem now because I'm bothering to respond. |
#7
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On Mar 9, 1:33 pm, "EridanMan" wrote:
It still surprises me that moving a lever to extend or retract gear makes an aircraft complex. An autopilot or GPS is a lot more complex than a gear lever. Its called 'pilot workload'. In a real aircraft, you must: -Fly the Plane -Operate The Aircraft Systems -Keep track of your current location -Communicate with ATC -Keep Watch for Traffic -Plan your future track (or reference your flightplan), this includes making absolutely sure you remain clear of all restricted airspace. All in a reasonably loud, chaotic setting, with absolutely no option to 'pause'... I couldn't agree more! I have been in situations where I desperately wished I could pause the flight, one time it was because I was trying to work out where I was over hostile and rugged terrain with no landmarks at all, while having to fly around clouds, up valleys, not sure if my heading calculation worked out when I had to divert was correct, which was worked out using a map and protractor while flying through heavy turbulence, trying to keep the wings level with my knees while working the heading out, while dealing with an aircraft with absolutely no navaids and no gps, a badly drifting DG, and no way to fly straight and level long enough to reset it, flying over tiger country, and then I came to some flat land I found I was just about right above an airfield I didn't recognise that wasn't on the map, and having to scramble through my map collection to find that I'd gone off the edge of my map and was less than 1/4 mile from military airspace, all the while having to look out for other aircraft, and fly my aircraft, the one with two different wings that flies in circles unless you keep a heap of rudder in the whole time... |
#8
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EridanMan writes:
Its called 'pilot workload'. In a real aircraft, you must: -Fly the Plane -Operate The Aircraft Systems -Keep track of your current location -Communicate with ATC -Keep Watch for Traffic -Plan your future track (or reference your flightplan), this includes making absolutely sure you remain clear of all restricted airspace. All in a reasonably loud, chaotic setting, with absolutely no option to 'pause'... Sounds doable, with a bit of practice. I don't have much trouble with it in the sim. -- Transpose mxsmanic and gmail to reach me by e-mail. |
#9
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#10
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![]() Mxsmanic wrote: writes: If not aligned at the threshold in a real plane, you should go around. You should strive to become aligned with the centerline soon after turning onto final, and then hold it there. It can be done with practice. Don't forget you'll need a crab angle to take care of crosswind. I'm pretty sure I've seen videos of real pilots (in small aircraft) turning to align with the runway _after_ the threshold, but I suppose that just because they do it doesn't make it a smart idea. I may have misunderstood your earlier post about being misaligned when crossing the threshold. I originally thought you meant that you were not positioned over the centerline (bad), but maybe you meant that your airplane's centerline was not parallel to the runway centerline. If so, then that is not unusual, or bad, but you MUST align before touchdown. (Use rudder to straighten out, and opposite aileron to prevent lateral drift) In extreme cases I've slipped forward down to the glide path, which works very well for descending rapidly without going to fast, but my problem there is getting myself straight and aligned while exiting the slip. Yes, straightening out after a slip seems to be harder in the sim than in the real plane. |
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