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You could argue the word "simulator" is way over used in computer
entertainment software as a whole: Sports simulators, driving/racing simulators, as well as flight simulators. I think it all comes down to the definition of the word simulator. Flight Simulator implies replicating the dynamics of the science behind the process, which is plainly modelled only very simply in a "game." Perhaps a better definition is Flight Emulator. (The dictionary definition being "to strive to imitate.") Or maybe just Flight Imitator. Si Not a bad idea. (grin) Regards, Arthur Kramer Coming in 2006.... Microsoft Flight Approximator!!! Ron Pilot/Wildland Firefighter |
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"ArtKramr" wrote in message
... Flight Simulators as used on PC's should not be called simulators because they simulate too damned little. Call them flight trainers. That is a far more accurate description by far. Except the ones that are just games. Call them flight games. After all else has failed, always resort to reality no matter how much it hurts. I've been following this (and the related thread) and cannot believe the bull**** you have been saying. First, a little background and some definitions: I'm a retired AF WSO, flew F-4s, have time in several other fighters, lots of small plane PIC, and currently fly about 200 hrs a year in competition sailplanes. I also did a tour running the Air Force SIMCERT program, which certified all fighter "simulators" and training devices. Since retiring, I have spent the last 9 years as an F-15C/E Subject Matter Expert, and probably have more time in the F-15E WST than anyone alive. Now, first of all, a "Simulator" is a very specific beast, according to the FAA. There are several levels of fidelity, but the highest (as used by the airlines and - rarely - by the military) can be used in place of actual flight time (requires full visuals, motion, etc). Everything else is considered a "training device". And all of you who think military fighter "sims" are so high tech would be in for a surprise - the majority are pretty basic, with the emphasis on cockpit fidelity and flight dynamics. Visuals are way behind what is available in the PC game field, and motion is not used. So to say that PC "simulators" are not sims but fighter "simulators" are is bogus - neither is! On the other hand, only a bonehead would even think to equate a PC sim with no cockpit and only a small monitor with a real "simulator" - but on the other hand that little PC device can be used as a really nice training device; the key is to define what is being trained. And guess what, the military (and airlines) use a lot of lower fidelity devices to teach various tasks - systems, emergencies, etc. So, Art, get off your high horse - a PC-based "flight simulator" can be a game, or a training device, or a way to pretend to be flying, or just a fun way to spend some time. And it is a "simulation", just not a "Simulator" per the FAA definition. And I think only you seem to care about what it is called. The accepted convention is to call the PC software "simulations" to differentiate them from arcade-style games, and in the military you get scheduled to go to the "sim" even though it is technically an Weapons System Traner. But actually only Airline pilots get to really fly a "simulator". As far as training value of PC simulations; I firmly believe that they can be useful, as long as the task to be trained is precisely defined and the sim (and hardware) is carefully matched to that training need - which is what the Navy does with MS FS for it's students at Pensacola. The more experienced your are, you actually need less overall fidelity as long as there is high fidelity in the task you are training - you basically ignore the rest and can concentrate on solving the specific task at hand. Finally, your description of the B-26 trainer is fascinating - but by current definitions (and yours in slamming PCs) was not a Simulator at all (after all, the pilots didn't really have to fly it, they were just going through the motions) - it was a training device! And so was the Link Blue box no-one ever claimed it was a realistic simulation of flying! Bottom line, Art, qwitchubitchin and just let the young kids (and older kids like me) enjoy our PC sims (IL2- FB is awesome). And the next time you get on a commercial jet, or talk to a young military pilot, ask them if they ever play on a PC sim- you might be surprised! BTW, B-26s are cool, but A-26s rule! Kirk |
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![]() "Kirk Stant" wrote in message om... "ArtKramr" wrote in message ... Flight Simulators as used on PC's should not be called simulators because they simulate too damned little. Call them flight trainers. That is a far more accurate description by far. Except the ones that are just games. Call them flight games. After all else has failed, always resort to reality no matter how much it hurts. Some deleted Bottom line, Art, qwitchubitchin and just let the young kids (and older kids like me) enjoy our PC sims (IL2- FB is awesome). And the next time you get on a commercial jet, or talk to a young military pilot, ask them if they ever play on a PC sim- you might be surprised! Excellent post Kirk. With Art's years at Madison Avenue, he knows, much more than the rest of us, that the originator is the one that names his product. "Simulator" is a for more sellable name than "trainer". Our Art, the group's lovable WWII veteran curmudgeon has been acting as a troll. I'm sure he knows that Bill Gates will certainly rename MS Flight Simulator to MS Flight Trainer now that he has seen the error of his ways! ;} |
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On Sun, 23 Nov 2003 18:21:53 GMT, "Ron W" wrote:
Excellent post Kirk. With Art's years at Madison Avenue, he knows, much more than the rest of us, that the originator is the one that names his product. "Simulator" is a for more sellable name than "trainer". Our Art, the group's lovable WWII veteran curmudgeon has been acting as a troll. I'm sure he knows that Bill Gates will certainly rename MS Flight Simulator to MS Flight Trainer now that he has seen the error of his ways! ;} But wouldn't that get him into trouble with Electronic Arts for their old "Chuck Yeager's Advanced Flight Trainer" series? ;-) -- __________ ____---____ Marco Antonio Checa Funcke \_________D /-/---_----' Santiago de Surco, Lima, Peru _H__/_/ http://machf.tripod.com '-_____|( remove the "no_me_j." and "sons.of." parts before replying |
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On 23 Nov 2003 09:41:38 -0800, (Kirk Stant) wrote:
As far as training value of PC simulations; I firmly believe that they can be useful, as long as the task to be trained is precisely defined and the sim (and hardware) is carefully matched to that training need - which is what the Navy does with MS FS for it's students at Pensacola. The more experienced your are, you actually need less overall fidelity as long as there is high fidelity in the task you are training - you basically ignore the rest and can concentrate on solving the specific task at hand. Kirk is exactly on target. There are more than a few who find the online combat sims to be fabulous tools for teaching Situational Awareness and ACM. Because the aircraft are simple (we are talking WWII aircraft with minimal systems to manage), and with the systems themselves being simplified even further, the emphasis is placed upon the specific function of air combat. Even the USAF Academy has used Aces High as training tool and to my understanding, maintains several active accounts for its cadets. As I stated in the other related thread; "Think of Aces High as a simulator within a game.... Art is right to some degree, but the simulator fans are also right in some respects. Understanding this allows one to place these sims/games in their proper perspective. Just because a guy is a terrific sim pilot doesn't mean he'd display the same talent flying real aircraft. Possibly not. However, as a combat pilot trainee the sim player will have a significant advantage in SA, ACM and tactics knowledge over someone with no sim experience at the outset of training. Therein lies the value beyond simple entertainment." Perhaps, some do not believe this to be true. Well, the proof is in the pudding as the say. Which is why I always invite everyone to try Aces High or even the earlier Warbirds (both developed by the same engineering and software team). There are active duty fighter jocks who participate. I know of several airline pilots who enjoy flying these sims as well. Many partcipate because they enjoy the competition of battling real people rather than artificial intelligence. Other's join in because they enjoy the genre and sense of history it creates. Others simply love anything related to flying. And, there are those who simply enjoy the gaming aspect. The reason these combat sims are so successful is that they appeal to many different people, with many differing expectations of what "fun" is. Seriously, if it was not entertaining to some degree, who would bother? Yet, the military has nothing that comes even remotely close to the immersion and intensity of these combat sims. Furthermore, you don't need massively complex flight models to accomplish the learning of SA and ACM. A final point. On any given night, especially weekend evenings (around 9 PM east coast time US), there are more fighters flying in Aces High than the Luftwaffe had available for the Battle of Britain. Like I said, it's extremely immersive and intense. My regards, Widewing (C.C. Jordan) http://www.worldwar2aviation.com http://www.cradleofaviation.org |
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Subject: Change the name to trainers.
From: (Kirk Stant) Date: 11/23/03 9:41 AM Pacific Standard Time Message-id: But actually only Airline pilots get to really fly a "simulator". Yeah, that is what I have been saying Home PVC's with FSFS are not sumulators. Glad to see that someone with your vast experienc agrees with me. BTW, B-26s are cool, but A-26s rule! Kirk I know. I have flown missions in both. Have you? BTW, what rules is what you are flying at the moment. If you don'l have it, it can't rule. I spend a lot of time at Nellis. And the guys there do play on PC sims. But they never confuse them with real flying. Regards, Arthur Kramer 344th BG 494th BS England, France, Belgium, Holland, Germany Visit my WW II B-26 website at: http://www.coastcomp.com/artkramer |
#8
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