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See You : "Task Not Finished"



 
 
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  #1  
Old November 11th 08, 03:41 PM posted to rec.aviation.soaring
Darryl Ramm
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Posts: 2,403
Default See You : Ignores part of flight after midnight (UTC).

On Nov 11, 7:30*am, Big Wings wrote:
I'm wondering if SeeYou is confused by the fact that the flight wraps
around midnight (UTC) and apparently starts after it has ended.

When I run animation against the relevant IGC file its starts at the
launch time but when it reached midnight UTC (part way along the second
leg) it thinks the flight has ended and jumps back to the launch.

Looks like this could be a SeeYou bug - even if it's not the root cause
of the original landout problem.


I believe this is a known problem and I expect Naviter will be fixing
it. However if you set the correct UTC Offset in ToolsOptionsGeneral
this won't happen.

Darryl
  #2  
Old November 11th 08, 04:31 PM posted to rec.aviation.soaring
Uncle Fuzzy
external usenet poster
 
Posts: 260
Default See You : Ignores part of flight after midnight (UTC).

On Nov 11, 7:41*am, Darryl Ramm wrote:
On Nov 11, 7:30*am, Big Wings wrote:

I'm wondering if SeeYou is confused by the fact that the flight wraps
around midnight (UTC) and apparently starts after it has ended.


When I run animation against the relevant IGC file its starts at the
launch time but when it reached midnight UTC (part way along the second
leg) it thinks the flight has ended and jumps back to the launch.


Looks like this could be a SeeYou bug - even if it's not the root cause
of the original landout problem.


I believe this is a known problem and I expect Naviter will be fixing
it. However if you set the correct UTC Offset in ToolsOptionsGeneral
this won't happen.

Darryl


NOT UTC, NOT 302A!
Problem was fixed by increasing the Observation zone radius in See
You, under 'Tools' / 'Options' / 'Observation zone'
Many thanks to 5Z (Tom) and everyone else who looked into this!
 




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