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Little Endian writes:
Ok. So its much less realistic than I thought because wake turbulence avoidance is a very important concern for real pilots. True, but it's not something that requires practice. In real life, you simply take care to avoid wake turbulence; in the sim, you can take the same precautions if you wish, but you don't have to. -- Transpose mxsmanic and gmail to reach me by e-mail. |
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On Apr 13, 8:04 am, Mxsmanic wrote:
Snowbird writes: How does MS flight simulator simulate the symptoms of hypoxia? No provision is made for simulation of hypoxia of altitude. If the aircraft is accelerated, the simulator does simulate the visual effects of positive and negative Gs. No it doesn´t you moron. Bertie |
#3
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![]() "Mxsmanic" wrote in message ... Snowbird writes: How does MS flight simulator simulate the symptoms of hypoxia? No provision is made for simulation of hypoxia of altitude. If the aircraft is accelerated, the simulator does simulate the visual effects of positive and negative Gs. The VISUAL effects of positive and negative Gs. Priceless! Lay off the simulated hypoxia sauce, you moron. You need to loose some simiulated altitude real fast. |
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Maxwell writes:
The VISUAL effects of positive and negative Gs. Vision goes first when a pilot experiences positive Gs. It goes dark. The simulator darkens the screen when this happens. The simulator does the same for redouts with negative Gs. The first time I saw it, it took a while to figure out what it was. It only happens in high-performance aircraft such as the Extra 300s, because small GA aircraft and jetliners simply can't reach those accelerations without breaking up. -- Transpose mxsmanic and gmail to reach me by e-mail. |
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On Apr 15, 9:18 am, Mxsmanic wrote:
Maxwell writes: The VISUAL effects of positive and negative Gs. Vision goes first when a pilot experiences positive Gs. It goes dark. The simulator darkens the screen when this happens. The simulator does the same for redouts with negative Gs. The first time I saw it, it took a while to figure out what it was. It only happens in high-performance aircraft such as the Extra 300s, because small GA aircraft and jetliners simply can't reach those accelerations without breaking up. Yes, they can, fjukkwit. Wrong again.. Don´t you ever get tired of being wrong? Bertie |
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On Apr 12, 10:51 pm, "Snowbird" wrote:
How does MS flight simulator simulate the symptoms of hypoxia? HUUUUURRRRRR |
#7
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Half a bottle of Jack Daniel's
"Curator" "Snowbird" wrote in message .fi... How does MS flight simulator simulate the symptoms of hypoxia? |
#8
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![]() "karl gruber" wrote in message ... Half a bottle of Jack Daniel's Wimp!! "Curator" "Snowbird" wrote in message .fi... How does MS flight simulator simulate the symptoms of hypoxia? |
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On Apr 14, 2:36 am, "Matt Barrow"
wrote: "karl gruber" wrote in message ... Half a bottle of Jack Daniel's Wimp!! He meant the bottom half. After he'd drank the top half to get to it :-) |
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How does MS flight simulator simulate the symptoms of hypoxia?- Hide quoted text -
Half a bottle of Jack Daniel's It's funny you should say that. I have flown our MSFS-based "Kiwi" flight simulator (see it he http://www.alexisparkinn.com/flight_simulator.htm ) at the end of a very long day, after consuming three 16-ounce Sprecher Ambers (within the span of a 114-minute movie), and can vouch for the fact that alcohol is a pretty good mild hypoxia simulator. ;-) -- Jay Honeck Iowa City, IA Pathfinder N56993 www.AlexisParkInn.com "Your Aviation Destination" |
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