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On Feb 28, 8:51*am, WJRFlyBoy wrote:
On Thu, 28 Feb 2008 12:34:16 GMT, kontiki wrote: Understand what and how the instrumentation works (shortcomings included) Own all the fundamentally necessary flight gear (i.e carry-ons in flight bag or on person) Obtain hours in flight simulation See Dudley's comments regarding pre-solo students and simulators. More...enough for now. Ye, a point I neglected to mention. We've already had one poster here who had a disappointing discovery flight by going into it with a severe case of overconfidence and unrealistic expectations due to having spent so many hours 'perfecting' his technique on a simulator. Thanks for the heads up. Except for the purpose of explaining how the COM and NAV radios and instrumentation works by a CFI, simulator time should be avoided by pre-solo students. Post solo, other than to experiment with navigation methods, simulators should be avoided by students also. Interesting opinion. By simulators, I am talking about the basic PC based units, not the multi-million dollar, full motion simulators used to train commercial pilots. But even they should not be used pre-solo. Followed by another one. So it is fair to say that the outcome of pre-solo sim is generally negative? -- Remove numbers for gmail and for God's sake it ain't "gee" either! First, so you can gauge how much to believe me: I am a recent Private Pilot (April 2006) who works in the simulation industry. Yes, it is fair to say that pre-solo sim is not helpful and may even hurt. Much of what is learned in pre-solo and getting to solo (which is the point of pre-solo) is physical cues and muscle memory. None of that is recreated in any PC based sim environment. Also the limited visual area and field of view (even in a 3 screen uber-setup) causes dependence on the instruments and prevents using many of the visual cues which are important in VFR flying. I was quite good at instrument flying (for a PP student) but not so hot at watching for traffic, watching the horizon for attitude, etc. I am now working on my instrument rating and in that environment the simulator is helpful. I can use it to practice procedures and sequences. Control pressures, sounds, etc. are still missing. (To be clear: the sim makes sounds, but the cues do not match what sounds are important in the real plane. Force feedback controls also do not match the real world - it's a matter of energy and mass as well as programming.) You will hear from simulation proponents how wrong this opinion is, but those folks (at least the loudest on these groups) do not and have not flown a real airplane. Those of us who have done both, seem to pretty much share this opinion. Simulation has its place, but it is _not_ pre-solo. John |
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![]() "WJRFlyBoy" wrote in message ... So it is fair to say that the outcome of pre-solo sim is generally negative? Flights sims are spectacular for teaching you the instrument panel and navigation, but overuse can reinforce bad habits (like radio com, use of checklists, cheating by looking at the map or GPS, taxi procedures, etc) Their biggest downfall for student pilots is that the experiences of peripheral vision and flight control pressures are different. The yoke on a Cessna 152 will require a different amount and type of touch than a typical joystick or plastic PC yoke. Having said that, I'm a fan of MSFS and play with it one or twice a week. -c CP-ASEL-IA |
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On Thu, 28 Feb 2008 09:23:58 -0800, gatt wrote:
"WJRFlyBoy" wrote in message ... So it is fair to say that the outcome of pre-solo sim is generally negative? Flights sims are spectacular for teaching you the instrument panel and navigation, but overuse can reinforce bad habits (like radio com, use of checklists, cheating by looking at the map or GPS, taxi procedures, etc) Their biggest downfall for student pilots is that the experiences of peripheral vision and flight control pressures are different. The yoke on a Cessna 152 will require a different amount and type of touch than a typical joystick or plastic PC yoke. Having said that, I'm a fan of MSFS and play with it one or twice a week. -c CP-ASEL-IA I'm getting the understanding that how you use a sim comes best post-flight which appeared bassackwards until your comments and others. There can't be zero value, the trick appears to be knowing where the value is and concentrating on that. In my case, it prolly has as much to do with justifying to my wife that triple-screen 24" monitor, overclocked, freon cooled PC I couldn't convince her I needed for .xls spreadsheets. wow - I think that is the truth. -- Remove numbers for gmail and for God's sake it ain't "gee" either! |
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On Feb 28, 6:34 am, kontiki wrote:
Except for the purpose of explaining how the COM and NAV radios and instrumentation works by a CFI, simulator time should be avoided by pre-solo students. Post solo, other than to experiment with navigation methods, simulators should be avoided by students also. By simulators, I am talking about the basic PC based units, not the multi-million dollar, full motion simulators used to train commercial pilots. But even they should not be used pre-solo. I tend to disagree in some ways. I will agree that some students may make the assumption that the PC simulator is exactly like the real thing and make the assumption that after mastering the simulator they can jump into the aircraft and fly it just as well. However, I believe that the PC simulator can be used to teach basic techniques and principles such as basic aircraft control, basic aerodynamics, use and function of instruments, etc. As long as the student understands that the simulator and the aircraft are different, they can transition from one to the other and apply what they learned from the simulator to the actual aircraft. Additionally, the student can experience things in the simulator that he/she can't or shouldn't do in the actual aircraft. The PC simulator is, in my opinion, a valuable tool if used correctly. |
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Deadstick wrote:
I tend to disagree in some ways. I will agree that some students may make the assumption that the PC simulator is exactly like the real thing and make the assumption that after mastering the simulator they can jump into the aircraft and fly it just as well. However, I believe that the PC simulator can be used to teach basic techniques and principles such as basic aircraft control, basic aerodynamics, use and function of instruments, etc. As long as the student understands that the simulator and the aircraft are different, they can transition from one to the other and apply what they learned from the simulator to the actual aircraft. Additionally, the student can experience things in the simulator that he/she can't or shouldn't do in the actual aircraft. The PC simulator is, in my opinion, a valuable tool if used correctly. How many hours you got there Deadstick? |
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![]() "Deadstick" wrote in message ... Additionally, the student can experience things in the simulator that he/she can't or shouldn't do in the actual aircraft. The PC simulator is, in my opinion, a valuable tool if used correctly. Therein lies the problem. How does a student know if he's using the tool correctly? -c |
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"gatt" wrote in message
... "Deadstick" wrote in message ... Additionally, the student can experience things in the simulator that he/she can't or shouldn't do in the actual aircraft. The PC simulator is, in my opinion, a valuable tool if used correctly. Therein lies the problem. How does a student know if he's using the tool correctly? -c You answered your own question...if he's a student, he's taking instruction. Otherwise he's just a user or tinkerer. -- BobF. Lincoln actually got it right but was way ahead of his time when he said, "You can have some of you computer working all of the time and all of your computer working some of the time but..." It was he that said that, wasn't it? |
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Took the words right out of my mouth. I can see a lot of time devoted to
un-learning if everyone followed the OP's method. Bob Gardner "gatt" wrote in message ... "Deadstick" wrote in message ... Additionally, the student can experience things in the simulator that he/she can't or shouldn't do in the actual aircraft. The PC simulator is, in my opinion, a valuable tool if used correctly. Therein lies the problem. How does a student know if he's using the tool correctly? -c |
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