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On Mar 4, 10:54*am, Mxsmanic wrote:
BeechSundowner writes: Yes, you are right in the above about reaching for a switch and and keeping the plane level, but there is more to it. *Your inner ear balance gets messed up inside a cloud. The aircraft's avionics don't, however, and so, once you press the button, you're straight and level, no matter what sensations you might feel. Large airliners tend to move very sedately, also, so the sensations are far less noticeable. I will keep repeating, IMC in a cloud is something to be experienced. *Depending on what you like (or not like), you would never look at MSFS the same. *MSFS is only a 2D world once you get the opportunity to touch a cloud How much IFR have you flown in MSFS? Everything outside the window in a real aircraft is 2D, except during take-off and landing. *Depth perception only works out to a distance of 100 feet or so. Everything else is flat. Defending the use and benefits to learn what each instruments do, and learning IFR procedures, I absolutey agree with you. *Defending the use and learning how to fly an airplane, land an airplane on MSFX, sorry, the two just don't intertwine. Knowing what the instruments do and knowing IFR procedures is a huge part of flying the airplane. *In fact, it's most of the job for commercial air transports. *Airliners are hardly ever even flown by hand, and they are never flown under VFR. Nobody will learn how to land an airplane on MSFX. Some people will, but they have to start with an open mind. I suspect many of the rated pilots here have experienced what I have: vertigo as bad as it gets in a long flight while in the clouds. It is a non-trivial exercise that takes training to overcome the viseral instincts and fly by the instruments. JFK Jr is a well known example of someone who could not unlink primal fear from primal but incorrect action. A stationary simulator cannot teach that. |
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