A aviation & planes forum. AviationBanter

If this is your first visit, be sure to check out the FAQ by clicking the link above. You may have to register before you can post: click the register link above to proceed. To start viewing messages, select the forum that you want to visit from the selection below.

Go Back   Home » AviationBanter forum » rec.aviation newsgroups » Piloting
Site Map Home Register Authors List Search Today's Posts Mark Forums Read Web Partners

How to finance the new space program



 
 
Thread Tools Display Modes
  #1  
Old January 15th 04, 09:10 AM
Ross Oliver
external usenet poster
 
Posts: n/a
Default How to finance the new space program

Morgans wrote:
Of coarse the technology is not ready. That is exactly the point. Tec is
born in the space program. Look at your MU-2. Start counting the Apollo
born tec. Look around you at home, and work. Look at all the space program
tec.



Space program tech? HA! The single largest driving force behind
technology today is not aerospace, defense spending, e-commerce, or
job outsourcing. It is computer games. Don't you know why Intel and AMD
are in a perpetual race for more microprocessor speed? It is not to make
your Excel spreadsheet go faster. It so 9 to 14-year-old males can
play Grand Theft Auto III. The revenue from computer games exceeds that
of movies, television, and music COMBINED. Everyone else, i.e. the DoD,
NASA, Oracle, Pixar, Tivo, iTunes, ILM, Cisco, Dell, are all just riding
the coattails of the gamers.

If NASA would get off it's high horse and start allowing some commercialism,
there would be no worries about budgets or technology. Figure out a
way for a 12-year-old to drive a lunar rover with his X-Box, and NASA
would need the Vertical Assembly Building to hold all the money it would
make.


Ross Oliver
still waiting for Halo II

Ads
  #2  
Old January 15th 04, 09:34 AM
Earl Grieda
external usenet poster
 
Posts: n/a
Default


"Ross Oliver" wrote in message
...
Morgans wrote:
Of coarse the technology is not ready. That is exactly the point. Tec

is
born in the space program. Look at your MU-2. Start counting the Apollo
born tec. Look around you at home, and work. Look at all the space

program
tec.



Space program tech? HA! The single largest driving force behind
technology today is not aerospace, defense spending, e-commerce, or
job outsourcing. It is computer games. Don't you know why Intel and AMD
are in a perpetual race for more microprocessor speed? It is not to make
your Excel spreadsheet go faster. It so 9 to 14-year-old males can
play Grand Theft Auto III. The revenue from computer games exceeds that
of movies, television, and music COMBINED. Everyone else, i.e. the DoD,
NASA, Oracle, Pixar, Tivo, iTunes, ILM, Cisco, Dell, are all just riding
the coattails of the gamers.

If NASA would get off it's high horse and start allowing some

commercialism,
there would be no worries about budgets or technology. Figure out a
way for a 12-year-old to drive a lunar rover with his X-Box, and NASA
would need the Vertical Assembly Building to hold all the money it would
make.


Ross Oliver
still waiting for Halo II


Actually, the single biggest driving force behind technology is for faster,
quicker, and unlimited access to pornography.

There was an interesting science fiction novel called "Ender's Game" that
touched on defense and computer games.

Earl G
waiting for Halo II, Doom III, and Metroid Prime II



  #3  
Old January 15th 04, 02:43 PM
Jay Honeck
external usenet poster
 
Posts: n/a
Default

The revenue from computer games exceeds that
of movies, television, and music COMBINED.


Do you have a source for that claim?

Not that I'm doubting you -- I just want to be able to quote that statement
with confidence.
--
Jay Honeck
Iowa City, IA
Pathfinder N56993
www.AlexisParkInn.com
"Your Aviation Destination"


  #4  
Old January 15th 04, 05:21 PM
R.Hubbell
external usenet poster
 
Posts: n/a
Default

On Thu, 15 Jan 2004 14:43:22 GMT "Jay Honeck" wrote:

The revenue from computer games exceeds that
of movies, television, and music COMBINED.


Do you have a source for that claim?



That's been the case for a long time. If you ever have the chance attend a
annual game convention try to, lots of money put into that show.

I can't remember the name of it, it's not SIGGRAPH. One foot onto the show
floor and you can only think $$$$ lots of money.

http://www.wired.com/news/games/0,2101,61162,00.html

And http://www.yankeegroup.com you can search as a guest.


R. Hubbell


Not that I'm doubting you -- I just want to be able to quote that statement
with confidence.
--
Jay Honeck
Iowa City, IA
Pathfinder N56993
www.AlexisParkInn.com
"Your Aviation Destination"


  #6  
Old January 16th 04, 06:09 AM
G.R. Patterson III
external usenet poster
 
Posts: n/a
Default



Jim Fisher wrote:

One of my all-time faves. If you haven't read all the books in the series,
you are missing out.


How many are there? I have several.

George Patterson
Great discoveries are not announced with "Eureka!". What's usually said is
"Hummmmm... That's interesting...."
  #7  
Old January 16th 04, 08:13 AM
Morgans
external usenet poster
 
Posts: n/a
Default


"Ross Oliver" wrote in message
...
Morgans wrote:
Of coarse the technology is not ready. That is exactly the point. Tec

is
born in the space program. Look at your MU-2. Start counting the Apollo
born tec. Look around you at home, and work. Look at all the space

program
tec.



Space program tech? HA! The single largest driving force behind
technology today is not aerospace, defense spending, e-commerce, or
job outsourcing. It is computer games. Don't you know why Intel and AMD
are in a perpetual race for more microprocessor speed?


Ross Oliver


Processor speed is but a VERY small part of technology. Broaden your
thinking.
--
Jim in NC


  #8  
Old January 16th 04, 02:43 PM
Jim Fisher
external usenet poster
 
Posts: n/a
Default


"G.R. Patterson III" wrote in message
...


Jim Fisher wrote:

One of my all-time faves. If you haven't read all the books in the

series,
you are missing out.


How many are there? I have several.


I've only read four but there appear to be seven books in the series all
based on the original short story. They are Ender's Game, Ender's Shadow,
Shadow of the Hegemon, Xenocide,
Speaker for the Dead, Children of the Mind, and Shadow of the Hegemon.
Thanks for making me look that up. Looks like I have some catching up to
do.

I am amazed at the number of website dedicated to this series. There also
appears to be a movie in the works for Ender's Game. Cool!

--
Jim Fisher


  #9  
Old January 16th 04, 07:43 PM
G.R. Patterson III
external usenet poster
 
Posts: n/a
Default



Jim Fisher wrote:

I've only read four but there appear to be seven books in the series all
based on the original short story. They are Ender's Game, Ender's Shadow,
Shadow of the Hegemon, Xenocide,
Speaker for the Dead, Children of the Mind, and Shadow of the Hegemon.
Thanks for making me look that up. Looks like I have some catching up to
do.


Thanks for looking it up. I've got two of them, so it's off to the library.

George Patterson
Great discoveries are not announced with "Eureka!". What's usually said is
"Hummmmm... That's interesting...."
  #10  
Old January 18th 04, 04:19 AM
Ross Oliver
external usenet poster
 
Posts: n/a
Default

Jay Honeck wrote:
The revenue from computer games exceeds that
of movies, television, and music COMBINED.


Do you have a source for that claim?

Not that I'm doubting you -- I just want to be able to quote that statement
with confidence.



Well, time for my serving of crow. I do remember reading this stat
in a magazine article (Business 2.0 or Wired or somesuch), but I can't
locate it now. So I did a little research and turns out this statement
is not true.

According to the Entertainment Software Association (www.theesa.org),
total entertainment software sales in 2002 was $6.9 billion. The
Motion Picture Association (www.mpaa.org) reports that total 2002 movie
box office receipts were $9.5 billion. So the computer game industry
has a a little ways to go before even topping Hollywood alone, but may
do so soon. BTW, the RIAA reports 2002 total music sales of $11.5 billion,
the third consecutive year of decline from the 1999 high of $13 billion.


Ross Oliver
 




Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Hubble plug to be pulled John Carrier Military Aviation 33 March 19th 04 04:19 AM
Rules on what can be in a hangar Brett Justus Owning 13 February 27th 04 05:35 PM
OT (sorta): Bush Will Announce New Space Missions Dav1936531 Military Aviation 0 January 9th 04 10:34 AM
Strategic Command Missions Rely on Space Otis Willie Military Aviation 0 September 30th 03 09:59 PM


All times are GMT +1. The time now is 05:33 AM.


Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2022, Jelsoft Enterprises Ltd.
Copyright 2004-2022 AviationBanter.
The comments are property of their posters.