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#31
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*********A DEFENCE FOR MXMORAN***********
"Mxsmanic" wrote in message ... a writes: It's not seen as 3D. As I've said, depth perception only works to up to 100 feet or so. The rest depends on visual cues that may or may not be accurate. Pilots who have misinterpreted the cues have regularly crashed and died. Prove it dumb ass. |
#32
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*********A DEFENCE FOR MXMORAN***********
"Mxsmanic" wrote in message ... Ibby writes: I fully appreciate in IMC conditions you use your instruments fully and don't rely on what you can/cannot see outside. Sensations are largely useless in VMC, too. They are not any more reliable just because visibility is good. The reality is that you depend upon your eyes in VMC. Close your eyes and fly by the seat of your pants alone, and you'll be in trouble soon enough. A big question asked by both myself and MX is have those on here who have tried MSFS done it with good quality commercial addon aircraft which are COMPLETELY different to that which comes as standard on an FSX installation. I seriously doubt it. The default 747 is total **** and a kid could operate it compared to the highly complex PMDG models. It took me about two hours to figure out how to start a 737 with the PMDG model. Most of that time was spent reading manuals. Fortunately, now I can do it from memory, most of the time (the 747, 767, and 737 all have differences that can get confusing, so I have to fly them all periodically to maintain some semblance of currency). You don't fly anything but a desk, retard. |
#33
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*********A DEFENCE FOR MXMORAN***********
"Mxsmanic" wrote in message ... It's a recall task, not a comprehension task, and few people have perfect recall. You're living proof of that! |
#34
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*********A DEFENCE FOR MXMORAN***********
I've worked on approved PCATDs with 85 x 185 degree visuals and
10-12 bit flight controls. Ive got news for you simmers. Without experiencing the motion that occurs in turbulence or periodic cross winds, you don't much of a chance of dealing with them correctly when they happen. Your instinct from years of driving cars is to turn into the gust immediately, when the best course of action is to let the aircraft self correct, then put it back on the average course as needed. Of course if it flips the wing too far over you have to start to correct. Its a judgement call that has to be learned, and its not easy. I have a friend who takes me up on long cross countries, and while the sim helps on nav and dealing with the overwhelming visuals, it does not prepare you to deal with the false motion cues your ears and eyes can generate. You'll be too fixated on single instruments with no scan patterns And I'm used to sims with 6 projectors and seamless visual integration and good flight models. How can I say this with confidence ? I'm trying to transition from far better sims then you guys have access to to the real thing. I need to fix my health some more to pass the medical. While my "instructor" credits me with a wonderful basic set of nav skills, I'm constantly "busted" for getting fixated and for overcontrolling as well as excessive dive/climb rates. I'd like to see you guys correctly adjust a heading knob and center the needle on the CDI on the first shot Especially knowing 200 or so lives are depending on you doing it right while keeping one hand on the yoke. Its not easy, especially if your trying to talk while doing it. Steve |
#35
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*********A DEFENCE FOR MXMORAN***********
wrote in message ... I've worked on approved PCATDs with 85 x 185 degree visuals and 10-12 bit flight controls. Ive got news for you simmers. Without experiencing the motion that occurs in turbulence or periodic cross winds, you don't much of a chance of dealing with them correctly when they happen. Your instinct from years of driving cars is to turn into the gust immediately, when the best course of action is to let the aircraft self correct, then put it back on the average course as needed. Of course if it flips the wing too far over you have to start to correct. Its a judgement call that has to be learned, and its not easy. I have a friend who takes me up on long cross countries, and while the sim helps on nav and dealing with the overwhelming visuals, it does not prepare you to deal with the false motion cues your ears and eyes can generate. You'll be too fixated on single instruments with no scan patterns And I'm used to sims with 6 projectors and seamless visual integration and good flight models. How can I say this with confidence ? I'm trying to transition from far better sims then you guys have access to to the real thing. I need to fix my health some more to pass the medical. While my "instructor" credits me with a wonderful basic set of nav skills, I'm constantly "busted" for getting fixated and for overcontrolling as well as excessive dive/climb rates. I'd like to see you guys correctly adjust a heading knob and center the needle on the CDI on the first shot Especially knowing 200 or so lives are depending on you doing it right while keeping one hand on the yoke. Its not easy, especially if your trying to talk while doing it. Steve Exactly right Steve just as these folks, primarily MX, have been told so many times before. But these guys would never let actual experience interfere with their desired perception of reality. Absolutely nothing is too difficult for a person that never has to actually do it. This group is primarily made up of actual pilots, that are obviously a bit above the norm on computer literacy. When these "kids", for lack of a better word, show up assuming that none of us has any experience with PC based flight simulation, they might as well stamp "STUPID" on their foreheads. But Mx, and the occasional supporter from the sim groups, are a dedicated group. In fact, their persistence does little more than strongly suggest they are very young and inexperienced at a lot of things. Any real pilot can listen to one talk as see major contradictions in their statements with what pilots have learned from experience. The gust factors you mentioned, vertigo, sudden weightlessness from turbulence, changes in engine/wind noise with your ears pop, are just the beginning of a very long list of things they can not, and do not, want to understand. |
#36
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*********A DEFENCE FOR MXMORAN***********
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#37
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*********A DEFENCE FOR MXMORAN***********
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#38
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*********A DEFENCE FOR MXMORAN***********
In article ,
says... writes: Wrong, try again. http://www.airliners.net/photo/Virgi...-4Q8/0314046/L / Looks just like the sim. Not shown are the dozens of switches and buttons on the overhead panel. That's okay, I know what they are and what they do already. Fortunately, safe pilots are not so brazen. Instead of testosterone to assert knowledge, they rely on documentation and they cross-check. |
#39
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*********A DEFENCE FOR MXMORAN***********
wrote in message ... I've worked on approved PCATDs with 85 x 185 degree visuals and 10-12 bit flight controls. Ive got news for you simmers. Without experiencing the motion that occurs in turbulence or periodic cross winds, you don't much of a chance of dealing with them correctly when they happen. Your instinct from years of driving cars is to turn into the gust immediately, when the best course of action is to let the aircraft self correct, then put it back on the average course as needed. Of course if it flips the wing too far over you have to start to correct. Its a judgement call that has to be learned, and its not easy. I have a friend who takes me up on long cross countries, and while the sim helps on nav and dealing with the overwhelming visuals, it does not prepare you to deal with the false motion cues your ears and eyes can generate. You'll be too fixated on single instruments with no scan patterns And I'm used to sims with 6 projectors and seamless visual integration and good flight models. How can I say this with confidence ? I'm trying to transition from far better sims then you guys have access to to the real thing. I need to fix my health some more to pass the medical. While my "instructor" credits me with a wonderful basic set of nav skills, I'm constantly "busted" for getting fixated and for overcontrolling as well as excessive dive/climb rates. I'd like to see you guys correctly adjust a heading knob and center the needle on the CDI on the first shot Especially knowing 200 or so lives are depending on you doing it right while keeping one hand on the yoke. Its not easy, especially if your trying to talk while doing it. Steve Exactly right Steve just as these folks, primarily MX, have been told so many times before. But these guys would never let actual experience interfere with their desired perception of reality. Absolutely nothing is too difficult for a person that never has to actually do it. This group is primarily made up of actual pilots, that are obviously a bit above the norm on computer literacy. When these "kids", for lack of a better word, show up assuming that none of us has any experience with PC based flight simulation, they might as well stamp "STUPID" on their foreheads. But Mx, and the occasional supporter from the sim groups, are a dedicated group. In fact, their persistence does little more than strongly suggest they are very young and inexperienced at a lot of things. Any real pilot can listen to one talk as see major contradictions in their statements with what pilots have learned from experience. The gust factors you mentioned, vertigo, sudden weightlessness from turbulence, changes in engine/wind noise with your ears pop, are just the beginning of a very long list of things they can not, and do not, want to understand. |
#40
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*********A DEFENCE FOR MXMORAN***********
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