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#1
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good joystick/rudder/throttle choices for MS Flight Sim 2004 on XP
I'm looking around for good joystick/rudder/throttle combos for the MS
FS 2004 that I finally installed on my HP Pentium 4 1.6 GHz Pavilion 760n running XP (that detail so you get a reference frame for what the system might support). So far I see among the higher-end stuff the CH products, and the Saitek controller. What I want: Initially, controls that provide input accurately enough so they control the game realistically. It seems like the game and the controls available are configurable 9 ways from Sunday, so, can I get this with anything I buy ? I want rudder control that I can use. Are pedals the only way to go ? Can I bundle the CH pedals with other brand stick/throttles ? I would also ideally like an independent throttle rather than controls on the joystick base. As far as widgets on the stick (and I'm thinking stick rather than yoke, although I'll appreciate your making the effort to convince me otherwise if you're so inclined) my first priority is having them afford me an accurate simulation - hat switches, trim controls, etc., if they're realistic, and usable with MS FS, great; I don't want a bunch of spacewars junk cluttering the stick or other controls that will be found on real craft in another 200 years. I am looking for controls/configurability that will eventually let me play fighter pilot, so worthwhile triggers, etc. are wanted. As far as connectivity goes - with what's on the market today, do I have to choose between USB and gameport connectivity, or is everything USB these days ? cost, I would rather spend once and spend well than get something cheap with limited function now, and then have to upgrade. TIA! |
#2
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I doubt that there's much gameport hardware on the open market. I have
gameport controls that I'm happy with - they're 2nd hand which means I'm SOOL if they start going bad. Also, you should check to make sure that your machine has somewhere to plug those gameport controls in. From what I understand, there's a solid demand for some gameport controls, and you can still find gameport rudder pedals on E*Bay. I got mine about 2 years ago on E*Bay for under $50, and I'm not about to replace them. BTW, you can mix and match different brands - my pedals are CH, buty my stick and throttle (separate units) are Thrustmaster. I'm not as certain you can mix different connector types (USB & Gameport) though. If you don't already have a gameport, you may have to buy a new soundcard - all the original gameport-only add-on cards (including the Thrustmaster ACM) were designed for the ISA bus, and AFAIK, all motherboards of the last five years ditched ISA for PCI. Lastly, have you even tried ACoF on your machine, controls or otherwise? Before it crapped out, my machine tested the somewhat more demanding but similar CFS3 - and the results were quite dispiriting, painful reminders of the slideshows I experienced on older machines when stretched the limits of the hardware sys req. My specs were P4 running at 2 gig, 512 mb RAM, GeForce III. I suggest persuading a good friend who already owns ACoF to lend you his copy for evaluation. |
#3
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Thanks - I have a copy, and the reason for the joystick is that flying
with the keyboard sucks - I've had a sequence of failed to take off, took off, but failed to land, landed, but in a hayfield so far, so that's BS - aside from unrealistic feel, the keys don't provide realistic control input, either holding them down or tapping them. The display rate is no problem, I have an NVIDIA card and it flows smoothly |
#4
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what card do you have? (incl. bus type.)
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#5
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RIVA TNT2 model 64 on PCI - why ?
BTW, (FatKat, ignore this): for any sniffers - I'll be practicing takeoffs and landings in addition to level flight, in case you had doubts. Allow for a subset of your target population to have brains and an absence of malfeasance at the same time. |
#6
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