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#51
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Coordinated turns without rudder, and autopilots
Mxsmanic wrote in
: Paul kgyy writes: As Maxwell observes, this may just be a simulator limitation. In actuality, a small amount of rudder should be applied when initiating and recovering from a turn, but once in a constant bank turn, the aircraft will normally be in coordinated flight without rudder application. But the autopilot has no control over the rudder, and yet the turn is coordinated. What is it doing to make this possible? Your mental condition, apparently. Bertie |
#52
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Coordinated turns without rudder, and autopilots
Ron Natalie wrote in
m: Matt Whiting wrote: Not true. The vertical fin can only provide a weather-vane affect when a slip or skid has been induced. You have no clue what you are talking about. The skid and slip are the result of the airplane NOT weather vaning into the wind. You're wrong, Matt's right. Bertie |
#53
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Coordinated turns without rudder, and autopilots
Ron Natalie wrote in
: Matt Whiting wrote: A vertical stabilizer does not provide any lateral force unless there is some degree of slip or skid. Precisely! Now you are beginning to understand. As soon as uncoordinated flight occurs (skid or slip) the vertical stab deflects the aircraft back into the coordinated flight. No, it doesn't. It can help guide it back towards coordinated flight but it won't center it there. Bertie |
#54
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Coordinated turns without rudder, and autopilots
Erik wrote in news:135ore2nv2ugk87
@corp.supernews.com: Mxsmanic wrote: Dan writes: So where is this perfect airplane? I don't know about you, but I need the rudder pedals to fly the aircraft. But autopilots apparently do not, and that's what puzzles me. Where the hell is Bertie. Sorry about the troll thing, you were totally right. I'm always right. You're forgiven. Your pennance is to bring me some beer. Bertie |
#55
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Coordinated turns without rudder, and autopilots
Mxsmanic wrote:
Erik writes: Autopilots in simulators do not. Actual (that's opposite of virtual) light aircraft need a rudder. Autopilots on light aircraft do not, and I'd like to know why. See, this is why. Yes, and you're the resident expert why? Here, here's what you do. At the main screen (at least on 2004) go down to settings, find the realism settings button. I know that most of yours are all set to the most unrealistic, but at least uncheck the autorudder box. That box is checked by default. Then turn off your damn computer and shut the **** up. ****wit. |
#56
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Coordinated turns without rudder, and autopilots
Mxsmanic wrote:
ignorant nonsense snipped No, this is where you're comparing your simulator to real life. Again with the real doll scenario. They're not meant to actually REPLACE a girlfriend. Oh, right, but you have no interest in getting laid. BTW, Anime doesn't count, either. |
#57
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Coordinated turns without rudder, and autopilots
Mxsmanic wrote:
So in theory I should be able to turn myself with ailerons only in the same way, without the need to use the rudder to stay coordinated. What's the secret? Each time I try to turn at the same rate that the AP manages, I have to use the rudder to stay coordinated. That's your simulator. Moron. Either go out and do it, or stfu |
#58
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Coordinated turns without rudder, and autopilots
Bertie the Bunyip wrote:
You're an idiot. You can't stall a computer, fjukkwit. Oh, I don't know about that, I bet he could. |
#59
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Coordinated turns without rudder, and autopilots
The same is pretty much true for the F-16, at least from my less than 100
hours experience. It's usually feet on the floor, and the flight control system works the various control surfaces.. |
#60
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Coordinated turns without rudder, and autopilots
Is Mxsmanic a Terrorost or a wannabe wrote in
: MXMORON WROTE: I have an aversion to stalls and I usually stay well away from them. People often fear what they don't understand. good point well made bertie |
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