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#71
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Coordinated turns without rudder, and autopilots
"Mxsmanic" wrote in message
... ... Except I do see adverse yaw in turns in my (simulated) Baron, so either the simulation is in error, or the AP knows something about making coordinated turns without rudder input that I do not. Yup, that pretty much sums it up. Either your simulation is in error, or you havn't mastered the basics yet. Mystery solved. -- Geoff The Sea Hawk at Wow Way d0t Com remove spaces and make the obvious substitutions to reply by mail When immigration is outlawed, only outlaws will immigrate. |
#72
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Coordinated turns without rudder, and autopilots
On May 29, 8:36 pm, Matt Whiting wrote:
Andrew Sarangan wrote: On May 29, 7:16 am, Matt Whiting wrote: Ron Natalie wrote: Matt Whiting wrote: Not true. The vertical fin can only provide a weather-vane affect when a slip or skid has been induced. You have no clue what you are talking about. The skid and slip are the result of the airplane NOT weather vaning into the wind. There are a number of reasons for this. The primary one in turns is the "adverse yaw" due to the differing drag caused by the displaced ailerons. Many designs do a lot of things to mitigate this. Still it takes a lot of aileron displacement to overcome the natural desire for the airplane to track into the wind (due to the vertical stab). In coordinated flight there is no slip or skid and hence the fin provides no lateral force. This is the definition of coordinated flight, not cause and affect. The rudder isn't there to help the vertical stab do its job, it is there to do a job that the vertical stab can't do. Sorry. The incorrect. You need the vertical stab to even fly coordinated when you are not turning. If it is two small the airplane will tend to yaw on it's own (the more bulbous your fuselage, the more this is a probelm...there was a design Piper tried that used an almost helicopter like bubble on the front... without the slab sides to help the vertical stab, the plane just would as well fly slipping as nromal). The vertical stab is nearly always set up to get the aircraft to fly coordinated in normal cruise level flight. It is frequently slightly offset to correct for other aerodynamic unbalances. The rudder is just at trim to handle other flight regimes. It's mostly there for the high AOA regimes of Take-off and landing. I don't know where you got your engineering degree, but you better demand a refund. A vertical stabilizer does not provide any lateral force unless there is some degree of slip or skid. In coordinated flight, it is just along for the ride. Many airplanes will oscillate slight in the yaw axis for this reason. It takes a very large vertical stab to keep the excursions small enough to not be detectable, especially in a longer fuselage airplane. The rudder can provide a side force in anticipation of a slip or skid and thus maintain coordinated flight and never allow the slip or skid to develop in the first place. Matt- Hide quoted text - You are assuming that the primary role of the rudder is to fly co- ordinated. I would argue the opposite. The primary role of the rudder is to fly un-coordinated, such as in a cross-wind landing, forward slip, spin etc.. An airplane that always flies perfectly co-ordinated (with or without rudder) would be of little use. I'm not assuming that at all nor did I ever say that. The rudder has many roles. Coordinating turns is just one of the roles. My point was simply that the vertical stabilizer alone will not provide a coordinated turn with an airplane whose ailerons generate any adverse yaw at all. Nevertheless, I don't believe your analysis is correct, even from an engineering control system point of view. The vertical stab and yaw can be thought of as a closed loop system. Yaw is the error signal. The vertical stab creates a lateral force that minimizes the error signal by providing a negative feedback. One could argue that a vertical stab serves no purpose if there is no yaw. But no airplane flies perfectly co-ordinated. They continuously slip and skid as they fly, and it is the vertical stab that kicks in the feedback to stabilize the system. Since the effect of the vertical stab is highly dependent on the airspeed, at lower airspeed one would need a bigger vertical stab. In other words, you would need an adaptive feedback. Since it is clearly not practical to enlarge the vertical stab during flight, the next best thing you can do is to rotate it, and this what the rudder does. Simply put, a rudder provides the means to enhance the effect of the vertical stab during flight. That is precisely what I said. As a controls engineer, I'm quite familiar with the operation of control systems. My point was that you must have an error (yaw) in order for the fin to provide any stabilizing force. This means that you have to enter uncoordinated flight before it does anything. The rudder can be used similar to feed-forward control or model predictive control. When a turn is planned, the rudder can be applied in coordination with the ailerons to exactly offset the adverse yaw force and maintain coordination throughout the turn entry. With a fin alone, the airplane will be uncoordinated during the turn entry and will only enter coordinated flight again once the transient has been damped. That is the entire point and is in contrast with Ron's earlier comment about a rudder not being needed to provide coordinated flight and only being needed for "outlying" conditions. I guess if you consider turning the airplane to be an outlying condition, then Ron is correct. The original statement that the rudder simply assists the vertical stab at the outlying regions is correct. If a vertical stab could be designed such that its effectiveness is independent of airspeed, then a rudder won't be necessary to fly co-ordinated. But for reasons I stated earlier, such an airplane would still not be very useful. No, that statement is not correct. The rudder doesn't just assist the vertical stab, it does things it can't do. The stab can't prevent unbalanced forces from the ailerons from causing adverse yaw. It will provide a restoring force once the adverse yaw exists, but it won't return the airplane to coordinated flight until the unbalanced aileron forces cease. The rudder CAN prevent adverse yaw by countering the unbalanced aileron forces BEFORE coordinated flight has departed. This is a simple concept. Is it really that hard to understand? It is like the difference between controlling your speed manually in hilly country vs. using cruise control. If I want to invest the concentration, I can hold speed much more precisely on hills than can my car's cruise control. The reason is that I can anticipate the hill and start feeding in throttle before the car slows down. The cruise control, OTOH, is like the vertical stab and can't do diddly until after the car has already begun to slow down as it needs an error signal to work with. I don't need an error signal and can thus control the speed more tightly. Same when going over the crest of the hill. I can anticipate this and back off the throttle before the car beings to gain speed. Most cruise controls will overshoot at least 2-3 MPH going over a hill as they need an error in order to start responding and the natural lag in the system will cause overshoot. Matt- Hide quoted text - - Show quoted text - Your analogy with driving tells me a little about your line of thinking. In that case, why does the car to slow down when it hits a steep hill? It is due to the inability of the engine to respond fast enough for the sudden demand in power. Obviously, the cruise control does a pretty good job over small hills otherwise we would not be using them at all. If the engine were powerful enough and had a quick response, it should be able to maintain a constant speed over a steep hill. When you manually apply some extra throttle in anticipation of the approaching the hill, you are in fact 'helping' the cruise control do its job better. You are not doing something the cruise control is inherently incapable of doing. You are simply reducing the transient period. If left to its own device, the cruise control should eventually reach the set cruise speed over the hill, unless the engine is too small for the hill. Consider an imaginary airplane with an infinitely large vertical fin. Would it need rudder to fly co-ordinated? I hope you would agree that the answer is no. The infinitely sized fin will generate an infinite restoring force, which really means the airplane will never deviate from co-ordinated flight. Now reduce the fin size to something smaller and practical. The restoring force will also scale down. In this case, the force may not be large enough to restore co-ordinated flight in all possible scenarios, such as slow flight and steep turns. In some cases it may experience a longer transient, and in some cases it may not reach co-ordinated flight at all. It all depends on how large the fin is, and how much air is flowing around it. In such cases where the fin can't do its job satisfactorily, the rudder is used to help it along. So I still do not see your line of thinking. P.S. I am continuing this discussion only because you seem to be capable of carrying on a civil discussion even though we disagree. Please do not be influenced by "Bertie the Bunyip", "Maxwell" and "Erik" etc.. who have never had anything useful to say. |
#73
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Coordinated turns without rudder, and autopilots
"Capt. Geoffrey Thorpe" The Sea Hawk at wow way d0t com writes:
What in the world makes you think that an autopilot can make a "coordinated" turn without using the rudder if a pilot can't? Presumably a pilot can; I want to know how. And nobody has been able to tell me thus far. If you have "observed" this then, either A) Your simulation falls a bit short in terms of simulating how the simulated autopilot works - I assume it's easier to program a simulated autopilot without adding the "make it appear un-coordinated" feature. Or, B) You only think that the autopilot does a much better job than a pilot does - perhaps you are a bit ham-fisted with your simulation - without ever being in in airplane, it would be easy to not realize what you are doing given the lack of feedback and the fact that no one has ever "flown" with you - I find that I "overcontrol" when flying a sim... Or (C) nobody here has a clue and nobody wants to admit it, even though their argument among themselves makes it obvious. Do you know how it's done, or don't you? |
#74
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Coordinated turns without rudder, and autopilots
Ash Wyllie writes:
Looks like you found a simulator error. Load a 172, and try very slow flight without using the rudder. Use power, hold altitude and keep slowing until you stall. You should emd up in a spin. Why would I do that? It has nothing to do with my question: How can autopilots make coordinated turns without control of the rudder? |
#75
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Coordinated turns without rudder, and autopilots
Paul kgyy writes:
They also start the turn rather gradually, which minimizes the adverse yaw. They turn quickly considering that they are not touching the rudder. I want to know how they do it. |
#76
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Coordinated turns without rudder, and autopilots
Maxwell writes:
Nothing, the turns are not perfectly coordinated, they don't have to be. The ball hardly moves. It moves a lot more if I attempt to roll into a turn myself without using the rudder. Why? |
#77
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Coordinated turns without rudder, and autopilots
Is Mxsmanic a Terrorost or a wannabe writes:
People often fear what they don't understand. People often fear things that they should fear, too. |
#78
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Coordinated turns without rudder, and autopilots
"Andrew Sarangan" wrote in message ups.com... P.S. I am continuing this discussion only because you seem to be capable of carrying on a civil discussion even though we disagree. Please do not be influenced by "Bertie the Bunyip", "Maxwell" and "Erik" etc.. who have never had anything useful to say. Perhaps you should read a little more and type a little less yourself. MX posts a stupid and useless question, in a single sentence no less, like: "How do autopilots make coordinated turns even when they cannot control the rudder? And you morons struggle for days, wasting hours of your time, nit picking every possible aspect of the issue literally to DEATH - while he sits back enjoying the party and contemplates his next one liner. And just because some of us don't chime in and join the useless "nit pick", you want to openly accuse us of having nothing useful to add. Wake up and smell the coffee chump, you are being played like a grand piano by simple social outcast with minimal trolling skills. |
#79
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Coordinated turns without rudder, and autopilots
Viperdoc writes:
Hey Anthony you butthead- your basic premise is incorrect: the autopilot in small planes (like the Baron I've flown for around 500 hours) does not do coordinated turns. Just because there might be some anomalous behavior in your game does not make is so in real life. There is no anomaly in the game. The only anomaly I see is that nobody here knows the answer. Lots of people strutting about and claiming to be experts, and calling each other stupid, but nobody really knows, and that is pretty glaringly obvious to the observer. However, so little rudder is needed at speed, it makes no difference if the ball is halfway out, in terms of comfort. Then my attempts to keep it centered with the rudder are not necessary, either. Also, a standard rate turn is not necessarily a coordinated turn, although some of your statements suggested that you do not know the difference. I know the difference. As good as you might think it is, do not mistake the flying model of a $50 computer game with real flying. Your presumed knowledge and the basis of your questions are obviously limited by the shortcomings of MSFS. Do not assume that every anomaly is a simulator defect. The simulator is a lot better than you think. Indeed, it predicts the behavior of an aircraft a lot better than anyone here does. |
#80
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Coordinated turns without rudder, and autopilots
"Mxsmanic" wrote in message ... "Capt. Geoffrey Thorpe" The Sea Hawk at wow way d0t com writes: What in the world makes you think that an autopilot can make a "coordinated" turn without using the rudder if a pilot can't? Presumably a pilot can; I want to know how. And nobody has been able to tell me thus far. If you have "observed" this then, either A) Your simulation falls a bit short in terms of simulating how the simulated autopilot works - I assume it's easier to program a simulated autopilot without adding the "make it appear un-coordinated" feature. Or, B) You only think that the autopilot does a much better job than a pilot does - perhaps you are a bit ham-fisted with your simulation - without ever being in in airplane, it would be easy to not realize what you are doing given the lack of feedback and the fact that no one has ever "flown" with you - I find that I "overcontrol" when flying a sim... Or (C) nobody here has a clue and nobody wants to admit it, even though their argument among themselves makes it obvious. Do you know how it's done, or don't you? BS, you're just trying to fuel the nit fest. |
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