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#11
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At 05:21 21 September 2010, Max Kellermann wrote:
XCSoar will run on Android by next year. It already runs on desktop Linux (not well, but it runs). I'm working on it. Long way to go, but the winter's coming. Linux/Android will be the primary target operating system for , because Windows Mobile 7 does not allow running XCSoar (or any other existing software). It is not compatible with prior versions. Max Max, How do you define 'not well'? Have you actually hand-ported it, or are you using wine/winelib with the win32 version? Does it only work on x86? Any showstopper bugs? Do you want testers? Where is the code - in a GIT repo somewhere? I ask this because I have a Nokia N900 in my pocket right now, and was kinda wondering if it would compile/run on that. Specs a Debian-based 2.6.xx linux (Can run straight Debian/Ubuntu ARM edition/Android too) 800mhz OMAP3/ArmCortexA8 800x480 *TRANSFLECTIVE* LCD (Readable in direct sunlight) OpenGLES 1.0/1.1/2.0 256mb DDR2 ram 32GB Flash GPS serial ports bluetooth etc etc. I have a bit experience with hacking linux on embedded devices, especially trying to shoehorn Debian/Ubuntu onto anything i can get my hands on, but passionately hate having to code in C/C++ if i can at all avoid it. I have already been tempted to try a compile of the Win32 version of XCSoar with WINElib anyway, but if there is a genuine Linux port underway, i would like to help in any (reasonable) way I can. The same goes for Paulo & his LK8000 SW too. Thanks, Mike |
#12
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7
Michael Jaworski wrote:
How do you define 'not well'? Have you actually hand-ported it, or are you using wine/winelib with the win32 version? Does it only work on x86? Any showstopper bugs? Do you want testers? Where is the code - in a GIT repo somewhere? Hi Mike, we have hand-ported it ("the right way"), by writing an OO abstraction layer for GDI calls, and incrementally writing a port based on SDL / SDL_gfx. There shall be another backend for OpenGL. "Not well" because it's slow and flickers: no double buffering; child windows are emulated by creating an internal SDL_Surface, and copying these over and over. Too much overhead for any embedded device, and SDL_gfx does not use hardware acceleration. The first goal was reached: to make it run with a native Linux binary. Optimization comes next. You can get the most current sources from my git repository: git clone git://git.snow-crash.org/xcsoar.git http://max.kellermann.name/projects/xcsoar/ Have fun hacking it! And remember to submit patches back to us. Max |
#13
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7" Tablets will include pixel qi screens
"Darryl Ramm" ha scritto nel messaggio ... The answer is... do a native port with Android. Software running on Windows Mobile and Windows CE badly needs to die, it just a crap platform from the last century. [..] Amen! |
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