If this is your first visit, be sure to check out the FAQ by clicking the link above. You may have to register before you can post: click the register link above to proceed. To start viewing messages, select the forum that you want to visit from the selection below. |
|
|
Thread Tools | Display Modes |
#251
|
|||
|
|||
GA is priceless
Jay Honeck wrote:
The most important thing is to =stay= in the roundabout until you =know=, with sufficient lead time, where you get out. No, the most important thing is for taxpayers (AKA: "Users") to lynch traffic "engineers" who insist on foisting such silliness as "roundabouts", "left turn only" arrows, and other "traffic calming devices" on the rest of us. A couple of years ago, right here in Iowa City, a bunch of these so-called "engineers" installed (without warning or local input) "chicanes" on a straight length of residential street, in an effort to slow traffic. (Apparently one of the neighbors had repeatedly complained about speeders.) Was down in southern Mexico last fall. Along the highways out into the rural areas were small settlements of a few houses. In these areas citizens get together and construct their own speed bumps. Did a great job of speed control without a policeman in sight. Quite cost effective. -- Gene Seibel Gene & Sue's Flying Machine - http://pad39a.com/gene/ Because we fly, we envy no one. |
#252
|
|||
|
|||
GA is priceless
Jay Honeck wrote: These chicanes were asphalt blockades, essentially, put in every couple of hundred yards, forcing traffic to make a sharp swerve to the left or right, in an effort to slow people down. I just purchased a newly built house, and while it was being finalized, asked the builder why they made the road a one lane road right in front of my house (not in front of the driveway portion, but the house portion). His reply was the same, the city made him put it in to slow traffic down the street. (This is in the middle of a long dead-end street). It give my house a nice sweeping curve for the front lawn, but I know I'll be replacing mailboxes, when someone coming home late at night doesnt decide to slow down and runs over my mailbox. So far (7 months) no issues. But I know its only a matter of time. The chicanes would have just been nuts though. I can imagine someone plowing into one at high speed and that would be all she wrote. Brian |
#253
|
|||
|
|||
GA is priceless
On 3 Jan 2007 05:04:43 -0800, "Jay Honeck" wrote
in . com: I used to play with the PC based flight simulator before taking lessons and found it to be a very poor representation of the reality of flying. There are far too many ways to fudge things in the simulator that just don't work in real life. Doug, you need to come fly the Kiwi before you can make a blanket statement like that. You're not a commercial pilot nor instrument rated, and you disagree with one who holds an ATP? Please. [...] The 747 pilot had similar remarks. The B-26 check-pilot before him pronounced it superior to the Link trainers that were used to train WWII pilots. The accolades continue to pile up. Have you ever seen a Link Trainer http://www.starksravings.com/linktrainer/linktrainer.htm? It's a wholly mechanical device like a player piano or pinball machine. I would hope 21st century technology would be superior. |
#254
|
|||
|
|||
GA is priceless
Larry Dighera writes:
You're not a commercial pilot nor instrument rated, and you disagree with one who holds an ATP? Please. He has already had IR commercial pilots say the same thing after trying the simulator, so his disagreement has a sound basis. Have you ever seen a Link Trainer http://www.starksravings.com/linktrainer/linktrainer.htm? It's a wholly mechanical device like a player piano or pinball machine. I would hope 21st century technology would be superior. It is, more so than many people here seem to believe. -- Transpose mxsmanic and gmail to reach me by e-mail. |
#255
|
|||
|
|||
GA is priceless
Nomen Nescio writes:
Totally different. An ultralight is stick & rudder (real flying). A hang glider is controlled by wieght shifting. Neither incorporates dual FMCs or autopilots, weather radar, or TCAS. Because I can! It's not very realistic. Maybe the only noticable difference would be the fireball, torn metal, and a few dead bodies scattered around. Or a flawless autoland and a taxi to the gate. Not at all. It's kind of a Zen thing with me. There's me, there's an opponent (sometimes several opponents), and everything else starts to disappear. That doesn't sound very Zen. Sharks are like that, too. I'd bet that if you measured my heart rate and blood pressure in the heat of battle, it would be lower than normal. Just like Hannibal Lecter. Sensations are a much larger factor in real flying that you seem to think. I think they are being overrated here in order to rationalize the claim that time in a real cockpit is a sine qua non of flying. But I will say that the most unreal, and annoying, thing about flying a computer sim is that I actually have to look at the screen to know what's going on. Like flying on instruments, you mean? I can fly a real plane fairly accurately for maybe a half minute without looking at anything for attitude and position information. I take it you don't fly IFR very much. After that, small errors in perception start to compound and then I'm in trouble without any references. But a half minute of flying by "feel" alone can be quite useful at times. I'd bet, though, that there a LOT of other pilots that can say the same thing. Interesting, but I don't see any advantage to this. Now you've got me wondering what my current G tolerance is at age 50. As I recall, G tolerance is not necessarily correlated with age. Women are better at it, though. -- Transpose mxsmanic and gmail to reach me by e-mail. |
#256
|
|||
|
|||
GA is priceless
Mxsmanic wrote:
True, but for many types of aviation, this is irrelevant. Instrument flying doesn't require it; indeed, you're supposed to be _independent_ of motion when flying on instruments (so to some extent a lack of motion can be useful). Useful to keeping the dirty side down, but that just hilights one of the ways simulation is different than real flying, right? The MSFS simulation doesn't provide the (misleading) physical cues that ARE there in instrument flight. The fluid in your ears isn't tumbling, you instinctively "know" which side is right side up, etc. I flew simulators from the very first sim on the Apple and pretty much every version to MSFS 9 today. I new some of the developers from that company (name escapes me) in hampaign that used to make the product before MS bought them (An aside, one of my fraternity brothers had a job in QA. His entire job was to slew to various airports and verify that the radio frequencies worked at that location....) I'ts amazing how much of the real world we've been able to compress into off the shelf consumer class hardware. I used to love it. I did the vatsim thing etc. I twondered how pilots such as Kennedy could "lose it" on a night flight. I intellectually knew about spatial disorientation, and that the cure was to just "be" on the gagues. But it wasn't until I actually DID it, in a real airplane, with real mass/inertia, real turbulence, etc, that I found out it was nothing like my imagination or my experience in the sims. I remember reading an article within the last couple of years on IMC flying about a instructor and a student pilot with respect to control forces. I believe it was called something like "the unseen hand of god". it was a good article that mentioned the control forces we as pilots will exert on control wheels simply by gripping the yoke too hard. And we won't even REALIZE that we're putting those forces into the system. The plane will feel like someone ELSE is flying it. I.e., the unseen hand of god. The solution of course is to simply relax. But our eyes giving us different cues than our bodies make that hard to do. We have instincts built into us. Feeling like your falling (less than 1 g) causes you to try to "hold on". I've never been able to recreate that feeling in a sim. I have a hard time recreating it in the airplane with a hood on. It's not the same as being able to see the clouds whizzing past your windscreen. The best I've been able to explain entering IMC is like when you first dive into a pool. The world you were in changes. The rules of gravity seem to change, your senses change, etc. It's funny, I find myself holding my breath when I do it in my real airplane in real clouds. As a computer engineer, I've often sketched out in my mind an add on to MSFS or otherwise that would change the flight models to recreate that "unseen hand of god". Something akin to random control inputs forcing the pilot to concentrate and disregard his physical cues of sitting straight and level. I, like Jay, do not belittle your questions on the group. I don't consider you to be a troll. Just someone that wants more information about the real world of aviation. I do think its strange when you ask questions, and when the answer doesn't seem orrespond to your simulated worldview you seem to take issue with reality instead of the simulation. And while the whole "simming vs. reality" superiority argument is subjective anyway, it is also simply silly. If you want to represent yourself as an experienced pilot because you have thousands of hours on simulated barons or boeing business jets, then great, have at it. I'm going to be one of the rare ones on here and say DON'T go get a real flight. I'm not sure how you'd react to an actual comparison. Brian |
#257
|
|||
|
|||
Falcon 4,0 (was GA is priceless)
Recently, Nomen Nescio posted:
Falcon 4.0 Allied Force has a 716 page manual. There are some radar modes that I still haven't figured out a practical use for. It's no "load & play" game, for sure. You actually have to LEARN something and I think that's what puts a lot of people off. I haven't looked into the status of this sim for quite some time. I knew that it was being updated periodically by enthusiasts after Microprose dumped it, but ISTR that there was some legal action that forced them to abandon their work. Have things changed? Neil |
#258
|
|||
|
|||
GA is priceless
Nomen Nescio writes:
You don't really exist, pal. You are just a simulation of a human being. And here you are, talking to me. Hmm. -- Transpose mxsmanic and gmail to reach me by e-mail. |
#259
|
|||
|
|||
GA is priceless
bdl writes:
Useful to keeping the dirty side down, but that just hilights one of the ways simulation is different than real flying, right? It is one way in which some simulations are different. But this difference can be good rather than bad, if you are trying to learn instrument flight. I used to love it. I did the vatsim thing etc. I twondered how pilots such as Kennedy could "lose it" on a night flight. I intellectually knew about spatial disorientation, and that the cure was to just "be" on the gagues. But it wasn't until I actually DID it, in a real airplane, with real mass/inertia, real turbulence, etc, that I found out it was nothing like my imagination or my experience in the sims. We all have our personalities to deal with. But we don't all react in the same ways. As a computer engineer, I've often sketched out in my mind an add on to MSFS or otherwise that would change the flight models to recreate that "unseen hand of god". Something akin to random control inputs forcing the pilot to concentrate and disregard his physical cues of sitting straight and level. But that would not be like real life. If a pilot is unconsciously moving the controls, he'll do that on the sim, too. I do think its strange when you ask questions, and when the answer doesn't seem orrespond to your simulated worldview you seem to take issue with reality instead of the simulation. I've been burned innumerable times throughout my life by posturing airheads who claimed to be experts but weren't. I don't make that mistake any more. Trust, but verify, as a politician once said. Or better still, don't trust at all. And one way to find out if someone is blowing smoke or actually knows what he is talking about is to ask more questions. And while the whole "simming vs. reality" superiority argument is subjective anyway, it is also simply silly. If you want to represent yourself as an experienced pilot because you have thousands of hours on simulated barons or boeing business jets, then great, have at it. I don't think it's in the thousands, but I'm not sure. I'm going to be one of the rare ones on here and say DON'T go get a real flight. I'm not sure how you'd react to an actual comparison. There's a good chance that I wouldn't like the real thing. -- Transpose mxsmanic and gmail to reach me by e-mail. |
#260
|
|||
|
|||
GA is priceless
"bdl" wrote in message : .... : As a computer engineer, I've often sketched out in my mind an add on to : MSFS or otherwise that would change the flight models to recreate that : "unseen hand of god". Something akin to random control inputs forcing : the pilot to concentrate and disregard his physical cues of sitting : straight and level. : Some sort of flashing light thing off in your peripheral vision, moving up and down slowly and out of phase with simulated aircraft orientation. Maybe not a flashing light, just varying in intensity, maybe like one of those old special effects you would see on the Twilight Zone, with the spiral line slowly turning.... |
Thread Tools | |
Display Modes | |
|
|
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
Dual glide slope, $95...priceless! | Jack Allison | Owning | 20 | October 22nd 06 03:45 AM |
Priceless Tugs | kojak | Owning | 0 | August 9th 05 10:25 PM |
"Priceless" in Afghanistan | Pechs1 | Naval Aviation | 34 | March 7th 04 06:27 AM |
"Priceless" in Afghanistan | BUFDRVR | Military Aviation | 15 | February 28th 04 04:17 PM |
Priceless in Afganistan | breyfogle | Military Aviation | 18 | February 24th 04 05:54 AM |