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Mxsmanic wrote:
writes: The visuals are nothing like reality unless you have at least three screens so when you look out the side window you see the view on that side of the aircraft. And the screens need to be bigger than 21 inch. All visuals are _something_ like reality; it's only a matter of degree. MSFS actually has better visuals than some more expensive simulators, because visuals are costly to generate and not all simulation applications require a realistic rendering of the world through the windows. What part of the visuals are nothing like reality unless you have at least three screens so when you look out the side window you see the view on that side of the aircraft did you not understand? This has nothing to do with generated "visuals". The weakest part of desktop simulation is the total absense of any of the physical forces you will feel flying a real airplane. Yes. But for many types of flying, the physical forces are irrelevant. MSFS is a poor choice for aerobatics, though. Yeah, physical forces are mostly irrelevant for teaching procedures, but that doesn't change the fact that the weakest part of desktop simulation is the total absense of any of the physical forces you will feel flying a real airplane. Technically possible maybe, economically not likely as the best of the simulators, which still don't totally simulate actual flight, cost tens of millions of dollars and a basic trainer can be had for much less than $100K. I'm not sure what you mean by "totally simulate actual flight." Fighter pilots (and occasionally airline pilots) leave simulators soaked with sweat, so it would seem that they get a pretty good simulation. People leave The Taco Hut soaked with sweat. Nice try at dodging the issue. People who aren't told otherwise sometimes believe they are actually going somewhere on rides like Star Tours, even though they never leave the room (this particular attraction uses full-motion simulators). Some people, like you, are easily deluded. -- Jim Pennino Remove .spam.sux to reply. |
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