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#1
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So damaging can the use of the simulator be during this stage, that it's
use can actually retard the progress of a new student. Another point of view: I learned to fly ten years ago in 1994. I started "flying" sims in the mid-80s, when they were little more than wire-frame depictions of flight. (Anyone remember Atari STs?) By the time I could afford real flight lessons, I had a zillion hours of sim time. At least partially as a result, I took to flying immediately, and soloed with just 6.4 hours in my logbook. Quite frankly, I'd be willing to bet that my time riding motorcycles was just as helpful in learning to fly (the physics of riding and flying are nearly identical) -- but my instructor (who, by the way, was an older gentleman and quite the technophobe. He believed that computers were evil devices from Day One.) figured that all my sim time really helped -- especially in the early stages of flight instruction. Your mileage may vary, of course. -- Jay Honeck Iowa City, IA Pathfinder N56993 www.AlexisParkInn.com "Your Aviation Destination" |
#2
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![]() "Jay Honeck" wrote in message news:Z15%c.136659$Fg5.37892@attbi_s53... So damaging can the use of the simulator be during this stage, that it's use can actually retard the progress of a new student. Another point of view: I learned to fly ten years ago in 1994. I started "flying" sims in the mid-80s, when they were little more than wire-frame depictions of flight. (Anyone remember Atari STs?) By the time I could afford real flight lessons, I had a zillion hours of sim time. At least partially as a result, I took to flying immediately, and soloed with just 6.4 hours in my logbook. Quite frankly, I'd be willing to bet that my time riding motorcycles was just as helpful in learning to fly (the physics of riding and flying are nearly identical) -- but my instructor (who, by the way, was an older gentleman and quite the technophobe. He believed that computers were evil devices from Day One.) figured that all my sim time really helped -- especially in the early stages of flight instruction. Your mileage may vary, of course. Although your motorcycle skills and experience would most certainly have had a positive effect on accelerating the learning process in the airplane, the actual effect of flying a desktop simulator would have limited effect. It's true that the simulator would have taught you the basic DIRECTION of movement for each control, and that would be a positive, but for the actual purpose of flying an airplane, it's PRESSURES and RATES that are the pertinent factors, NOT direction! Control direction is learned early on and the good instructor gets away from direction quickly and begins working you with pressures immediately. Over concentration on control direction is one of the big negatives that has to be addressed by instructors with students coming out of a heavy desktop sim environment into the real world of actual flying. From the instructor's viewpoint, the negatives involved in acclimating a student to the control pressure environment after having been exposed to a directional environment only as it exists in the sim; FAR exceeds any positives gained through the knowledge and use of a joystick in a simulator. The motorcycle experience however would have been a huge plus, as is any (hand eye vs pressure of application equals coordination )background. In your case, I'm fairly certain that the reason for your accelerated progress wasn't your sim experience, but rather the motorcycle skills coupled with your extreme positive motivation and ability to learn and absorb quickly. I'm sure it helped however, that from the tons of hours you spent flying the simulator, you already knew which direction to move the controls. Why if you had been one of my students, this valuable information would have saved you a HUGE amount of learning time.....say about the first fifteen seconds of your first dual hour when I explained control direction to you. Then of course, I could begin the process of weaning you off the expected sim reaction and into the real world of getting to know those pesky control pressures. Who knows...with all that motorcycle training and hand eye stuff going for us, we might even get into those pressures without wasting all that much time; but that would of course depend on how good I was at getting you to let go of all that sim time, and how receptive you were to actually letting it go!! :-) Dudley Henriques International Fighter Pilots Fellowship |
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![]() Although your motorcycle skills and experience would most certainly have had a positive effect on accelerating the learning process in the airplane, the actual effect of flying a desktop simulator would have limited effect. It's true that the simulator would have taught you the basic DIRECTION of movement for each control, and that would be a positive, but for the actual purpose of flying an airplane, it's PRESSURES and RATES that are the pertinent factors, NOT direction! This has made me rethink a little. My time windsurfing surely helped in this regard. -- Dave A "Dudley Henriques" wrote in message ink.net... "Jay Honeck" wrote in message news:Z15%c.136659$Fg5.37892@attbi_s53... So damaging can the use of the simulator be during this stage, that it's use can actually retard the progress of a new student. Another point of view: I learned to fly ten years ago in 1994. I started "flying" sims in the mid-80s, when they were little more than wire-frame depictions of flight. (Anyone remember Atari STs?) By the time I could afford real flight lessons, I had a zillion hours of sim time. At least partially as a result, I took to flying immediately, and soloed with just 6.4 hours in my logbook. Quite frankly, I'd be willing to bet that my time riding motorcycles was just as helpful in learning to fly (the physics of riding and flying are nearly identical) -- but my instructor (who, by the way, was an older gentleman and quite the technophobe. He believed that computers were evil devices from Day One.) figured that all my sim time really helped -- especially in the early stages of flight instruction. Your mileage may vary, of course. Control direction is learned early on and the good instructor gets away from direction quickly and begins working you with pressures immediately. Over concentration on control direction is one of the big negatives that has to be addressed by instructors with students coming out of a heavy desktop sim environment into the real world of actual flying. From the instructor's viewpoint, the negatives involved in acclimating a student to the control pressure environment after having been exposed to a directional environment only as it exists in the sim; FAR exceeds any positives gained through the knowledge and use of a joystick in a simulator. The motorcycle experience however would have been a huge plus, as is any (hand eye vs pressure of application equals coordination )background. In your case, I'm fairly certain that the reason for your accelerated progress wasn't your sim experience, but rather the motorcycle skills coupled with your extreme positive motivation and ability to learn and absorb quickly. I'm sure it helped however, that from the tons of hours you spent flying the simulator, you already knew which direction to move the controls. Why if you had been one of my students, this valuable information would have saved you a HUGE amount of learning time.....say about the first fifteen seconds of your first dual hour when I explained control direction to you. Then of course, I could begin the process of weaning you off the expected sim reaction and into the real world of getting to know those pesky control pressures. Who knows...with all that motorcycle training and hand eye stuff going for us, we might even get into those pressures without wasting all that much time; but that would of course depend on how good I was at getting you to let go of all that sim time, and how receptive you were to actually letting it go!! :-) Dudley Henriques International Fighter Pilots Fellowship |
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![]() "Dave" wrote in message news:aNq%c.1509$sS4.87@trndny03... Although your motorcycle skills and experience would most certainly have had a positive effect on accelerating the learning process in the airplane, the actual effect of flying a desktop simulator would have limited effect. It's true that the simulator would have taught you the basic DIRECTION of movement for each control, and that would be a positive, but for the actual purpose of flying an airplane, it's PRESSURES and RATES that are the pertinent factors, NOT direction! This has made me rethink a little. My time windsurfing surely helped in this regard. -- Dave A I'm sure it did. Students coming into flight training with a good background in sports; normal or better reasoning skills; and a high positive motivation based on positive incentive are very easy to work with and train. Surprisingly enough, a background in aviation related subjects can be either an asset or a liability depending on exactly what has been absorbed. It's a complete toss up in this area until the instructor discovers what can be used and what has to be changed. Some of the most difficult students I ever had, brought prior aviation knowledge into the learning curve with them that was flawed...but as I said, it can be an asset as well. The problem is that prior aviation knowledge has to be evaluated by the instructor and this takes time away that could have been spent in more productive ways. All things considered, I much preferred the student coming in cold in the aviation knowledge department and heavy in the other attributes I mentioned. Dudley Henriques International Fighter Pilots Fellowship Dudley Henriques International Fighter Pilots Fellowship |
#5
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"Dave" wrote in message news:aNq%c.1509$sS4.87@trndny03...
Although your motorcycle skills and experience would most certainly have had a positive effect on accelerating the learning process in the airplane, the actual effect of flying a desktop simulator would have limited effect. It's true that the simulator would have taught you the basic DIRECTION of movement for each control, and that would be a positive, but for the actual purpose of flying an airplane, it's PRESSURES and RATES that are the pertinent factors, NOT direction! This has made me rethink a little. My time windsurfing surely helped in this regard. I agree. I liken flying more to sailing than anything else. The basic concepts of passing air over a movable surface to give lift (in the air planes case) or thrust (in the sailing sense) are almost identical. The other thing that struck me as being almost identical was that if you make a change in trim in either case the craft takes a moment to 'settle' into its new configuration. I spent a bit of time chasing dials when I first flew until I made this connection to sailing. Also the notion of 'staying ahead' of what the craft is doing is identical (although its far easier to do in a yacht/windsurfer than it is in a plane IMO, but thats debateable). |
#6
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![]() Dudley Henriques wrote: "Jay Honeck" wrote in message Another point of view: I learned to fly ten years ago in 1994. I started "flying" sims in the mid-80s, when they were little more than wire-frame depictions of flight. (Anyone remember Atari STs?) By the time I could afford real flight lessons, I had a zillion hours of sim time. At least partially as a result, I took to flying immediately, and soloed with just 6.4 hours in my logbook. Same here. I soloed after 4.5 hours, but in 1984 during the wire-frame depiction age, and my sim time was all on one of those thingies (a Sinclair in my case). Didnīt have zillions of hours on those either, but probably several dozen. I definitely had the impression that the sim time helped a lot right from the beginning, not only with the direction the controls worked, but things like minding the speed, keeping the glidepath towards the threshold and other details. Even managed a landing on my first lesson without intervention (except verbal) from the instructor. (Though I am not sure how remarkable or unusual a feat that is, on a reasonably calm day). As for other background there was no motorcycling experience in my case. But I was extremely motivated. And I had been up in a glider maybe three or four times as a kid and been allowed to briefly try the controls (some 15 years earlier, and total time for that cannot have amounted to more than about half an hour). This would actually be an interesting subject to see investigated scientifically. It is so easy to have opinions. Not that some of the opinions aren't valid and helpful sometimes, but somehow they can never be totally convincing. Cheers CV |
#7
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I agree. Flight sims did not teach me how to fly. But they DID teach me
about maintaining a sensitive touch and how powerful small adjustments can be. The first time I got behind the wheel of a car with an instructor, he was amazed at how smooth my control inputs were. I didn't swerve while alternately jamming on the gas and brakes. He asked "are you SURE you've never driven a car before?" While I certainly wasn't perfect, I credit flight sims with giving me that smooth touch. In addition, flying different aircraft in MS Flight Simulator had me constantly trying different sensitivities so that I didn't get locked into believing that "when I push the joystick this much, I will bank this much." Instead, I would learn to adapt to each aircraft and see that there was no single way of flying the sim. When I first took the controls of a real 152 in February, it was the same basic idea. This was a new set of controls, and I'd have to explore them. Now, I'm not sure if I can give the following credit to FS or not, but I seem to have a good sense of direction these days. I always seem to know which way I'm heading and where things are in relation to me. My instructor has asked where we are at random points on x-c's, and I tell him. Maybe that's just something built into my mind, or maybe it's the result of 6 years of flying above a virtual Los Angeles. Maybe it's a bit of both. In summary: Flight sims taught me that before I could learn a vehicle's controls, I would first have to explore them with a careful hand. A good sense of direction may have been at least partly the result of the sims. -Tony Student Pilot 31.3 Hours "Jay Honeck" wrote Another point of view: I learned to fly ten years ago in 1994. I started "flying" sims in the mid-80s, when they were little more than wire-frame depictions of flight. (Anyone remember Atari STs?) By the time I could afford real flight lessons, I had a zillion hours of sim time. At least partially as a result, I took to flying immediately, and soloed with just 6.4 hours in my logbook. Quite frankly, I'd be willing to bet that my time riding motorcycles was just as helpful in learning to fly (the physics of riding and flying are nearly identical) -- but my instructor (who, by the way, was an older gentleman and quite the technophobe. He believed that computers were evil devices from Day One.) figured that all my sim time really helped -- especially in the early stages of flight instruction. Your mileage may vary, of course. -- Jay Honeck Iowa City, IA Pathfinder N56993 www.AlexisParkInn.com "Your Aviation Destination" |
#8
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On Mon, 06 Sep 2004 21:56:09 GMT, "Jay Honeck"
wrote: So damaging can the use of the simulator be during this stage, that it's use can actually retard the progress of a new student. Another point of view: I learned to fly ten years ago in 1994. I started "flying" sims in the mid-80s, when they were little more than wire-frame depictions of flight. (Anyone remember Atari STs?) By the time I could afford real flight lessons, I had a zillion hours of sim time. At least partially as a result, I took to flying immediately, and soloed with just 6.4 hours in my logbook. Quite frankly, I'd be willing to bet that my time riding motorcycles was just as helpful in learning to fly (the physics of riding and flying are nearly identical) -- but my instructor (who, by the way, was an older gentleman and quite the technophobe. He believed that computers were evil devices from Day One.) figured that all my sim time really helped -- especially in the early stages of flight instruction. Your mileage may vary, of course. Atari ST? I would have killed for one of those. I was stuck with an Atari 800 that I had about $1,000 invested in, if you can believe that. I started flying Bruce Artwick's flight simulator before it was SubLogic. I also believe that my 30 years of motorcycle riding helped with my flying. Everything from the similarity of motion to the attentiveness to weather helped. That being said, I do think that the simulator can be harmful to a new student primarily because of the well documented "head in the cockpit" syndrome. Those that have flown simulators for many years may be over that problem. At any rate, there is much to be gained from Flight Simulator, even if not at the beginning of your training. In response to the OP, it is not a substitute for a real plane or a CFI but it is clearly more than just a game. Rich Russell |
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On Mon, 06 Sep 2004 21:56:09 GMT, "Jay Honeck"
wrote: I learned to fly ten years ago in 1994. I started "flying" sims in the mid-80s, when they were little more than wire-frame depictions of flight. (Anyone remember Atari STs?) By the time I could afford real flight lessons, I had a zillion hours of sim time. At least partially as a result, I took to flying immediately, and soloed with just 6.4 hours in my logbook. Perhaps. On the other hand, during the war years it was routine to solo students in as few as 8 to 12 hours of stick time. This is with no previous experience and in some cases no previous experience even driving a car. In addition, the trainer was inevitably a taildragger. This pre-dates electronic flight simulators by over 40 years so the ability to solo early had nothing to do with any kind of pre flying training. Most of the people who become pilots have ALWAYS wanted to learn to fly and this tends to create a very receptive attitude for learning when that time comes. Corky Scott |
#10
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Corky Scott wrote
Perhaps. On the other hand, during the war years it was routine to solo students in as few as 8 to 12 hours of stick time. This is with no previous experience and in some cases no previous experience even driving a car. In addition, the trainer was inevitably a taildragger. True. The standard military trainer of the time was a Stearman. These days, it's considered a tricky, high performance (sic!) biplane. There were some important things you're leaving out, though. Training to solo took place on open grass fields. Cross wind landing were not taught - or done. The students were all young and eager. There was no radio work and no instrument work - just airwork and landings. Every field had a truck standing by. Each truck had a repair crew - and a bed full of ailerons. The crews could replace an aileron on a groundlooped airplane and have it ready for service in SEVEN MINUTES. Imagine how much practice they got. A groundloop was no big deal. Most older taildraggers are pussycats on wide open grass fields landing into the wind - it's landing on paved narrow crosswind runways with obstructions that makes them exciting. If all I had to do was teach the average teenager to land, only on grass and into the wind, and only well enough that I could be certain he would not hurt himself - the occasional groundloop not being a big deal - I could solo them in 6 hours all day long and twice on Sunday. Realistically, I can't solo a brand new student in 6 hours these days. My home field only has one narrow paved runway, aligned cross to the prevailing winds and with structures and trees that make any crosswind gusty. The pattern is busy, and radio use is expected. The FAA gives me a laundry list of things I have to do with them before I solo them. These days, if someone soloes in under 10 hours, that's pretty good, and generally indicates better than average preparation. Michael |
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