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Recently I added an airport file (airport123.bgl) in theFS2004 /scenery
directory. This airport bgl file was created for FS98. The airport now appears; all the runways, taxiways, airport buildings and tower are there and visible from a distance. The problem is that the airport contour is ALL WHITE! As if somebody spilled milk all over the airport. The white mass doesn't affect the runway, taxiway, buildings and towers. What I did notice, when I land on the said airport, FS2004 will generate a good textures (instead of white). But this only happens on the ground and in close range. 300ft) Is there a way to have FS2004 generate a pleasent green on generic texture in and around this airport, instead of displaying a white mass? If not, is it safe to also import FS98 textures into FS2004? And how do I know which textures this particular bgl file requires? I would prefer to have FS2004 generate auto textures tho. Thanks in advance |
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