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Flight Simulator 2004 Control Issues



 
 
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Old November 26th 03, 04:30 PM
SouthBayGuy
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Thanks for your reply Dave:

You raise some great points...I'm still fiddling with it, and it does seem
to be a LITTLE better I'd like to thank you and everyone again for their
suggestions I appreciate the help!

Regards to all

"Dave J." wrote in message
...
On Sat, 22 Nov 2003 07:05:47 GMT, "SouthBayGuy"
wrote:

2. Auto Pilot Problem-Now THIS is the thing that is frustrating. When I'm
flying any of the lighter aircraft, really anything other than the
airliners, when the A/P is set for altitude it keeps the trim so nose

high,
the airplane can't pass 80 knots or so. This is especially bad in the 172
182 and Mooney. The twins do it to an extent; it doesn't really happen in
the jets because you can set the A/P to maintain IAS. Is there ANY way to
stop the A/P from setting the trim so nose high? I've also noticed that

when
flying along in A/P that periodically the plane will suddenly act like it
was hit by a gust (even with wind turned off), slip, raise and fall a

bit,
then try to go back to the heading and altitude (and of course roll the
elevator trim way high! UGH!).

If you have too high a rate of climb then the a/p will try to maintain
that rate and the airspeed could bleed off until the plane stalls. If
you manually override the autopilot's default rate of clime and reduce
it, that might keep the airspeed high enough to prevent the autopilot
from having to raise the nose so high.

Your description of the problem really sounds like the plane is flying
too slowly for some reason. The throttles could be limited from their
full setting. The spoilers could be deployed. There's lots of things
that could slow the plane like climbing too fast. It sounds like too
slow airspeed is the problem.



 




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