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#1
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Snip-
I've only flown MS's FS2002 and FS9 helicopters so I don't have any experience with any other Sims. FS9 is not near realistic but I've read that DODO Sim http://www.dodosim.com/reviews.html has tweaked a Bell 206 to realistically display Settling With Power, Torque effect, Hot Starts, etc. I haven't bought it so I can't say much about it. I do know I can neutralize my pedals, take my feet off completely, and fly a traffic pattern in the FS9 Bell 206. Sometimes the landing has some ground speed and my nose is not always lined up but at any rate it's not realistic. Snip- boB That's interesting, now you have me wondering if I ever want to continue my project. I always thought I would like to get back to it someday but perhaps not. Have you spent much time adjusting the control dampening in the software? I assumed since it was adjustable, a person could tailor it to be just about as challenging as desired. Also, it seems the rudder was linked for the benefit of those without pedals, and could be switched on to REQUIRE inputs for those with rudder pedals. Does this not function well? I might also mention that several people told me the X-Plane software was even more realistic in it's control inputs than MSFS. I bought a copy, but drifted away from the project before I actually tried it. It's been a few years ago, and if DODO was available at the time, I wasn't aware of it. Tom |
#2
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Tom Frey wrote:
Snip- about it. I do know I can neutralize my pedals, take my feet off completely, and fly a traffic pattern in the FS9 Bell 206. Sometimes the landing has some ground speed and my nose is not always lined up but at any rate it's not realistic. Snip- boB That's interesting, now you have me wondering if I ever want to continue my project. I always thought I would like to get back to it someday but perhaps not. Which project Tom? Don't take my opinion as gospel, I've only played around with the helicopter in the sim. It works well for instrument procedures and can even help with some flight procedures. Have you spent much time adjusting the control dampening in the software? I assumed since it was adjustable, a person could tailor it to be just about as challenging as desired. Also, it seems the rudder was linked for the benefit of those without pedals, and could be switched on to REQUIRE inputs for those with rudder pedals. Does this not function well? Not for me. I have a big old blind Akita that likes to go to sleep on my feet so I can't get to the pedals. It sort of made me learn to fly with no tail rotor control. I've tried it with the AutoRudder checked and then un-checked. There's not a lot of difference, at least in the default and addon helicopters I play with. I might also mention that several people told me the X-Plane software was even more realistic in it's control inputs than MSFS. I bought a copy, but drifted away from the project before I actually tried it. It's been a few years ago, and if DODO was available at the time, I wasn't aware of it. Tom Several people now have mentioned X-Plane with good words to say about it. It may be something to look at. Since you already have it can you load it up and try a few flights? -- boB copter.six |
#3
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![]() "boB" wrote in message ... Tom Frey wrote: Snip- about it. I do know I can neutralize my pedals, take my feet off completely, and fly a traffic pattern in the FS9 Bell 206. Sometimes the landing has some ground speed and my nose is not always lined up but at any rate it's not realistic. Snip- boB That's interesting, now you have me wondering if I ever want to continue my project. I always thought I would like to get back to it someday but perhaps not. Which project Tom? Don't take my opinion as gospel, I've only played around with the helicopter in the sim. It works well for instrument procedures and can even help with some flight procedures. My PC based sim project. My primary interest is the helicopter as well. I just wanted to develope my coordination skills with helo controls, and one day take a little instruction. Maybe just learn to hover or something. I doubt that I would ever continue and actually get my ticket, due to the limited availability of rental aircraft in my area. But I have a little overy 300 hours fixed with time, and would like to spend enough time in a helicopter to at least learn to hover or maybe solo. But I tired quickly with the off the shelf joy sticks and wanted a more realistic feel on the controls. That's why I did the experiment with the game port. It would make it simple to fabricate something simular to the heli-chair with little detail to the electronics necessary for something like a USB interface. But if the rudder inputs couldn't be adjusted such that they would be REQUIRED for sucessful flight, I probably would want to wait until the off the shelf PC software is developed further, if ever. Tom |
#4
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Tom Frey wrote:
"boB" wrote in message ... Tom Frey wrote: Snip- about it. I do know I can neutralize my pedals, take my feet off completely, and fly a traffic pattern in the FS9 Bell 206. Sometimes the landing has some ground speed and my nose is not always lined up but at any rate it's not realistic. Snip- boB That's interesting, now you have me wondering if I ever want to continue my project. I always thought I would like to get back to it someday but perhaps not. Which project Tom? Don't take my opinion as gospel, I've only played around with the helicopter in the sim. It works well for instrument procedures and can even help with some flight procedures. My PC based sim project. My primary interest is the helicopter as well. I just wanted to develope my coordination skills with helo controls, and one day take a little instruction. Maybe just learn to hover or something. I doubt that I would ever continue and actually get my ticket, due to the limited availability of rental aircraft in my area. But I have a little overy 300 hours fixed with time, and would like to spend enough time in a helicopter to at least learn to hover or maybe solo. But I tired quickly with the off the shelf joy sticks and wanted a more realistic feel on the controls. That's why I did the experiment with the game port. It would make it simple to fabricate something simular to the heli-chair with little detail to the electronics necessary for something like a USB interface. But if the rudder inputs couldn't be adjusted such that they would be REQUIRED for sucessful flight, I probably would want to wait until the off the shelf PC software is developed further, if ever. Tom Tom, you should not give that up. You will always be glad you, at the least, solo'd. It's an experience you will never forget. Setting up some controls doesn't have to be expensive. I use the MOMO Racing Pedal for anti-torque control and they come with a racing wheel cheap on Ebay. I've seen sets around $25.00 many times. And you get the added benefit of being able to drive some of the race cars. Second is get a used MS sidewinder FFB joystick on Ebay for $10.00 or so. Then set it up similar to this. http://xs209.xs.to/xs209/06475/helo-cockpit03.jpg You can leave it as a side Cyclic, like the front seat of a Cobra. http://xs209.xs.to/xs209/06475/helo-...ont-seat-a.jpg You can even set the cyclic in front of you but I wouldn't try to extend a joystick with piping. I can't imagine getting a joystick moving 1:1 with the real thing so set it on a stand (not on the desk) between your knees at a level that allows you to comfortably use the thumb and 2 fingers to softly grip the joystick around the base. I don't remember too many times where I could grip the cyclic at the intended place on an OH58. You had to on a Cobra because your little pinky was always on the SCAS disengage button in case of a hard-over. Then go to Hovercontrol.com and go through the training (it's a good price - Free). After you are comfortable hovering the little play helicopter in the Sim, go on and take the real training. As I said, Hovercontrol says those that completed the Sim training, hovered the real thing after 3 hour RL instruction. I would love to read your experiences doing it that way. Lastly, if you can afford it and want to continue Simming to maintain some procedural proficiency you can even get the commercial controls on the market. This one really looks like a toy but it's nearly like the real thing. I couldn't find the price though, you would have to go through their web site to find the cost. http://www.heli-kit.com.ar/in_Product.htm Then again if you really want to go whole Hog, take a look at these. Around $1500.00 US for the whole set http://www.rcsimulations.com/copyprice.htm Main Page http://www.simcontrol.co.uk/newheli.htm Or about $2700.00 US for these. He sales them to the British Military so they must be fairly close to real. http://helicoptersim.com/ boB -- |
#5
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I won't give up on the thought of getting a little flight training and
possibly soloing someday. I'm just wondering if the available PC software is realistic enough to justify the cost and/or labor of fabricating more realistic controls. If software is not available that can be tuned to absolutely REQUIRE rudder inputs, then I might just stick with an inexpensive joy stick. |
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