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On Jun 23, 6:18*am, Andy wrote:
On Jun 22, 11:08*pm, Steve Koerner wrote: Then a bizarre compression comes into play for slower finishers. *The seventh place pilot flew a mere 67 miles at 23.33 mph and received 76% of the winners score. *That’s absurd. *He flew only about one third of the speed and distance that the second place finisher flew yet scored a mere 70 fewer points. This in part results from a change in 2007 that changed Maximum Distance Points (MDP) from 400 to 600. The relevant rules (for MAT and TAT - similar for AST) a * * * * 11.6.6 Maximum Speed Points: * * * * * * *MSP = STF * (600 + 500 * SCR) (but not greater than STF * 1000) * * * * 11.6.7 Maximum Distance Points: * * * * * * *MDP = MSP * (0.8 - 0.2 * SCR) * * * * 11.6.8 Points for Finishers: * * * * * * *POINTS shall be equal to the largest of the following three quantities: * * * * * * *MSP * SPEED / BESTSPD * * * * * * *MDP + 30 + MSP * 0.2 * ((SPEED/BESTSPD) - 0.4) * * * * * * *MDP + 30 As I understand it, the basic idea is that the rule makers (with pilot input) are trying to make sure that pilots who have a landout can stay somewhat competitive (See: 11.6.8 - dropping 600 points on a day is hard to make up - 400 is still hard, but less so). There are also provisions for devaluing tasks with lots of landouts (more than 20% - see 11.6.6). Lots of landouts are thought to correlate to a higher "luck factor". Short tasks are also devalued under similar logic. The simplest scoring formulas would be to set Maximum Speed Points (MSP) to 1000 and Minimum Distance Points (MDP) to zero and to get rid of Scored Completion Ratio (SCR) and Short Task Factor (STF). What this would mean is that if you finish, you get a score that is directly proportionate to your percent of the winner's speed - no matter how slow you go. If you land out you get zero. An alternative is to to keep the idea of MDP (but we need to pick a number - 200, 400, 600, 800?) and relax the constraint that the best landout has to get fewer points that any finisher. This allows us to keep the idea of strict proportionality for any speed finisher. Under this scenario you could see your score drop by a lot if you you are slow and finish rather than landing out (because MDP exists, finishers whose speed as a percent of the winner's speed is less than MDP/1000 could score less than a long landout). This may be a bad idea as it encourages landing out. A third alternative is to pin any finisher's score that is less than MDP to MDP - but this introduces the possibility that the bottom of the scoresheet is populated with pilots who have identical scores because they can't get above MDP. The lower you make MDP, the less likely this is, but to avoid it for the Montague example described by Steve MDP would need to be 300 points - which is less that it has ever been in the rules. Obviously, that specific situation doesn't come up often, and when it does its usually a funky day or a situation where a pilot had something odd happen on course. It can also result from cutting short at MAT (particularly if no turnpoints are assigned) or, to a lesser extent, a TAT course. I agree that the Montague example seems extreme, so it may warrant review. It seems to me that all the alternatives have some tradeoffs though. 9B Sorry - I meant to say MDP is Maximum Distance Points, not Minimum. 9B |
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