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They call it the impossible turn.



 
 
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  #1  
Old February 11th 10, 12:23 PM posted to alt.games.microsoft.flight-sim,rec.aviation.piloting
Mxsmanic
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Posts: 9,169
Default They call it the impossible turn.

Clark writes:

The actual training which you have never had and clearly don't understand is
to know when turning back is not an option.


It's the other way around: Training is intended to make it clear that turning
back is not an option by default, not by exception. As a general rule, you
never try to turn around.

As a side note since you obviously don't understand the entire problem
presented in the ASF short, the aircraft did not suffer a total power loss.


That's probably why he lived. But many pilots will accidentally or
deliberately overlook that important detail.
  #2  
Old February 11th 10, 02:14 PM posted to alt.games.microsoft.flight-sim,rec.aviation.piloting
Ricky
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Posts: 259
Default They call it the impossible turn.

On Feb 11, 6:23*am, Mxsmanic wrote:

It's the other way around: Training is intended to make it clear that turning
back is not an option by default, not by exception. As a general rule, you
never try to turn around.


You are so wrong.
You do not fly, have never had any flight training, and anything that
comes from you should not be taken seriously.

  #3  
Old February 11th 10, 03:05 PM posted to alt.games.microsoft.flight-sim,rec.aviation.piloting
Robert Moore
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Posts: 134
Default They call it the impossible turn.

Ricky wrote
You are so wrong.
You do not fly, have never had any flight training, and anything that
comes from you should not be taken seriously.


NO Ricky....YOU are so wrong...It will probably come as quite shock to
you to find that the FAA will issue a Basic Ground Instructor
Certificate, an Advanced Ground Instructor Certificate, and an
Instrument Instructor Certificate to individuals who have never set foot
in an aircraft. Being a pilot is not a requirement to teach aviation
subjects to prospective pilots.

Robert Moore
PanAm Retired
ATP ASMEL...B-727 B-707 L-188
USN S-2 P-2 P-3
CFI CFII AGI IGI

From The FAR.....

To be eligible for a ground instructor certificate, you must
Be at least 18 years of age.
Be able to read, write, and converse fluently in English.
Exhibit practical and theoretical knowledge by passing the Fundamentals
of Instructing (FOI) and the appropriate ground instructor knowledge
tests.

Ground instructor certificates cover three levels of certification:
Basic ground instructor (BGI) may provide
Ground training in the aeronautical knowledge areas required for a
recreational or private pilot certificate
Ground training required for a recreational or private pilot flight
review
A recommendation for the recreational or private pilot knowledge test
Advanced ground instructor (AGI) may provide:
Ground training in the aeronautical knowledge areas required for any
certificate or rating
Ground training required for any flight review
A recommendation for a knowledge test required for any certificate
Instrument ground instructor (IGI) may provide:
Ground training in the aeronautical knowledge areas required for an
instrument rating to a pilot or instructor certificate
Ground training required for an instrument proficiency check
A recommendation for the instrument rating knowledge test for a pilot or
instructor certificate
  #4  
Old February 11th 10, 07:45 PM posted to alt.games.microsoft.flight-sim,rec.aviation.piloting
george
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Posts: 803
Default They call it the impossible turn.

On Feb 12, 4:05*am, Robert Moore wrote:

Exhibit practical and theoretical knowledge by passing the Fundamentals
of Instructing (FOI) and the appropriate ground instructor knowledge
tests.


Yup
Even though he needs no hours flying he needs to demonstrate that he
understands the practical behind his lectures.
Here (until recently) all our lectures regarding aviation were carried
out by the flight instructor.
  #5  
Old February 16th 10, 08:33 PM posted to alt.games.microsoft.flight-sim,rec.aviation.piloting
Ricky
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Posts: 259
Default They call it the impossible turn.

On Feb 11, 9:05*am, Robert Moore wrote:
Ricky wrote

You are so wrong.
You do not fly, have never had any flight training, and anything that
comes from you should not be taken seriously.


NO Ricky....YOU are so wrong...


I am very aware of the ground instructor reqirements, so, that was
actually not a shock as you presumed.
Perhaps you are not familiar with Mxsmanic, one who often pushes his
off-kilter knowlege of aviation on rrc in a manner as one who should
be taken seriously. His only experience is behind a pc-based
simulator, and when told he is wrong he plants his feet in the ground,
goes off topic, or simply will not respond to wisdom or correction.
Actually, he is sometimes correct due to the ability to Google just
about anything. My point is that a pilot, or prospective pilot, should
not take what he says with any amount of seriousness.

Ricky
  #6  
Old February 11th 10, 06:02 PM posted to rec.aviation.piloting
Brian Whatcott
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Posts: 915
Default They call it the impossible turn.

Ricky wrote:
On Feb 11, 6:23 am, Mxsmanic wrote:

It's the other way around: Training is intended to make it clear that turning
back is not an option by default, not by exception. As a general rule, you
never try to turn around.


You are so wrong.
You do not fly, have never had any flight training, and anything that
comes from you should not be taken seriously.


Be a Good Boy, Ricky, and think twice before trying to put down someone
whose advice in this matter has been a life saver for pilots- and will
again be....


Brian W
  #7  
Old February 12th 10, 12:29 PM posted to alt.games.microsoft.flight-sim,rec.aviation.piloting
Mxsmanic
external usenet poster
 
Posts: 9,169
Default They call it the impossible turn.

Clark writes:

I'll repeat myself one more time. The training is to know when you can turn
around. There is almost always some point above which a return to the field
is possible & probable. That point is different for various aircraft and
pilot skill levels.


If there's a flat spot in front of you and you've lost all power, it's better
to land there than to try to turn around.
  #8  
Old February 13th 10, 03:10 PM posted to alt.games.microsoft.flight-sim,rec.aviation.piloting
Mxsmanic
external usenet poster
 
Posts: 9,169
Default They call it the impossible turn.

Clark writes:

That response would have surprised my instructor on my first stage check when
he pulled power on me just after we had flown over an airport.


Losing power while overflying an airport isn't the same as losing power just
after takeoff.

Yes, I turned it around and landed it - didn't even bend anything either!

It's all about situational awareness, particular circumstances, and training.


The particular circumstances in which you can safely turn around after a total
power loss on takeoff are very rare, irrespective of situational awareness or
training.
  #9  
Old February 13th 10, 09:43 PM posted to alt.games.microsoft.flight-sim,rec.aviation.piloting
Peter Dohm
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Posts: 1,754
Default They call it the impossible turn.

"Mxsmanic" wrote in message
...
Clark writes:

That response would have surprised my instructor on my first stage check
when
he pulled power on me just after we had flown over an airport.


Losing power while overflying an airport isn't the same as losing power
just
after takeoff.

Yes, I turned it around and landed it - didn't even bend anything either!

It's all about situational awareness, particular circumstances, and
training.


The particular circumstances in which you can safely turn around after a
total
power loss on takeoff are very rare, irrespective of situational awareness
or
training.


Not rare at all, they are very common--if you are proficient.



  #10  
Old February 13th 10, 11:55 PM posted to alt.games.microsoft.flight-sim,rec.aviation.piloting
Mxsmanic
external usenet poster
 
Posts: 9,169
Default They call it the impossible turn.

Peter Dohm writes:

Not rare at all, they are very common--if you are proficient.


Examples?
 




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